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Author Topic: That webcrawler game, obscene preference confederate maximizer  (Read 14197 times)

Poltifar

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Re: An idea for a creative and fun use for webcrawlers
« Reply #75 on: August 07, 2011, 08:40:51 pm »

Yeah, no one is forcing you to make this. It's just an idea thrown out there for anyone who wishes to dedicate time to it. I know that I myself lack the willpower to do such a thing, even if I can muster the coding knowledge to do it.
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

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Re: An idea for a creative and fun use for webcrawlers
« Reply #76 on: August 07, 2011, 09:17:12 pm »

But we can make a formal proposal. If all the basic idea is solid and working properly (at least in our head). Then we can sold the idea to someone who can actually make it happens. 8) Provide that there is a demo, then it will be worth quite a lot. :P

JK. We will find a good indie developers like Toady and donate to build it. I bet we can find many of them.

(Sorry for the financial joke, I used to deal with it daily, can't help it.)
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Currency is not excessive, but a necessity.
The stark assumption:
Individuals trade with each other only through the intermediation of specialist traders called: shops.
Nelson and Winter:
The challenge to an evolutionary formation is this: it must provide an analysis that at least comes close to matching the power of the neoclassical theory to predict and illuminate the macro-economic patterns of growth

Soulwynd

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Re: An idea for a creative and fun use for webcrawlers
« Reply #77 on: August 07, 2011, 09:32:00 pm »

Even if that was a joke, not sure I'd charge for it if it was a MUD.

Unless it had a decent graphical client, i wouldn't anyway. Even so I'd make it somewhat donation based.

I mean, if I make this mud, I wouldn't mind donations, but I wouldn't require them.
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counting

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Re: An idea for a creative and fun use for webcrawlers
« Reply #78 on: August 07, 2011, 10:31:02 pm »

On a separate note. When I was toying with the cloud generators without my glasses. I suddenly realized that those words are taking shapes. (With big words highlight the features, and different colors like skin tunes). And when I read the same webpage like a forum, they will looked in a slightly different shape every time I refresh them. And suddenly I got the chill that the webpages are alive, the old days webpages are static, more like plants and inanimate statue. Nowadays blogs are like fast animals. I don't know if this feeling will help or not. But the website monsters could looked not just in text description, but a meshup words shape monster.

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Currency is not excessive, but a necessity.
The stark assumption:
Individuals trade with each other only through the intermediation of specialist traders called: shops.
Nelson and Winter:
The challenge to an evolutionary formation is this: it must provide an analysis that at least comes close to matching the power of the neoclassical theory to predict and illuminate the macro-economic patterns of growth

DrPoo

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Re: An idea for a creative and fun use for webcrawlers
« Reply #79 on: August 08, 2011, 03:14:16 am »

i could host, but only in GMT +1 day time, and in a very little space of time, my father has some huge "hackerphobia" and he thinks just that you run a server means that a hacker would instantly come in and screw with his computer and steal his money and rape his wife or something.. and it would have to be over hamachi since he screwed so much with the router that i cant run servers.

What about doing a virtual Box? I mean, isnt there something that allows you to restrict the box to a specific connection or something? You could always put Damn Small Linux or something into it, i am sure you can do some crazy wizardry to make MOO run on it. And DSL only needs 64kb or mb(i cant remember, its so small that dedicated elecronics can run the distro) RAM, add on the memory requirements of MOO on + a few extra megs for stability, and then you got a little linux MOO running in the background, DSL is made for such quick server fixes.. infact i am so inspired i am going to make a box of DSL just for the entertainment right now.

But when you got the MOO running, i can help ya code this thing. I really want to! Who else are up for coding in a pretty cool and simple language?
And if we cant get the webcrawler stuff working, we got a B12 Moo anyway!
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Soulwynd

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Re: An idea for a creative and fun use for webcrawlers
« Reply #80 on: August 08, 2011, 04:18:03 am »

Yup, I will look into creating a virtual box here once I'm back from work.

Right now I lost track of time again and only have time for a little nap.

>.>
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freeformschooler

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Re: An idea for a creative and fun use for webcrawlers
« Reply #81 on: August 08, 2011, 09:22:52 am »

What about doing a virtual Box? I mean, isnt there something that allows you to restrict the box to a specific connection or something? You could always put Damn Small Linux or something into it, i am sure you can do some crazy wizardry to make MOO run on it. And DSL only needs 64kb or mb(i cant remember, its so small that dedicated elecronics can run the distro) RAM, add on the memory requirements of MOO on + a few extra megs for stability, and then you got a little linux MOO running in the background, DSL is made for such quick server fixes.. infact i am so inspired i am going to make a box of DSL just for the entertainment right now.

But when you got the MOO running, i can help ya code this thing. I really want to! Who else are up for coding in a pretty cool and simple language?
And if we cant get the webcrawler stuff working, we got a B12 Moo anyway!

