Okay, I've dwarfed Rush and Caster. Thanks for the notice, Enigma. Unfortunately, due to real life getting in the way, I'm going to have to step down a little early.
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Journal of "Charred_gp" Nishudist19th of Malachite
Since the mayor insists on sleeping and eating instead of going on his death-quest, I've started digging out a prison. I also found out there is in fact enough room under our current housing area for another entire wing! Once the prison is done, I'm going to get to work digging that out.
20th of Malachite
Where are the migrants? Shouldn't they have come in by now? Wait...THE DRAWBRIDGE IS CLOSED! Oops. I hope they don't feel too mad at me for that. I'm sure I can cast the blame on the mayor. If he's still alive...
Oh, and some guy got a fey mood. Hooray, I guess?
25th of Malachite
Okay, fuck this guy. He took down a reacher with his bare hands, too. I'm locking up the caverns and hoping he starves. Or something eats him. Either or, really.
26th of Malachite
Glad I locked up the caverns. A jabberer came out of
nowhere and pretty much completely destroyed the mayor. Bye bye, stupid rose gold mandate!
8th of Galena
Welp, the mood's done. The Test of Mechanisms, he calls it. It's worth 55200. Not even a legendary mason out of the whole thing. Lame.
14th of Galena
New mayor, same bullshit. What
is it with rose gold? WE CAN'T MAKE ANY, YOU FUCKING IDIOTS!
Huh? Oh, I think someone said the humans arrived. Maybe they have some rose gold we can use...
22nd of Galena
No rose gold, but we got some wood and some booze. Better get that jail furnished so we don't lose anyone...
25th of Limestone
More migrants! You know what? I'm sick of migrants. The fort is now closed to all new entries! Guess you sorry losers can freeze!
30th of Limestone
Bored now. Gonna order the fort to smooth
everything.
8th of Timber
Ha ha! A mood! One of our butchers took a craftsdwarf's shop. Here's hoping for something worthwhile...
17th of Timber
Artifact's done. Caravan came. Dug out stairs to the surface leading to the caravan. I'm going to put a retracting bridge over it later, so we can have an effective caravan airlock.
20th of Timber
Fuckfuckfuckfuckfuckfuckfuckfuck it's an ambush! I found them while digging out the entrance to the airlock, and our military is all but useless!
23rd of Timber
We survived. The caravan guards saved us, but all of our hammerdwarves are dead. Most of the last wave of migrants got killed too. I pray there isn't a third ambush waiting for us while we get everything together...
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And so ends my stint as overseer. A few parting notes on the fort:
*The airlock is being linked to the Trade Depot lever.
*I haven't traded with the caravan yet, but I think the liason got killed by the goblins.
**On that note, try to buy as many seeds as you can, so we can grow something other than plump helmets.
Sorry for not being able to continue, but I hope this fort does well!
EDIT: D'oh! Forgot to upload the save:
http://dffd.wimbli.com/file.php?id=4858