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Poll

One or the other... vote once for #1 and once for #2.

#1: Put the Alarm Siren in the Military Garrison, it fits and is one buildings less.
#1: Keep the Alarm Siren seperate, I want to have it near my other levers.
#2: I have traded with Gnomes, build Artificer and Weather Control Station.
#2: I have NOT traded with Gnomes, did not have the chance to build their buildings.

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Author Topic: ☼MASTERWORK-DF☼ V.3 - New release and old post. This will be locked later.  (Read 1836672 times)

Wrex

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6150 on: August 09, 2012, 04:45:13 pm »

Another stupid question: where is gamelog.txt located in this version?



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Meph

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6151 on: August 09, 2012, 04:45:54 pm »

At the same place as in all other versions, the dwarf fortress folder.

EDIT: Just wanted to say that I think I found most of the trees I need. turbosquid.com, 3d models, preview. Download, downscale, and put into the same frame as before. Not quite the same style as the rest, but at least all trees will use the same style.
« Last Edit: August 09, 2012, 06:22:38 pm by Meph »
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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Zeebie

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6152 on: August 09, 2012, 09:42:03 pm »

Does anyone know how to make spring-loaded knives? I have a grumpy baroness.
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Wrex

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6153 on: August 09, 2012, 10:32:37 pm »

I'm having a bit of an issue with the begginer's fortress macro. I hit Ctrl+L, select it, hit Ctrl+P, and watch in as as it draws crazy nonsensical bullshit, often removing what it just put down.
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shibdib

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6154 on: August 09, 2012, 11:19:27 pm »

need help.. my entire fortress has insomnia? I read something about a ward or something. I cant find any documentation on this and need to know what to do to fix this.
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Wrex

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6155 on: August 09, 2012, 11:21:24 pm »

It's a disease. A ward against insomnia can protect the unifnected, but everyone else will have to ride it out.
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shibdib

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6156 on: August 09, 2012, 11:23:08 pm »

It's a disease. A ward against insomnia can protect the unifnected, but everyone else will have to ride it out.

Will it go away in time? Or is my entire fort now dead. The most annoying part is the combat log spam from it.
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Wrex

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6157 on: August 09, 2012, 11:24:09 pm »

It should wear off if they survive, eventually. Be glad you didn;t get the black death.
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shibdib

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6158 on: August 09, 2012, 11:26:12 pm »

It should wear off if they survive, eventually. Be glad you didn;t get the black death.

Hmm.. guess this will increase my dwarven production... a few deaths for efficiency is ok in my book :D
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Torrasque666

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6159 on: August 10, 2012, 12:32:16 am »

I wish the poll had an option for more stats of items (boiling point, melting point, weapon stats, etc)
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LOOT FOR THE LOOT THRONE!

You seem to be under the impression that we're playing some game other than dwarf fortress. It doesn't matter how powerful you make a creature, we will find a way to destroy it. God is dead, and Urist killed him.

smakemupagus

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6160 on: August 10, 2012, 12:53:24 am »

Does anyone know how to make spring-loaded knives? I have a grumpy baroness.

~80% sure:  They're just called 'knives' on the forge/manager, because 'spring-loaded' is considered an adjective rather than a noun it doesn't show up there.

Wrex

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6161 on: August 10, 2012, 12:59:39 am »

You can forge both Large Daggers and Knifeblades at any old forge AFAIK.


EDIT: So yes, for me, any of the complex macro's do not work. They scrawl a  set of nonsensical designations, then stop. Is this a common issue?
« Last Edit: August 10, 2012, 01:09:02 am by Wrex »
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smakemupagus

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6162 on: August 10, 2012, 01:20:15 am »

You can forge both Large Daggers and Knifeblades at any old forge AFAIK.

'Knife blades' are a type of ammo
[ITEM_AMMO:ITEM_AMMO_DAGGER]
[NAME:knife blade:knife blades]

'Dagger' a.k.a. large dagger is the weapon that goblins etc. bring
[ITEM_WEAPON:ITEM_WEAPON_DAGGER_LARGE]
[NAME:dagger:daggers]
[ADJECTIVE:large]

'Knives' a.k.a. 'spring-loaded knives' are different from either
[ITEM_WEAPON:ITEM_WEAPON_DAGGER_THROWING]
[NAME:knife:knives]
[ADJECTIVE:spring-loaded]
[RANGED:THROW:DAGGER]

Quote
the complex macro's do not work. They scrawl a  set of nonsensical designations, then stop. Is this a common issue?

Are you in the right mode (probably 'designate: dig') with the cursor where you want it before you execute it?
« Last Edit: August 10, 2012, 04:53:07 am by smakemupagus »
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firons2

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6163 on: August 10, 2012, 08:56:04 am »

Some dark strangler sieges keep coming and leave sad because they cant get in so they stay like for one season and leave.
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firons2

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - HTML-MANUAL (Alpha)
« Reply #6164 on: August 10, 2012, 09:18:44 am »



Having fun guys?
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