"pRoBAbly OnE lASt trAp aT THe ToP."
>Climb the stairs while keeping an eye out for one last trap.
[7,4+16] = 27
> Claire: Go with Party and help look for traps.
Perception: [7,4 + 12] = 23
Both Steve and Claire manage to quickly ascertain that, yes, there was one more trap. You trip it from a safe distance, and the four kids and tortoise watch a large boulder lazily spiral down to the floor, not chasing anyone. Guess it wasn't a big deal that everyone left their fedoras at home.
The slab is now within reach, believe it or not!
"I'll help hold the doors open for you when you try to get through, !f you wanna jo!n me."
>CT: Squeeze through the doors like a... well, like a person squeezing through a pair of doors.
"I'll help hold the doors open for you when you try to get through, !f you wanna jo!n me."
>CT: Squeeze through the doors like a... well, like a person squeezing through a pair of doors.
You both head inside of the factory, and for a few moments are stunned by the sheer amount of strange. Just as you enter, a new tree is ripped from the ground outside, and pulled into the factory, where it is placed up right on a conveyor belt, and has all of it's leaves and fruit meticulously picked off, after which they are placed on a second belt leading to a furnace.
Further down the line, the trees have their bark shaved, and the bark is then routed to a grinder.
There's more to the factory, but you'll have to go deeper in to see it.
>Wander about the ship and attempt to be HELPFUL.
Though you only want to help out, as you wander around the ship, the prospitians constantly claim they have no need of assistance, and that you needn't trouble yourself with their problems.
At least, until you wander up on deck and one of them asks if you could give him a hand cleaning one of the larger guns.