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Poll

Dystopia / Utopia Names

Armpit
- 4 (13.8%)
Phobos / Deimos
- 12 (41.4%)
Undercity / Overcity
- 6 (20.7%)
Midgar
- 6 (20.7%)
Other (specify)
- 1 (3.4%)

Total Members Voted: 29


Pages: 1 ... 6 7 [8] 9 10

Author Topic: Sim City 4 Community LP: Chapter Four: Everybody Loves Gamma Rays  (Read 11203 times)

LostCosmonaut

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Re: Sim City 4 Community LP: Chapter Two: Love and Rockets
« Reply #105 on: January 16, 2012, 03:53:28 pm »

Okay, if you want to have tramlines on your avenues and roads, here's what you gotta do.

Spoiler (click to show/hide)

Okay, sweet, I already have the network addon mod. So I can start plopping down tram systems after the next update.
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LostCosmonaut

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Re: Sim City 4 Community LP: Chapter Two: Love and Rockets
« Reply #106 on: January 16, 2012, 04:13:56 pm »

Chapter 3: Life During Wartime

Spoiler (click to show/hide)

The beautiful new Deimos ferry terminal.
Spoiler (click to show/hide)
Expanding the commercial district, because there's only so much toxic waste to go around.
Spoiler (click to show/hide)
Of course, doing so requires more pollution generators power plants.
Spoiler (click to show/hide)
Unfortunately, my plan of having zero police stations isn't quite working, as a small riot breaks out. Fortunately, two officers are sufficient to eliminate pacify the protestors.

Spoiler (click to show/hide)
Ungrateful bastards.
We give them their choice of moderately toxic jobs, and this is how they repay us?
Spoiler (click to show/hide)
Deimos is now a gambling center. Probably attracts the same kind of people that would go to Atlantic City instead of Vegas.
Spoiler (click to show/hide)
An oil refinery catches fire. Shouldn't be too bad, this happens all the time.
Spoiler (click to show/hide)
Oh.


But that's just the pregame.
Spoiler (click to show/hide)

On September 5th, another riot breaks out. Doesn't look too bad.
Spoiler (click to show/hide)
HOLY SHIT THEY JUST BLEW UP A BLOCK OF APARTMENTS!
Spoiler (click to show/hide)

I'm not sure what this means. I'm going to assume that the terrorists have massacred our police force.
Spoiler (click to show/hide)
More officers are conscripted, and loss of life is kept in the triple digits.
Spoiler (click to show/hide)
After 25 years, Deimos in all its glory.
Also, we have over $400000 in spare cash, despite having to increase the number of police stations by 3. Bringing us to a total of 3. Also, we have a mayor rating of -20. Somehow, pollution levels have dropped, to "moderately corrosive". Possibly because of industrial facilities being burned down during riots. Population is about 25k.


Meanwhile, in Phobos....
Spoiler (click to show/hide)
A bridge has been constructed to attract high tech industry. A toll both was added on the connecting road, to generate additional cash money dollars.
Spoiler (click to show/hide)
The Mayor has also designated additional industrial zones.

Spoiler (click to show/hide)
Success!
Spoiler (click to show/hide)
Expansion continues. That block encased by the avenues will house a new commercial district, adjacent to the high tech facilities.



And then, in year 21, a little popup appeared informing me that the SimNation military would pay Phobos $380 per month to house a secret military testing ground in the facility. For such an important choice, it has been thought wise to get the council's opinions.

Right now, we have about $4500, and are getting a $200 per month profit. I took some loans to fund expansion, so once we pay off the interest for those (about 7 years from now), our expenses will decrease by about $500 per month.
« Last Edit: January 16, 2012, 04:15:38 pm by LostCosmonaut »
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andrea

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #107 on: January 16, 2012, 04:41:29 pm »

if the testing ground isn't too polluting, then we should accept the deal and place it on a remote island. Also, use the new money to build parks near the new industrial district, to reduce pollution. we need some green in the new commercial district too

Orb

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #108 on: January 16, 2012, 04:57:56 pm »

Riots, police squads getting eliminated?

I think I just figured out what I'm going to do next time I fire up Sim City 4.
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Jopax

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #109 on: January 16, 2012, 05:06:28 pm »

I'd say yes for the Testing grounds, make it a big base of a multinational megacorporation Bay 12 United that does all kinds of stuff, including testing new weapons and equipment for the police forces of Deimos (which is also a testing ground, but the populace doesn't need to know this).
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dragonshardz

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #110 on: January 16, 2012, 06:40:55 pm »

You need to get a slope mod. Those roads are horrific.

Max White

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #111 on: January 16, 2012, 07:04:57 pm »

We have a ferry terminal, right?
Maybe we should expand our maritime industries with a marina or two?

LostCosmonaut

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #112 on: January 16, 2012, 07:34:07 pm »

Marinas won't be available until our high wealth population has increased.
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Max White

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #113 on: January 16, 2012, 07:41:07 pm »

We have a ferry, right? Why not go on a whale watching tour? Might help out in that regard.

mcclay

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #114 on: January 16, 2012, 08:27:14 pm »

I belive that the miltarry should go in and pacfiy Demios. Viva la peace and shit!
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LostCosmonaut

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #115 on: January 17, 2012, 11:49:32 am »

Unfortunately, there isn't anywhere to put the testing facility in Phobos that will keep it away from population, unless we do some terrain modification later (which costs money we don't have).

I'm going to run another few years later today.
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Taricus

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #116 on: January 17, 2012, 11:50:47 am »

Well, I guess we don't get the test site then...
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Guardian G.I.

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #117 on: January 17, 2012, 12:12:15 pm »

LostCosmonaut: Is the testing facility called "Area 5.1"?
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LostCosmonaut

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #118 on: January 17, 2012, 12:29:52 pm »

Yes, I believe it is. If you all want me to, I could just cheat and stick it in Deimos (which might be a better idea anyway, since I think the site releases radiation. Which Deimos is currently lacking).
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Taricus

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Re: Sim City 4 Community LP: Chapter Three: Life During Wartime
« Reply #119 on: January 17, 2012, 12:30:40 pm »

...Cheat and stick in Deimos.
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