Now, having settled that:
Well as far as medieval prosthetic limbs go, Gotz Von Berlichingen had a prosthetic hand/forearm that could grasp both a sword and a feather pen among other such items.
A quick google later - interesting. Things along those lines are tempting.
Now are all resources and locations (except Atlantis of course) known from the get go?
Or can an island that has, lets say, Garlic be discovered?
Nope. Only some civilizations will be known, and that will depend on the civ you choose. BAsically, at the start, there will be a bunch of "known" civilizations - generally temperate, agricultural, empire-builders - and much of the world outside them, and some of them, will be unknown.
I'm amazed I've never opened this thread before, this looks crazy promising.
Could someone give me a brief summary of the current state of the game, what features are present, and how playable it is at the moment?
Thank you! See below for a brief summary
At current it has basically nothing. You can look at the pretty graphics and sometimes wander into a cyclops who will undoubtedly destroy you.
Basically everything is potential and in progress at the moment.
I dispute that. It has landscape generation, planets, worlds, world generation, terrain, saving and loading, character creation, skills, a huge amount of under-the-hood work, climbing, running, height, time of day, trees, various terrain types, and a lot else. Just because there isn't anyone to fight doesn't mean there's "nothing". Besides, combat is going to be a very rare part of the final game anyway, unless you actively seek it out. There are a ton of *features*, though admittedly little gameplay. I did previously have combat, but I increasingly realized that with the scope of the project, I have to start from the ground up - NPCs and enemies cannot appear until I know where they should spawn, what civ they belong to, etc etc...
So basically this is low fantasy. Fantasy without magic.
Well yeah, otherwise it would be a history game.
It is a history game! Sort of. A generated history. With the odd, possible, anomalous occurrence.
Wait what. I thought fantasy was (and for now, other creatures) removed a while ago?
Affirmative - the most recent release has *no monsters in it*. The release from half a year ago did, true, but that's not quite the latest version...