I say a DSL or Puppy or something virtualbox is a great idea. After all, Soul's got a great gaming rig if I remember. :D Anyway, I'm up for coding in any language, but I only am somewhat good at C/++.
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Soulwynd

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Re: An idea for a creative and fun use for webcrawlers
« Reply #82 on: August 08, 2011, 01:22:05 pm »

Rig doesn't really matter, my last MOO had 10-20 people on and it used on average <1% of CPU (on a computer from 2004) and around 15-30mb of ram.
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dragonshardz

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Re: An idea for a creative and fun use for webcrawlers
« Reply #83 on: August 08, 2011, 01:32:04 pm »

We all know webcrawlers, webcrawlers pick up info on various sites and basically surfs the internet in attempt ot index it. So, people use it to gather info, make statistics and shit like feeding spambots with email harvests from theese virtual spiders. But what if we made a MMO game thing, where all the content comes from a webcrawler? At registration a person describes what they are, then the game sees if the webcrawler picked up info about that, for example a parrot, it read somewhere like wikipedia that it is a colourful bird that sings and talks, so you become one. Then it puts you  somewhere in the world, wich is itself generated from info from the web, so you might appear in london, new york or maybe a fictional place like hyrule or starship enterprise! The player then interacts with the procedural enviroment, maybe building a candy house while fending off a vile horde of bill cosbies, while trying to figure out what the hell that happened to the jazz fusion empire, or maybe making cheese from cheese cakes, because the webcrawler thinks there actually is cheese in cheesecakes or something else. Anything could be done, as long as the webcrawler has the information and the parser is able to understand it. Also crafting, it might know the correct make up for a toaster, some copper coil and a button and some springs and shit, but what would happen if you combined a bill cosby with kitty litter? It would first search for bill cosby's opinions about kitty litter, it might not find anything about what he thought, then it tries to figure what his kind thinks about kitty litter, if it cant figure it out, then it would try to find an attribute for kitty litter, for example disgusting or useful, so it would list the attributes then generate a number 0-n of attributes, in this case, either bill cosby would turn to a happy bill cosby with useful kitty litter, or maybe an angry disgusted bill cosby, the crawler would fetch a disgusted bill cosby face and the game spawn a disgusted bill cosby, possiby aggresive, dont ya ask me how you got a billcosby into your pockets though..

thought it would be fun to share, even though it might not be a possibiility, now im gonna go back to my Orbital glued together piece of wreckage.

Sooo....basically Netland?

Soulwynd

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Re: An idea for a creative and fun use for webcrawlers
« Reply #84 on: August 08, 2011, 01:34:22 pm »

Netterland would be a good name for the game. :B
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Soulwynd

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Re: An idea for a creative and fun use for webcrawlers
« Reply #85 on: August 08, 2011, 01:41:35 pm »

Update:

Okay, I got lucky on this boot and windows assigned my connection to the first network connection on the card, so winmoo ran without a problem.

I will see if I can make my database connectable for guests and program a simple webcrawler + cloud generator that people can toy with either later today or tomorrow.
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freeformschooler

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Re: An idea for a creative and fun use for webcrawlers
« Reply #86 on: August 08, 2011, 03:15:59 pm »

Update:

Okay, I got lucky on this boot and windows assigned my connection to the first network connection on the card, so winmoo ran without a problem.

I will see if I can make my database connectable for guests and program a simple webcrawler + cloud generator that people can toy with either later today or tomorrow.

Huzzah! Hope to see it soon. Very excited.
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DrPoo

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Re: An idea for a creative and fun use for webcrawlers
« Reply #87 on: August 08, 2011, 03:42:47 pm »

Update:

Okay, I got lucky on this boot and windows assigned my connection to the first network connection on the card, so winmoo ran without a problem.

I will see if I can make my database connectable for guests and program a simple webcrawler + cloud generator that people can toy with either later today or tomorrow.

Huzzah! Hope to see it soon. Very excited.

Fuck yes! I got an idea: Webcrawl, or ScrewThooseBrowsers or Netzomg or Webcrawled or or or

Holy shit i am jizzing balloons :D
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Re: An idea for a creative and fun use for webcrawlers
« Reply #88 on: August 08, 2011, 04:02:15 pm »

Ya, let's see how dorfy this crawler world will be.

"Bay12 Crawlers"?
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Currency is not excessive, but a necessity.
The stark assumption:
Individuals trade with each other only through the intermediation of specialist traders called: shops.
Nelson and Winter:
The challenge to an evolutionary formation is this: it must provide an analysis that at least comes close to matching the power of the neoclassical theory to predict and illuminate the macro-economic patterns of growth

Person

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Re: An idea for a creative and fun use for webcrawlers
« Reply #89 on: August 08, 2011, 06:07:05 pm »

So what will happen when you "die".
Is it basically that you lost internet/your computer.
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