Survival game ala Don't Starve. Only, it's not the wilderness, but a low-fantasy Dickensian style city in which you have to survive in as a homeless waif.
Hey, guys, remember this? I'm actually working on making this a game.
Here's a thing: remember how everyone was talking about how food hoarding would work in the game? Well, right now I'm working on that. The player has a place (I'm thinking a rundown rotting townhouse; you're essentially squatting) where they can store food. However, there's a few risks. It might get stolen and it may rot. To prevent rotting, you can preserve it... But that has a few methods all with their own problems. I've come up with two:
- Salt the food. This works pretty well, but you have to buy salt and it's expensive.
- Store it in the basement, which is very cold. This would also work but the cellar is more likely to be robbed, so if you keep any food down there if that happens...
I've also come up with the idea of canning things, since that was a new invention at the time. However, that's a bit of a problem because it works too well. The only possible downside is that can openers weren't invented yet (Yes, the can came before the can opener) and you had to bash them open with a knife or a rock. However, that's more annoying then an issue.
Any ideas? I don't have much of a game yet, so I don't wish to make a thread as that would be presumptous. The next best thing would be asking where the original idea was posted.