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Author Topic: Runners of Hyperion OOC - one spots open  (Read 15545 times)

Weirdsound

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Re: Runners of Hyperion OOC
« Reply #135 on: November 14, 2011, 11:53:55 pm »

Okay then, I'd say simple dark purple robes, garnished with decorations made from bone and plant.
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The Fool

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Re: Runners of Hyperion OOC
« Reply #136 on: November 15, 2011, 12:27:30 am »

Here is what I have so far. This may not be the kind of robes that you were thinking of, but this style was the only thing that popped up in google images. I tossed on a travel cloak for good measure. I want to avoid circle cloaks because they would cover the badass-looking arm and her figure. I'll be redrawing the golem at another angle, so the one there is a placeholder.

Spoiler: Greywood (WIP) (click to show/hide)
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Weirdsound

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Re: Runners of Hyperion OOC
« Reply #137 on: November 15, 2011, 12:52:52 am »

Here is what I have so far. This may not be the kind of robes that you were thinking of, but this style was the only thing that popped up in google images. I tossed on a travel cloak for good measure. I want to avoid circle cloaks because they would cover the badass-looking arm and her figure. I'll be redrawing the golem at another angle, so the one there is a placeholder.

Spoiler: Greywood (WIP) (click to show/hide)

Very nice. My only complaint is that she looks a bit too beautiful... Doesn't strike me as somebody who just spend two centuries in jail being beaten and deprived of food.

Also, Weirdsound, what is up with you and getting the highest number whenever you tell your things to produce stuff?

Reminds me of Rarborman and gathering rolls in refugees? I guess it helps that I'm only producing with skills that I have a 4 in... That and my character in Pathfinder had a terrible session recently, so I think that is just my luck balancing itself out across multiple games.
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The Fool

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Re: Runners of Hyperion OOC
« Reply #138 on: November 15, 2011, 07:35:34 am »

Very nice. My only complaint is that she looks a bit too beautiful... Doesn't strike me as somebody who just spend two centuries in jail being beaten and deprived of food.

She was originally more of the traditional necromancer, but then I noticed that she had 5 charisma. It's either she has outrageously good personality, or she still looks beautiful. I can add scars on the arms, and some minor ones on the face, but nothing too major.
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Dwarmin

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Re: Runners of Hyperion OOC
« Reply #139 on: November 15, 2011, 07:55:24 am »

For Veranus's style, she would probably have her hair cropped moderately long, and be wearing a sort of heavily used tribal armor, made of thick leather in half-plate style, plates of bone/chitin on the shoulders, strings of teeth and claws, etc-hunter trophies. It would look fairly light, but sturdy. There would be tattoos and old wounds seen under the armor, in places.

I hope I have not given you too much complication, or if you already started, I wouldn't want you to restart. :P
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The Fool

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Re: Runners of Hyperion OOC
« Reply #140 on: November 15, 2011, 08:05:31 am »

That's alright. I actually only started Cicatrix's last night, and I don't think I'll be drawing Veranus for a while. I'm only drawing once I'm done studying, and I have a midterm coming up. If all goes well though I might have the images done by the midterm, but that rarely happens.

EDIT: @Weirdsound: I think I'll also have to thin out Cicatrix a bit more. How long has she been out of prison?
« Last Edit: November 15, 2011, 08:08:22 am by The Fool »
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Weirdsound

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Re: Runners of Hyperion OOC
« Reply #141 on: November 15, 2011, 11:21:53 am »

Since just before the Runners met the Dragon who protected them for awhile... however long Lilly says that was. Seeing as we started the game with crappy rations, I'm going to go out on a limb and say she hasn't been eating all that well even since getting out.
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Lillipad

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Re: Runners of Hyperion OOC
« Reply #142 on: November 15, 2011, 04:30:26 pm »

Everyone got to the cave about two years after the attack started if I'm following my own convoluted chronology properly, and since there was time for "most" of the hypothetically infinite group of NPCs to die off, I'd say it took about a month to reach the gate, and we're either on the night of day six, or the morning of day seven, so it's been about five weeks since she would have escaped the prison.
This is, of course, assuming that I can actually somehow follow my own chronology.
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Lillipad

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Re: Runners of Hyperion OOC
« Reply #143 on: November 15, 2011, 09:43:07 pm »

It's the right arm that's corrupt TF.
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The Fool

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Re: Runners of Hyperion OOC
« Reply #144 on: November 15, 2011, 09:49:23 pm »

Thanks for the heads up. I'll change it. Conveniently I was having a hard time drawing the second hand.
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The Fool

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Re: Runners of Hyperion OOC
« Reply #145 on: November 19, 2011, 03:47:57 pm »

Sorry for the double post. Am I going to get an action as well, or am I getting too far ahead of everyone? Hopefully I didn't accidentally derail what you had planned with the sudden non-lethal plans for Ba'gandi. :P This vow isn't set in stone if you do need him to kill something.
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Weirdsound

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Re: Runners of Hyperion OOC
« Reply #146 on: November 19, 2011, 03:53:28 pm »

Is the storm still blowing as of morning?
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Lillipad

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Re: Runners of Hyperion OOC
« Reply #147 on: November 19, 2011, 05:09:18 pm »

Ws:Storm is still going.
TF: All of your turns until you wake up again are going to be specials or minis so that your quest can be done at a leisurely pace.
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IronyOwl

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Re: Runners of Hyperion OOC
« Reply #148 on: November 20, 2011, 08:14:32 am »

Pardon my laziness, but this looks interesting but very dense. Could someone give me an explanation for how exactly this game works, and perhaps a summary of events so far?
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The Fool

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Re: Runners of Hyperion OOC
« Reply #149 on: November 20, 2011, 08:28:14 am »

Alright. Here's how it works: You put actions in, and Lillipad rolls for parts of the action. For example, you can make a shirt with silk. There would be two rolls (from what I can tell), one for silk production/gathering, and one to make the shirt. I have no idea how Lillipad does combat exactly, but you just need to put in actions.

Plot summary: We ended up at a grand mage's abandoned castle, and we set up shop for now until we are ready to leave. Everything in the castle was locked, so Brier (the technomancer) was using his technology to pick the magic seals on the doors, he still is now, but we are close to having a fully open castle. A mercenary leader, Cyranno, rode past and it was obvious that he possessed near god-like power. We ignored this for a while, but soon Ba'gandi (the gnoll)  and Cicatrix (the necromancer) headed out to the village that he went to to find out his secret. As it turned out he died before intentionally to get the spirit realm, where he reformed his body and left.

Ba is currently in the spirit realm in an attempt to gain power or die. Technically Ba is in the castle courtyard.

Cicatrix made a deal with the dark entity near the castle for a more powerful corrupt arm. She is in the castle courtyard.

Veranus is tending to a phoenix egg in a storm. She is in the forest.

Brier is learning light magic to enter an ore filled cave (as far as I can tell). In the castle for now.

Forrel has created a shapeshifting spear. Is in a village trying to collect a bounty on a criminal.
« Last Edit: November 20, 2011, 08:53:55 am by The Fool »
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