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Author Topic: Games you wish existed  (Read 974834 times)

Neonivek

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Re: Games you wish existed
« Reply #4305 on: August 08, 2014, 06:34:17 am »

Divinity: Original Sin sorta does that.

Also Saints Row IV, I think :D

And there is another game where the entire gimmick is that you develop relationships in order to gain a "Combined form" that uses their powers.
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Graknorke

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Re: Games you wish existed
« Reply #4306 on: August 09, 2014, 09:00:09 am »

What about Persona?
Making relationships is the way you get more powerful things and stuff.
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Urist McScoopbeard

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Re: Games you wish existed
« Reply #4307 on: August 09, 2014, 10:32:46 am »

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scrdest

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Re: Games you wish existed
« Reply #4308 on: August 09, 2014, 11:45:23 am »

I had a dream in which you could unlock new abilities by forming relations with people.
If your disposition towards them was positive, you could get powers that mirrored or complemented theirs. If negative, you'd get powers that counteract theirs.
I think that would be cool to have in a game.

In a way, Alpha Protocol's Handler system works like this, except it's less strictly powers and more bonuses. But bonuses for your handler loving you or hating your guts are equally beneficial and useful, with the MIDDLE being the least interesting.
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Scoops Novel

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Re: Games you wish existed
« Reply #4309 on: August 09, 2014, 02:44:49 pm »

Games that mix something genuinely useful into the entertainment, which i imagine would prevent burnout.
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Mesa

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Re: Games you wish existed
« Reply #4310 on: August 09, 2014, 06:37:09 pm »

A sequel to the Binding of Isaac.
Oh, wait...
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GreatJustice

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Re: Games you wish existed
« Reply #4311 on: August 10, 2014, 06:35:01 pm »

A first person space game in which players man specific stations on a ship while facing either AI or other players with their own ships. Think a combination of FTL and Guns of Icarus.
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EnigmaticHat

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Re: Games you wish existed
« Reply #4312 on: August 10, 2014, 07:28:54 pm »

I'd like to see the typical roguelike control scheme, except instead of dungeon diving you're a single crewman on a larger spaceship that can be modified with a construction system.  You can give orders to other crewman if you outrank them, or receive orders (usually telling you to do something like man a system, repair something, or fight off intruders) if you aren't the captain.  And of course you could start as captain if you didn't want to be bossed around, or owning a one man ship if you don't want to worry about NPCs.
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Sirus

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Re: Games you wish existed
« Reply #4313 on: August 12, 2014, 02:03:30 am »

I would like an adventure game set in the Star Wars universe, done by Telltale. Probably set in that virtually untapped time period between the end of the Clone Wars and the events of the Original Trilogy, dealing with the increased paranoia, xenophobia, and ruthlessness of the fledgling Empire. No Jedi, just ordinary folks trying to survive an increasingly violent galaxy.
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BlitzDungeoneer

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Re: Games you wish existed
« Reply #4314 on: August 12, 2014, 02:12:53 am »

You know what I'd like? A sandbox-style game set in a magic school a la Harry Potter or Familiar of Zero, with the complexity of Dwarf Fortress, both in the 'what you can do' and in interactions with other people. Preferably with a randomly-generated plot for each year, but also with a mode in which you just have to get through the school year, no saving the world or anything.
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Mesa

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Re: Games you wish existed
« Reply #4315 on: August 12, 2014, 06:24:55 am »

A randomly generated infinite tower defense game, with procedural monsters in each wave (which are also random, with some limits to prevent unwinnable or too easy waves) and randomly generated levels. Possibly with some metagame progression involved where you can upgrade your towers and powers and such.
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Urist McScoopbeard

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Re: Games you wish existed
« Reply #4316 on: August 12, 2014, 09:52:10 am »

The terrain mechanics of 'From Dust' with tactical RTS features from 'Men of War'
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Parsely

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Re: Games you wish existed
« Reply #4317 on: August 12, 2014, 10:31:36 am »

The terrain mechanics of 'From Dust' with tactical RTS features from 'Men of War'
I played From Dust to death. How would that even work..?
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Graknorke

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Re: Games you wish existed
« Reply #4318 on: August 12, 2014, 10:35:34 am »

The terrain mechanics of 'From Dust' with tactical RTS features from 'Men of War'
The terrain system in From Dust was pretty great.
A lot of it in how good it feels to find things out about it. Like the fact that it has erosion and deposition.
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Parsely

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Re: Games you wish existed
« Reply #4319 on: August 12, 2014, 10:38:35 am »

I thought he was talking about the mechanic of lifting chunks of terrain and moving them.  ._.
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