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Poll

Dystopia / Utopia Names

Armpit
- 4 (13.8%)
Phobos / Deimos
- 12 (41.4%)
Undercity / Overcity
- 6 (20.7%)
Midgar
- 6 (20.7%)
Other (specify)
- 1 (3.4%)

Total Members Voted: 29


Pages: [1] 2 3 ... 10

Author Topic: Sim City 4 Community LP: Chapter Four: Everybody Loves Gamma Rays  (Read 11180 times)

LostCosmonaut

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I'm running a community LP of Sim City 4, the city building game by Maxis. The basic idea is that there's going to be two cities; one is a grimy dystopia, and the other a shining utopia. We'll be using the San Fransisco terrain map that's included with the program.

This is my first LP, so feel free to provide any criticism or comments. Hopefully this (the LP) won't go down in a massive ball of flame.


Council Positions

Mayor: Sheb

Zoning / Planning: MaximumZero

Utilities: Guardian GI

Waste Disposal: Monkeyhead

Health / Education: Taricus

Environment: Andrea

Transportation: Japa

Public Safety: Redking

Financial: Orb


Chapter One: Strike the Earth
Chapter Two: Love and Rockets
Chapter Three: Life During Wartime
« Last Edit: January 18, 2012, 01:02:12 am by LostCosmonaut »
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MaximumZero

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Re: Sim City 4 LP: Gauging Interest
« Reply #1 on: January 13, 2012, 10:59:30 pm »

Yes, please. The more LPs, the merrier!
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Delta Foxtrot

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Re: Sim City 4 Community LP: Gauging Interest
« Reply #2 on: January 14, 2012, 05:43:28 am »

Sim City tickles my interest.
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MonkeyHead

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Re: Sim City 4 Community LP: Gauging Interest
« Reply #3 on: January 14, 2012, 05:46:20 am »

Sounds like fun. I have a fondness for post-industrial wasteleands.

NRDL

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Re: Sim City 4 Community LP: Gauging Interest
« Reply #4 on: January 14, 2012, 06:00:58 am »

Sounds like fun. I have a fondness for post-industrial wasteleands.

Me too. 
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Max White

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Re: Sim City 4 Community LP: Gauging Interest
« Reply #5 on: January 14, 2012, 06:02:16 am »

do it...

DOOOOOOO EEEEEEEEEEEEEEET!!!!

MonkeyHead

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Re: Sim City 4 Community LP: Gauging Interest
« Reply #6 on: January 14, 2012, 06:05:51 am »

"This used to be steel mills, as far as the eye could see... now its just populated by junkies, all busy trying to work out how to do some diamond..."

Guardian G.I.

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Re: Sim City 4 Community LP: Gauging Interest
« Reply #7 on: January 14, 2012, 06:15:36 am »

Posting to follow. SimCity 4 is a fun game.
LostCosmonaut: You are playing the vanilla SimCity 4, right? Or is it the expansion pack, Rush Hour?
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LostCosmonaut

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Re: Sim City 4 Community LP: Gauging Interest
« Reply #8 on: January 14, 2012, 08:32:12 am »

I have rush hour, with the Network Addon Mod, which reduces the sims' pathfinding derpiness somewhat. If anybody has any other mods to suggest, I could install them also. If not, I'll start working on the setup later today. Also, I could download some terrain maps off the tubes if anyone has any requests.
« Last Edit: January 14, 2012, 08:33:55 am by LostCosmonaut »
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Jopax

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Re: Sim City 4 Community LP: Setup
« Reply #9 on: January 14, 2012, 08:35:47 am »

Yes please!

And as far as mods go, I think mostly cosmetic ones with doodads and stuff should be in order, can't remember the exact name but if we are going for a derelict industrial city there are a few great mods with buildings and concrete and stuff that add a lot of charachter to an industrial zone.

They can be found on SimPeg I believe (needs a free registration and is a really great site I used to visit).
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Guardian G.I.

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Re: Sim City 4 Community LP: Setup
« Reply #10 on: January 14, 2012, 10:13:21 am »

The BSC File Exchange is full of all kinds of mods (free registration is required).
There should be enough buildings and props out there for any kind of derelict industrial cities.
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Itnetlolor

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Re: Sim City 4 Community LP: Setup
« Reply #11 on: January 14, 2012, 01:45:19 pm »

Quite a few LPs coming up all over the place. I like it.

Can't wait to see what craziness comes from this.

LostCosmonaut

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Re: Sim City 4 Community LP: Setup
« Reply #12 on: January 14, 2012, 02:54:53 pm »

I managed to acquire some texture packs as well as some models for additional dirty industry buildings. Also, if it's ok with everyone, I was planning on using a section of the San Fransisco region for our city's terrain.
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MonkeyHead

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Re: Sim City 4 Community LP: Setup
« Reply #13 on: January 14, 2012, 02:56:43 pm »

You mean we cant use Pripyat?

LostCosmonaut

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Re: Sim City 4 Community LP: Setup
« Reply #14 on: January 14, 2012, 03:40:51 pm »

If there's a terrain map somewhere for it, I'd be willing to do it. I mainly suggested the San Fransisco region because it has a good mix of coastlines and mountains, and I also have some smaller cities in the region already, so we could get going quicker.
« Last Edit: January 14, 2012, 03:42:24 pm by LostCosmonaut »
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