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Author Topic: Goblins, a force for good?  (Read 40172 times)

Wannazzaki

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Re: Goblins, a force for good?
« Reply #240 on: October 23, 2011, 06:23:25 pm »

Lets be fair, turning your colleseum pit into an infernal parasitic humanoid breeding ground where you can throw goblins, unwanted migrants and the hapless now paralyzed and infected forgotten beast to birth bearded, hugenicegoblin and FB-antmen hybrids would give us something new to inflict upon the world.
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Son of Slaanesh, full of desire, He does cocaine and his head's on fire! DOOOOOOOOOOOOOM Rider! Doom rider! Na na, na na!

Loud Whispers

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Re: Goblins, a force for good?
« Reply #241 on: October 23, 2011, 06:29:47 pm »

Quote from: loud whispers
Lets be fair, turning your colleseum pit into an infernal parasitic humanoid breeding ground where you can throw goblins, unwanted migrants and the hapless now paralyzed and infected forgotten beast to birth bearded, hugenicegoblin and FB-antmen hybrids would give us something new to inflict upon the world.

IT'S TOO MUCH POWER FOR ONE DWARF TO WIELD

...

So Toady, do give it do everyone. pretty please
Also, here's a thread to direct your

*PUTS ON SUNGLASSES*

parasitic attention.

YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAA-Nope.

DIS TING

Necro910

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Re: Goblins, a force for good?
« Reply #242 on: October 23, 2011, 06:36:50 pm »

I think Toady mentioned something about curses being able to spawn creatures. Like giving birth to creatures.

Combine this with severity 99999 bleeding and you got your Xenos  :P

Wannazzaki

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Re: Goblins, a force for good?
« Reply #243 on: October 23, 2011, 06:37:15 pm »

I think Toady mentioned something about curses being able to spawn creatures. Like giving birth to creatures.

Combine this with severity 99999 bleeding and you got your Xenos  :P

SKREEEE!
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Loud Whispers

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Re: Goblins, a force for good?
« Reply #244 on: October 23, 2011, 06:46:30 pm »

I think Toady mentioned something about curses being able to spawn creatures. Like giving birth to creatures.

Combine this with severity 99999 bleeding and you got your Xenos  :P

SKREEEE!

WE SO NEED TO MAKE DIHS MAWHD HAPPEN.
Wait, curses are in this version of Df right.... RIGHT?!! D:

Wannazzaki

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Re: Goblins, a force for good?
« Reply #245 on: October 23, 2011, 06:49:53 pm »

Fisherman cancels fish, chest erupting in shower of gore
Fisherman has been struck down
Thread cancels run from parasite, derailed

Fisherman #2 cancels fish, interrupted by: Ravenous Parasite Young
Logged
Son of Slaanesh, full of desire, He does cocaine and his head's on fire! DOOOOOOOOOOOOOM Rider! Doom rider! Na na, na na!

Necro910

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Re: Goblins, a force for good?
« Reply #246 on: October 23, 2011, 06:53:17 pm »

Fisherman cancels fish, chest erupting in shower of gore
Fisherman has been struck down
Thread cancels run from parasite, derailed

Fisherman #2 cancels fish, interrupted by: Ravenous Parasite Young
Ravenous Parasite Young Cancels Attack Fisherman #2: Shedding

That gives me an idea! Have a baby creature react (Only creature that is affected by the curse) to a curse that it oozes, and makes it metamorph into its next stage! THE POSSIBILITIES!

Loud Whispers

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Re: Goblins, a force for good?
« Reply #247 on: October 23, 2011, 06:57:13 pm »

Fisherman cancels fish, chest erupting in shower of gore
Fisherman has been struck down
Thread cancels run from parasite, derailed

Fisherman #2 cancels fish, interrupted by: Ravenous Parasite Young
Ravenous Parasite Young Cancels Attack Fisherman #2: Shedding

That gives me an idea! Have a baby creature react (Only creature that is affected by the curse) to a curse that it oozes, and makes it metamorph into its next stage! THE POSSIBILITIES!

Giant badgers getting infested, going berserk and scratching a few of your dorfs, getting killed only to have said dwarfs burst into severed limbs with parasites growing wings and evolving into fortress crushing titans? TEEHEEHEHEHHEHEEE

Now please... Back to the philosophez.....

