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Poll

How should Mego do his updates?

Text and images. Old school is better.
- 23 (82.1%)
Live stream and video. Newfangled technology must be applied to everything!
- 5 (17.9%)

Total Members Voted: 28

Voting closed: January 19, 2012, 06:50:05 pm


Pages: 1 ... 168 169 [170] 171 172 ... 208

Author Topic: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)  (Read 834838 times)

Teneb

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2535 on: June 02, 2012, 03:25:38 pm »

If we conquered hell in this condition, it would definitely be worth being in the Hall of Legends. As it stands, it's not a very original idea.
Which is exactly why we need to conquer hell in this condition.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2536 on: June 02, 2012, 03:30:08 pm »

*sigh* I'll get to work on the 34.10 Aluonra...
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Mego

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2537 on: June 02, 2012, 03:54:41 pm »

Wow guys, I go to sleep and you open hell.

Should we survive this we may want to go to the Hall of Legends and nominate the fort.

If we don't survive this, we should still nominate this fort. We'll either have an epic victory or an epic failure. Fitting for the Battlefailed Saga.

Dark_T_Zeratul

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2538 on: June 02, 2012, 07:52:14 pm »

Edit: Mego - I love the giant "OH FUCK" next to my name in the turn list.

I probably won't ever change that. I'm debating whether the rest of your turn should get linked there. Currently leaning towards "no", simply because of the sheer awesomeness that happened in your last update. Nothing else can compare.

EDIT: Made it a bit bigger. Don't you dare bring up Freud.

It was all leading up to that anyway.  I would request a smaller, parenthetical link to the beginning afterward, like so:  (starts here)  For all the meandering nothing posts, there IS backstory on the cannon's construction at least.
What about something like 1 2 3 4 OH FUCK
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The miasma caused Sethrist to go miserable and throw a tantrum. During the tantrum he mauled a dog to near-death and that caused his mood to go all the way up to content. Apparently, beating the crap out of dogs is the best way to achieve happiness.

Remalle

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2539 on: June 03, 2012, 04:04:41 pm »

I'm only on IV?  Clearly you people need to sacrifice more babies.
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Mego

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2540 on: June 03, 2012, 04:38:20 pm »

I'm only on IV?  Clearly you people need to sacrifice more babies.

*thumbs-up*

Dark_T_Zeratul

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2541 on: June 04, 2012, 06:53:43 pm »

Here's the other posts from Catalyst's turn:

23. CatalystParadox - 1 2 3 4 5 6 7 8 9 10 OH FUCK
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The miasma caused Sethrist to go miserable and throw a tantrum. During the tantrum he mauled a dog to near-death and that caused his mood to go all the way up to content. Apparently, beating the crap out of dogs is the best way to achieve happiness.

Mego

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2542 on: June 04, 2012, 07:02:35 pm »

Here's the other posts from Catalyst's turn:

23. CatalystParadox - 1 2 3 4 5 6 7 8 9 10 OH FUCK

Only one of those actually matter.

Teneb

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2543 on: June 04, 2012, 07:38:22 pm »

Makes my job easier if I don't have to track them down.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Dark_T_Zeratul

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2544 on: June 04, 2012, 07:57:18 pm »

Here's the other posts from Catalyst's turn:

23. CatalystParadox - 1 2 3 4 5 6 7 8 9 10 OH FUCK

Only one of those actually matter.
It'd feel pretty disjointed for anyone new coming into the thread, though, and not knowing what the Hellcannon was.
Logged
The miasma caused Sethrist to go miserable and throw a tantrum. During the tantrum he mauled a dog to near-death and that caused his mood to go all the way up to content. Apparently, beating the crap out of dogs is the best way to achieve happiness.

Teneb

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2545 on: June 04, 2012, 08:06:20 pm »

Has arcangelsd picked up the save?

EDIT: I'd like to propose that we send Presidente Kar against the demons.
« Last Edit: June 04, 2012, 08:11:05 pm by Deathsword »
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Dark_T_Zeratul

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2546 on: June 04, 2012, 08:25:33 pm »

Has arcangelsd picked up the save?
Yep.

I'd like to propose that we send Presidente Kar against the demons.
Sounds good to me. After all, what good is an immortal if you don't put their name to the test?
« Last Edit: June 04, 2012, 08:27:43 pm by Dark_T_Zeratul »
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The miasma caused Sethrist to go miserable and throw a tantrum. During the tantrum he mauled a dog to near-death and that caused his mood to go all the way up to content. Apparently, beating the crap out of dogs is the best way to achieve happiness.

ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2547 on: June 04, 2012, 09:51:32 pm »

So send El Glorioso Presidente to clear the surface.  You set up a road with walls protecting it all the way to the map edge and call it a day forevermore.

Teneb

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2548 on: June 04, 2012, 09:54:00 pm »

So send El Glorioso Presidente to clear the surface.  You set up a road with walls protecting it all the way to the map edge and call it a day forevermore.
Then he becomes very unhappy due to extended time in the military, goes berserk and kills everyone. And everyone lived happily ever after.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

ThatAussieGuy

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  • King of the HFS & only man to win v0.31.25
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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25)
« Reply #2549 on: June 04, 2012, 10:11:42 pm »

So send El Glorioso Presidente to clear the surface.  You set up a road with walls protecting it all the way to the map edge and call it a day forevermore.
Then he becomes very unhappy due to extended time in the military, goes berserk and kills everyone. And everyone lived happily ever after.

So we train him.  We take our immortal and put him through hell till he's utterly amoral and night-indestructable.  Then we turn him loose on the world at large.
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