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Author Topic: FTL - Faster than light - spaceship crew management and roguelike.  (Read 374366 times)

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #270 on: September 15, 2012, 07:16:54 am »

You should be ashamed

I remember a time when every game had a demo.
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cerapa

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #271 on: September 15, 2012, 07:32:07 am »

You should be ashamed

I remember a time when every game had a demo.
I remember the good old days when FTL had a demo.

Seriously, why the hell was the demo onlive exclusive, and why havent they released a new demo?
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Tick, tick, tick the time goes by,
tick, tick, tick the clock blows up.

hemmingjay

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #272 on: September 15, 2012, 07:37:52 am »

It's a roguelike and they usually don't have demo. It can be hard to demonstrate the play while not giving away too much of the game when things are randomly generated. That said, I am happy to help you demo it if we are Steam friends.
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10ebbor10

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #273 on: September 15, 2012, 07:54:37 am »

It sucks how this game doesn't have a demo. I can't find a torrent anywhere, either.
That would suprise me, since the GoG version is Drm free.

Seems like there are a lot more honest people in this world than I thought.
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getter77

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #274 on: September 15, 2012, 07:56:24 am »

Demo is liable to be coming in the future folks, as per the FAQ on the website last I checked----plenty of time yet.
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MrWiggles

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #275 on: September 15, 2012, 07:58:50 am »

You should be ashamed

I remember a time when every game had a demo.
What time was this? oO
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Jack_Bread

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #276 on: September 15, 2012, 07:59:23 am »

You should be ashamed
Yeah, I probably should, but demos are generally a good idea. However...

It's a roguelike and they usually don't have demo. It can be hard to demonstrate the play while not giving away too much of the game when things are randomly generated. That said, I am happy to help you demo it if we are Steam friends.
You're right, I imagine it would be. Thanks for gifting it to me. :D

fenrif

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #277 on: September 15, 2012, 08:05:21 am »

It sucks how this game doesn't have a demo. I can't find a torrent anywhere, either.

You should be ashamed!


... One google search was all it took me. You better get training your google-fu.
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BigD145

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #278 on: September 15, 2012, 08:53:22 am »

Spoiler: Welp (click to show/hide)
North didn't have any paths to the exit cluster either. >_>

No, it looks like there is a path if you had gone north from the very start. Sometimes there's a V-shape to the paths you can take with no joining way to the right.
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BuriBuriZaemon

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #279 on: September 15, 2012, 09:24:57 am »

Hemmingjay just gifted this game to me. Thanks a lot, kind sir!
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GlyphGryph

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #280 on: September 15, 2012, 09:25:41 am »

It looks like the one right in the middle of the map should have one. I had that happen to me before, and thus I learned flying through rebel controlled space isn't that bad.
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Domenique

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #281 on: September 15, 2012, 09:35:57 am »

Roguelike at it's best.

Spoiler: Minor Spoiler (click to show/hide)
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Anvilfolk

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #283 on: September 15, 2012, 10:28:32 am »

There's enough to unlock :)

I kinda wish opened campaign modding. I totally see this having millions of different ships and an open-ended world :)

Dariush

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #284 on: September 15, 2012, 10:30:22 am »

Roguelike at it's best.

Spoiler: Minor Spoiler (click to show/hide)
Level of fail: EPIC.

Has anybody unlocked the slug cruiser? I followed the guide, got info, went to the next sector, found a construction site, destroyed an assault ship, but then construction site just disappeared into a cloud (I had level 2 sensors). :( What do?
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