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Author Topic: Games you wish existed  (Read 968334 times)

Urist McScoopbeard

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Re: Games you wish existed
« Reply #5940 on: September 28, 2015, 10:15:53 am »

Well, what is was supposed to be anyway.

I liked Spore's tribal stage. In fact, they were mostly all really fun other than the civilization stage, which was just awful. Space stage was hit and miss.
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LordBaal

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Re: Games you wish existed
« Reply #5941 on: September 28, 2015, 11:25:58 am »

If you saw the early demo you can see the game was going to be more complex, fun and better overall, instead of the dumbed down end version.
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Urist McScoopbeard

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Re: Games you wish existed
« Reply #5942 on: September 28, 2015, 12:32:15 pm »

I did not, alas.
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Mephansteras

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Re: Games you wish existed
« Reply #5943 on: September 28, 2015, 01:01:47 pm »

A tribal simulator.  Set in some faux-paleolithic/bronze/iron age setting, where each individual of your tribe is unique, and due to time passing on a day by day basis, incredibly important numbers-wise.  You only control one individual, the leader, and your ability to control the others is dependent on their loyalty to you, with family members being available automatically ( although that can change over time ) and foreign individuals and enemies potentially being converted to your group.

King of Dragon Pass is probably the closest to that I've ever seen.
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Bohandas

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Re: Games you wish existed
« Reply #5944 on: September 28, 2015, 02:27:58 pm »

How about a city builder on a spherical map
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PTTG??

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Re: Games you wish existed
« Reply #5945 on: September 28, 2015, 03:25:52 pm »

A tribal simulator.  Set in some faux-paleolithic/bronze/iron age setting, where each individual of your tribe is unique, and due to time passing on a day by day basis, incredibly important numbers-wise.  You only control one individual, the leader, and your ability to control the others is dependent on their loyalty to you, with family members being available automatically ( although that can change over time ) and foreign individuals and enemies potentially being converted to your group.

I myself want to have something like this but built as an RPG. Your PC is a Beowulf-like hero of a small hall in the midst of some great catastrophy, and only by going into the wilderness and slaying beasts, protecting the fields, seeking treasure, and finding isolated settlements to bring into the fold, can your people survive the Blood Moon or Fimblewinter or whatever.
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LordBaal

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Re: Games you wish existed
« Reply #5946 on: September 28, 2015, 04:00:29 pm »

How about a city builder on a spherical map
Coruscant, the game.

Our alternatively Sim Coruscant

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I'm curious as to how a tank would evolve. Would it climb out of the primordial ooze wiggling it's track-nubs, feeding on smaller jeeps before crawling onto the shore having evolved proper treds?
My ship exploded midflight, but all the shrapnel totally landed on Alpha Centauri before anyone else did.  Bow before me world leaders!

Bohandas

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Re: Games you wish existed
« Reply #5947 on: September 28, 2015, 04:08:03 pm »

That reminds me. Does anybody here by any chance have the expertise to create  3d digital models of the SimCity 2000 arcologies of a format suitable to stick into a SimCity Societies Destinations mod?
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RAM

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Re: Games you wish existed
« Reply #5948 on: September 28, 2015, 11:30:39 pm »

I wish that there was a game which had both real-time and turn-based gameplay and that you could switch between them at any time.
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Twinwolf

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Re: Games you wish existed
« Reply #5949 on: September 29, 2015, 05:25:08 am »

X-COM: Apocalypse does on the battlemap, I've heard. Haven't played it myself, though.
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Akura

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Re: Games you wish existed
« Reply #5950 on: September 29, 2015, 06:01:37 am »

A tribal simulator.  Set in some faux-paleolithic/bronze/iron age setting, where each individual of your tribe is unique, and due to time passing on a day by day basis, incredibly important numbers-wise.  You only control one individual, the leader, and your ability to control the others is dependent on their loyalty to you, with family members being available automatically ( although that can change over time ) and foreign individuals and enemies potentially being converted to your group.

I myself want to have something like this but built as an RPG. Your PC is a Beowulf-like hero of a small hall in the midst of some great catastrophy, and only by going into the wilderness and slaying beasts, protecting the fields, seeking treasure, and finding isolated settlements to bring into the fold, can your people survive the Blood Moon or Fimblewinter or whatever.

There is something like that in development: Eternal Winter.
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Reelya

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Re: Games you wish existed
« Reply #5951 on: September 29, 2015, 06:02:32 am »

I wish that there was a game which had both real-time and turn-based gameplay and that you could switch between them at any time.

There are a few squad-level games that let you pause the game and issue orders.

Gunlok is one such game that I have, which came out in 2000, and I think is an underrated game, although opinions seem pretty divided on the topic.
« Last Edit: September 29, 2015, 06:12:21 am by Reelya »
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Mesa

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Re: Games you wish existed
« Reply #5952 on: September 29, 2015, 08:42:59 am »

Hearthstone: Starcraft Edition.
Though frankly there's less potential for cards there because AFAIK HS cards are pulled from WoW and there's far more potential there than in the Starcraft games, but it would still be pretty fun to see.

...I should get Hearthstone at some point anyway, actually. I keep watching it but I've never played it. :p
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Mephansteras

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Re: Games you wish existed
« Reply #5953 on: September 29, 2015, 09:08:23 am »

A tribal simulator.  Set in some faux-paleolithic/bronze/iron age setting, where each individual of your tribe is unique, and due to time passing on a day by day basis, incredibly important numbers-wise.  You only control one individual, the leader, and your ability to control the others is dependent on their loyalty to you, with family members being available automatically ( although that can change over time ) and foreign individuals and enemies potentially being converted to your group.

I myself want to have something like this but built as an RPG. Your PC is a Beowulf-like hero of a small hall in the midst of some great catastrophy, and only by going into the wilderness and slaying beasts, protecting the fields, seeking treasure, and finding isolated settlements to bring into the fold, can your people survive the Blood Moon or Fimblewinter or whatever.

Hinterlands does that in a very simplistic fashion.
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Bohandas

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Re: Games you wish existed
« Reply #5954 on: September 29, 2015, 11:12:34 am »

How about an RPG where the frequency of leveling up increases rather than decreases as the game progresses. That would be cool.
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