I just found out about this mod recently (been a while since I've played much DF), and I have to say I'm quite liking it. I've run into a bit of an issue though, and I cannot figure out what the problem is. I can build the new workshops fine, but I haven't been able to get any of my dwarves to actually use them. I'm still at the beginning of the second year of the fortress, so the only ones I've built so far are a Rockforge, Stonecutter's Workshop, and Boneyard, but have not been able to do anything with any of them. I can queue up jobs fine, but my dwarves never do them.
When I noticed that I'd had stone hammers queued for more than half a year and they hadn't even been started, I checked the building guides and mason is apparently the appropriate labour, so I suspended all other masonry jobs and removed every other labour from my masons, and even after waiting a while and cancelling and re-queueing the job and other trying jobs in the workshop, they never started them. I tried doing similar things with the stonecutter and boneyard, with the same result.
I apologize if something like this has been answered already, and I skimmed the last 50-ish pages of this thread but couldn't find anything relevant. I'm using the most recent version with the included version of DF and no other mods.
An unrelated question as well, but... is it normal for unused wards to go missing? I had bought one from a caravan just to see it, and pastured it in the middle of my fortress to keep it out of the way until I could actually do something with it, and later got an announcement telling me a Stray Ward had gone missing. It hadn't too long since I bought it, they don't even move on their own as far as I can tell, and it was sitting just off of one of the highest-traffic halls in my fortress (I know it made it to the assigned pasture, but I stopped paying attention to it afterwards), so I have no clue what happened to it.