Round Three- Turn ElevenIn which maps growslash the bat to death, then head east.
Theodolus hurls one of his throwing knives at the Giant Bat,
[6]vs
[4]-1 piercing its heart! The Giant Bat falls to the ground dead, and Theodolus earns
ONE POINT!
Recovering his dagger, Theodolus moves east into Room 4. There is a crude dagger and an Oaken Wand here, with one exit North. He recognizes this room as the one Powder Miner started in, and his map merges with the dearly departed Powder Miner's!
Go Northward, but be wary of Traps
adwarf opens the door to the North, entering a seemingly empty room. [6] A quick search reveals no hidden traps. There are exits North and East.
Break off and retrace my steps. Try to escape back into 69
[4] Spartan fights back his nausea and successfully retreats from the Orc Captain, running back into 69 and slamming the door behind him! Lacking a way to lock the door, he attempts to hold the door shut through brute strength.
Head back west, then check if the blob left a "corpse" or not.
If so, offer it on the altar.
If not, head south then south again, checking for traps in the new room.
Bulldog walks back westward to room 11. Seeing no corpse to offer to his god, [3] Bulldog continues jogging south, [3] and without breaking pace moves south into a new room! This room is poorly lit, and its extent is mysterious- Bulldog will have to explore the room to determine what- if any- other exits exist.
Bulldog checks for traps, [6] and not only finds a Rolling Boulder trap (with its associated boulder,) but he also finds that this room contains nothing else, and no other exits.
Try to cut off one of the horse's legs again.
[3]-2vs
[3] Bob attempts to sever the leg of the infuriating beast, but the Pony dances out of reach of his sword!
HP- 4/4
Point Value- 2
Abilities-
Fast Aggravated MonstersThe Orcish Captain in room 36 attempts to break down the door between him and
Spartan!
[3]vs
[2] Using all his strength, he rips open the door and walks into room 69!
The pony in 9 kicks at
Bob,
[3]vs
[5] but Bob is able to evade the strike! The pony bites,
[3]-1vs
[1] and catches Bob in the leg! It deals ONE damage and imposes a -1 penalty to dodge until the end of turn 12!
Primary Objective- Find the Amulet of Yendor-----------------------------------------------------------------
BOB - Fighter
Currently: Less healthy than a horse at
9HP- 3/15
Inventory-
Adventuring garb,
100 Gold,
Short Sword,
Runed WandStatus- Has prayed once, Leg-
Light wound-----------------------------------------------------------------
THEODOLUS -
RogueCurrently: Murdering bats at
4HP- 10/10
Inventory-
Adventuring garb,
Poisoned Dagger,
Throwing Knives,
Slender WandAbilities-
Intrinsically TelepathicStatus- Has prayed once
-----------------------------------------------------------------
ADWARF-
RogueCurrently: Finding boring rooms at
61HP- 10/10
Inventory-
Adventuring garb,
Amulet of ESP,
Throwing KnivesStatus- Normal
-----------------------------------------------------------------
SPARTAN - Fighter
Currently: Time to duel! at
69HP- 4/15
Inventory-
Adventuring garb,
Blessed Short Sword,
Ring of Regeneration,
Bear TrapStatus- Has prayed once, Arms-
Moderate Wound,
Nauseous-----------------------------------------------------------------
BULLDOG - Mage
Currently: Alone in the dark at
13HP- 10/10
Inventory-
Robe and Wizard's hat,
Spellbook of Protection,
Crystal Wand,
Land MineSpells-
Force Bolt,
ProtectionStatus- Has prayed once
-----------------------------------------------------------------
6- Powder Miner
3- Bulldog
2- Theodolus