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Author Topic: Pokemon Orthoclase & Microcline: Back to work!  (Read 152308 times)

Reudh

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2115 on: July 08, 2012, 10:25:11 pm »

Yep. I'm pretty sure USEC also has Glyph's privileges on the git, but if he doesn't that means we have all the people who are able to push to the repo that we can have until Glyph returns.

USEC_OFFICER

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2116 on: July 08, 2012, 10:42:21 pm »

Yep. I'm pretty sure USEC also has Glyph's privileges on the git, but if he doesn't that means we have all the people who are able to push to the repo that we can have until Glyph returns.

...

That's news to me. Let me check Git to be sure, but I don't think that Glyph ever gave anybody privileges.

Also:
Wait what? Well crap... :'(

Any news on when Glyph's coming back?

EDIT: If I do have privileges, I have no clue how to use them. Sorry about that.
« Last Edit: July 08, 2012, 10:46:17 pm by USEC_OFFICER »
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Korbac

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2117 on: July 08, 2012, 10:46:16 pm »

We can still work on some other stuff in the meantime...  :-\
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Furtuka

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2118 on: July 08, 2012, 10:49:13 pm »

Yep. I'm pretty sure USEC also has Glyph's privileges on the git, but if he doesn't that means we have all the people who are able to push to the repo that we can have until Glyph returns.

...

That's news to me. Let me check Git to be sure, but I don't think that Glyph ever gave anybody privileges.

Also:
Wait what? Well crap... :'(

Any news on when Glyph's coming back?

EDIT: If I do have privileges, I have no clue how to use them. Sorry about that.

He's pretty much the same thing Vector did dude
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It's FEF, not FEOF

USEC_OFFICER

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2119 on: July 08, 2012, 10:50:35 pm »

We can still work on some other stuff in the meantime...  :-\

Yeah, we should have all the basics down to finish a large chunk of the project, if not all of it.

He's pretty much the same thing Vector did dude

I was afraid of that.
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Reudh

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2120 on: July 08, 2012, 11:25:33 pm »

Something about 'being too comfortable' here on bay12.

Johuotar

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2121 on: July 09, 2012, 03:14:23 am »

Well that came out of nowwhere.  :(

I've been sick for a week so I havent done any of the mapping I planned. Kinda weird how long Ive been sick, hopefully I dont have zombie virus or something.
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Reudh

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2122 on: July 09, 2012, 03:32:05 am »

Ayep.

Well, mafia game's finished up, and I've got other people who'll keep the DT thread up for me, so... That's the last of my obligations here. Anything that's still on hiatus and not being carried by other people can be confidently moved to "abandoned" at this point. Apologies, I know there's a lot of those.

Bye guys. Been a good run. I'll miss y'all.

Not a word to us in this thread though. I guess we carry on without him.

Johuotar

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2123 on: July 09, 2012, 11:20:48 am »

Yep. I'm pretty sure USEC also has Glyph's privileges on the git, but if he doesn't that means we have all the people who are able to push to the repo that we can have until Glyph returns.
So no one has rights to add anyone else to be able to push to git? Too bad Glyph didnt post anything here before leaving. :(
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The Toad hops in mysterious ways.
This pure mountain spring water is indispensable. Literally. I'm out of paper cups.

Bluerobin

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2124 on: July 09, 2012, 11:22:38 am »

Well, it's not a huge deal. If we decide we need to add more people I think we can always just branch the repo and use the branch for all future updates. Whoever makes the branch should have all the admin rights for it and should be able to add people or whatever. It's sad to lose Glyphgryph, though.
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dwarfhoplite

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2125 on: July 09, 2012, 04:53:41 pm »

Do you have pokemons with plump helmet and adamantite references yet?
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Korbac

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2126 on: July 09, 2012, 05:52:08 pm »

Plump Helmet, definetely.

Adamantine... There's Adamolem. I'm not sure if it's lore says it's made of the featherlight metal though.
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USEC_OFFICER

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2127 on: July 09, 2012, 06:27:28 pm »

It definitively is, seeing as its name is a smash-up of adamantine and golem.
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Korbac

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2128 on: July 09, 2012, 06:47:10 pm »

GR00VY BE4NZ!

I better get to work designing more items.
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bulborbish

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #2129 on: July 11, 2012, 02:45:59 pm »

It definitively is, seeing as its name is a smash-up of adamantine and golem.

Indeed, this is true. Adamolem is composed  of the Adamantine remains of Adamore after it was mined out by a dwarf that didn't know the difference between ordinary adamantine and adamore's accumalated adamantine (though, realistically, the only danger is when the manufactured adamantine items recombine into an Adamolem)

Also, I actually have some movesets this time!

Spoiler: Socks! (click to show/hide)
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