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Author Topic: Europa Universalis III  (Read 464157 times)

sneakey pete

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Re: Europa Universalis III
« Reply #1485 on: February 14, 2012, 12:57:18 am »

Someone did a WC as horde Ryukyu last week. yeah... horde.

link
« Last Edit: February 14, 2012, 01:14:33 am by sneakey pete »
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Tarran

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Re: Europa Universalis III
« Reply #1486 on: February 14, 2012, 02:39:17 am »

That's... insane.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
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Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

RedKing

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Re: Europa Universalis III
« Reply #1487 on: February 14, 2012, 09:28:39 am »

Just thinking...the inherent manpower and wealth of China, crossed with the instawar/no CB needed, morale and cheap troops of a horde....ye gods. If he zergrushes Europe before they can tech up, he's got a shot. Admittedly his infamy will make Attila the Hun look like St. Francis of Assissi, but what does it matter when you are the Yellow Peril?
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Remember, knowledge is power. The power to make other people feel stupid.
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amjh

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Re: Europa Universalis III
« Reply #1488 on: February 14, 2012, 10:30:09 am »

How should I build my navies after getting light ships? I'd think they are important to have because of the speed, but is it a high enough effect to be important in combat?

Chronicles+miscmods.
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The truly amazing thing for me here is that a 6 page thread can be created of exceedingly high quality, simply because a group of manic depressive, schizophrenic midgets were able to milk a cow.
Argblarg 5 am not all tiles are done what the

RedKing

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Re: Europa Universalis III
« Reply #1489 on: February 14, 2012, 10:55:04 am »

Not sure if it operates like HOI, where you have to have a certain ratio of screening vessels or you get penalized, but I tend to build about 2:1 heavy ships vs. light.

The other thing to consider is that light warships build faster and are cheaper. Use them for establishing a naval presence in your far-flung colonial stations to keep pirates from showing up. Plus, a couple of light warships should be able to neutralize any pirates that *do* show up.

But the bulk of your core fleet should be heavy warships with a handful of lights as flankers. Alternately, you could build two combat fleets, a heavy fleet to find and beat the enemy, and a fleet of light warships (with a high Manuever value admiral) to outflank the retreating enemy fleet and be there waiting for them when they retreat. That way you can annhilate large chunks of an enemy fleet quickly.
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Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.

Tarran

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Re: Europa Universalis III
« Reply #1490 on: February 14, 2012, 02:53:09 pm »

Just thinking...the inherent manpower and wealth of China, crossed with the instawar/no CB needed, morale and cheap troops of a horde....ye gods. If he zergrushes Europe before they can tech up, he's got a shot. Admittedly his infamy will make Attila the Hun look like St. Francis of Assissi, but what does it matter when you are the Yellow Peril?
He DID zergrush Europe. See the later pages.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

sneakey pete

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Re: Europa Universalis III
« Reply #1491 on: February 14, 2012, 03:15:31 pm »

I particularly like the part where he was just starting to assimilate northern Italy when his king died.
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RedKing

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Re: Europa Universalis III
« Reply #1492 on: February 14, 2012, 03:43:36 pm »

Just thinking...the inherent manpower and wealth of China, crossed with the instawar/no CB needed, morale and cheap troops of a horde....ye gods. If he zergrushes Europe before they can tech up, he's got a shot. Admittedly his infamy will make Attila the Hun look like St. Francis of Assissi, but what does it matter when you are the Yellow Peril?
He DID zergrush Europe. See the later pages.
So noted. Nearly shit myself when I saw those tribal succession crises.
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Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.

Tarran

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Re: Europa Universalis III
« Reply #1493 on: February 14, 2012, 03:57:14 pm »

You think those are bad? Pfff, look at Prawnstar's AAR. He kills over 20 or so million rebels through the entire AAR.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Muz

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Re: Europa Universalis III
« Reply #1494 on: February 14, 2012, 08:22:55 pm »

I was going to play an ambitious EU3 game, then I remembered all that rebel crap :(
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Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

Micro102

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Re: Europa Universalis III
« Reply #1495 on: February 14, 2012, 09:32:47 pm »

*hugs rebel hunt button*
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Tarran

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Re: Europa Universalis III
« Reply #1496 on: February 14, 2012, 09:41:05 pm »

Agreed. Only problem is that it sometimes runs the chance of having a depleted army fighting a large rebel army, resulting in the army disintegrating.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Twiggie

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Re: Europa Universalis III
« Reply #1497 on: February 14, 2012, 09:52:56 pm »

Agreed. Only problem is that it sometimes runs the chance of having a depleted army fighting a large rebel army, resulting in the army disintegrating.

'only problem'?

rebel hunting is only good for island nations.

rebel hunters WILL try to go from spain to china if theres a path. theres no way to define regions for them...
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Rakonas

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Re: Europa Universalis III
« Reply #1498 on: February 14, 2012, 09:55:51 pm »

Negative. The closest rebel hunters will pursue any given rebel army. Just havce multiple rebel hunters and shit will be fine.
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Muz

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Re: Europa Universalis III
« Reply #1499 on: February 15, 2012, 02:18:32 am »

*hugs rebel hunt button*

There's a rebel hunt button?  :o
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Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
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