The Master

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Re: Goblins, a force for good?
« Reply #248 on: October 23, 2011, 07:16:35 pm »

DEAD(dwarf) SPACE! yaaaay!
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Vindictus

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Re: Goblins, a force for good?
« Reply #249 on: October 23, 2011, 07:27:48 pm »

Now, the thing to remember here is that gobbos are all about doing whatever you want and minding your own buisness. Three examples of typical goblin behavior-

Goblin- See that big guy? Yeah, the 20-foot tall tentacle demon? He's the new boss. You don't want to know what he did to the old boss. He wants anything done, you do it. Otherwise, whatever- do what you want.

Different Goblin- You and your buddies want to go and try to steal dwarven gold? Kehehe, yeah, sure, you go ahead and do that. Tell you what, I'll bring a few of my friends and watch in hiding. Help? Er... Yeah, sure we'll help. And bring snacks for, um, after.

Goblino Bonetoya- My name is Goblino Bonetoya! You killed my father! Prepare to DIEEEEE!!! [Charges into artifact buzzsaw trap]
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Well, I now have an urge to end sentient life.

I think I'll go meditate for a bit.

Loud Whispers

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Re: Goblins, a force for good?
« Reply #250 on: October 23, 2011, 07:35:33 pm »

Now, the thing to remember here is that gobbos are all about doing whatever you want and minding your own buisness. Three examples of typical goblin behavior-

Goblin- See that big guy? Yeah, the 20-foot tall tentacle demon? He's the new boss. You don't want to know what he did to the old boss. He wants anything done, you do it. Otherwise, whatever- do what you want.

Different Goblin- You and your buddies want to go and try to steal dwarven gold? Kehehe, yeah, sure, you go ahead and do that. Tell you what, I'll bring a few of my friends and watch in hiding. Help? Er... Yeah, sure we'll help. And bring snacks for, um, after.

Goblino Bonetoya- My name is Goblino Bonetoya! You killed my father! Prepare to DIEEEEE!!! [Charges into artifact buzzsaw trap]

Perhaps the goblins are tricked into servitude with promises of assistance or help with their er... Inability to procure children.
After all, most demons end up being law giver's and the like.

Wannazzaki

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Re: Goblins, a force for good?
« Reply #251 on: October 23, 2011, 07:36:05 pm »

Now, the thing to remember here is that gobbos are all about doing whatever you want and minding your own buisness. Three examples of typical goblin behavior-

Goblin- See that big guy? Yeah, the 20-foot tall tentacle demon? He's the new boss. You don't want to know what he did to the old boss. He wants anything done, you do it. Otherwise, whatever- do what you want.

Different Goblin- You and your buddies want to go and try to steal dwarven gold? Kehehe, yeah, sure, you go ahead and do that. Tell you what, I'll bring a few of my friends and watch in hiding. Help? Er... Yeah, sure we'll help. And bring snacks for, um, after.

Goblino Bonetoya- My name is Goblino Bonetoya! You killed my father! Prepare to DIEEEEE!!! [Charges into artifact buzzsaw trap]

Perhaps the goblins are tricked into servitude with promises of assistance or help with their er... Inability to procure children.
After all, most demons end up being law giver's and the like.

This is obviously because the demon has taken all of the breeding stock for himself.

http://wh40k.lexicanum.com/wiki/Daemonculaba#.TqSzRLKDqkc much like this
« Last Edit: October 23, 2011, 07:37:49 pm by Wannazzaki »
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Loud Whispers

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Re: Goblins, a force for good?
« Reply #252 on: October 23, 2011, 07:37:42 pm »

MEHBEH TEH GOBLEHNS ARE LOOKEHN FOR DER LAWST FERTILE GOBBIES D:

Poor things.

Lord Zack

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Re: Goblins, a force for good?
« Reply #253 on: October 23, 2011, 08:37:35 pm »

Um... goblins do have children of they're own...
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Loud Whispers

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Re: Goblins, a force for good?
« Reply #254 on: October 23, 2011, 08:40:50 pm »

Um... goblins do have children of they're own...

Really? Never seen 'em
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