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Author Topic: Dawn of Hex - Age 4: Overgrowth - Turn 25 (Iiin the jungle... the mighty jungle.  (Read 39428 times)

Dwarmin

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Re: Dawn of Hex - Age 2: Up or Down? Turn 14 (beware of Whirlpools)
« Reply #180 on: August 07, 2011, 04:46:00 pm »

save
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

PyroDesu

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Re: Dawn of Hex - Age 2: Up or Down? Turn 14 (beware of Whirlpools)
« Reply #181 on: August 07, 2011, 08:03:51 pm »

Why did you put hills on 15.13 and 16.13? My action was

Land>Beach>Shallows>Water: 15.12
Hills>Mountains: 19.17
Land>Beach: 15.13, 16.13

Otherwise, save.

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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Haika

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Re: Dawn of Hex - Age 2: Up or Down? Turn 14 (beware of Whirlpools)
« Reply #182 on: August 07, 2011, 08:40:58 pm »

Why did you put hills on 15.13 and 16.13? My action was

Land>Beach>Shallows>Water: 15.12
Hills>Mountains: 19.17
Land>Beach: 15.13, 16.13

Otherwise, save.
woops, for some reason I thought you wanted those hills. right then, it will be fixed for free.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

PyroDesu

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Re: Dawn of Hex - Age 2: Up or Down? Turn 14 (beware of Whirlpools)
« Reply #183 on: August 07, 2011, 08:46:29 pm »

Arigato.

Also,
The tile of land that connects to the outer land ring shall be known as Das Nadelöhr.

That name is no longer needed, as I have sunk the offending tile.
« Last Edit: August 07, 2011, 10:45:24 pm by PyroDesu »
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Haika

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Re: Dawn of Hex - Age 2: Up or Down? Turn 14 (beware of Whirlpools)
« Reply #184 on: August 08, 2011, 01:07:13 am »

Arigato.

Also,
The tile of land that connects to the outer land ring shall be known as Das Nadelöhr.

That name is no longer needed, as I have sunk the offending tile.

Yeah, new names will be asked for at the end of each age. Because most ages will completely change things.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

hachnslay

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Re: Dawn of Hex - Age 2: Up or Down? Turn 14 (beware of Whirlpools)
« Reply #185 on: August 08, 2011, 05:38:02 am »

06.02 - raise to land
... the map seemed alright with me. how many turns do you want this age to take? I had guessed one or two after the last one...  we will eventually need space to put civilizations in, right?
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Haika

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Re: Dawn of Hex - Age 2: Up or Down? Turn 14 (beware of Whirlpools)
« Reply #186 on: August 08, 2011, 11:34:19 am »

06.02 - raise to land
... the map seemed alright with me. how many turns do you want this age to take? I had guessed one or two after the last one...  we will eventually need space to put civilizations in, right?

Since this is the 15th turn now. I'm going to ask for a vote with your actions after the update. Once we get enough votes(4) to move on, the age will end, and we will enter the waterways chapter. Though I've been debating adding waterways into a general climate age.

Working on the update now.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Haika

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Re: Dawn of Hex - Age 2: Up or Down? Turn 14 (beware of Whirlpools)
« Reply #187 on: August 08, 2011, 11:58:22 am »



Actions:
Spoiler (click to show/hide)



Updated Map:
Spoiler (click to show/hide)


Status:
Spoiler (click to show/hide)

Waitlist:
Spoiler (click to show/hide)

Inactive Players:
Spoiler (click to show/hide)

Ok, with your actions this turn. Please Vote: Do you think we are ready to move on to the next age?: Yes/NO
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Roboboy33

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Re: Dawn of Hex - Age 2: Up or Down? Turn 15 (Time for a vote)
« Reply #188 on: August 08, 2011, 12:11:26 pm »

YES
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SHUT UP AND ENJOY THE CATS

▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

Dwarmin

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Re: Dawn of Hex - Age 2: Up or Down? Turn 15 (Time for a vote)
« Reply #189 on: August 08, 2011, 12:22:03 pm »

Land to High Mountain, 3 pts each

12.03, 11.03, 11.04

Land to mountains, 2 pts each

13.03, 13.04

Land to Hills, 1 pt each

13.05, 14.05, 10.04, 10.05, 10.06, 11.05

9+4+6=19

Vote: YES
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Toriad

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Re: Dawn of Hex - Age 2: Up or Down? Turn 15 (Time for a vote)
« Reply #190 on: August 08, 2011, 01:43:48 pm »

Yes we are.
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PyroDesu

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Re: Dawn of Hex - Age 2: Up or Down? Turn 15 (Time for a vote)
« Reply #191 on: August 08, 2011, 04:57:02 pm »

Land>Beach>Shallows>Ocean:
18.12

And, yes, advance to the next age.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

IronyOwl

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Re: Dawn of Hex - Age 2: Up or Down? Turn 15 (Time for a vote)
« Reply #192 on: August 08, 2011, 05:22:03 pm »

Damn, was hoping for more time for volcano/plate collapse fun.

Ocean -> Shallow Ocean 0.16 - 1.15 - 2.16 - 3.16 - 4.16 - 5.15 - 6.15

Land -> Hills 1.13 - 2.14 - 2.15 - 3.14 - 3.15 - 4.15

Plate Collapse 3.14
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

micelus

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Re: Dawn of Hex - Age 2: Up or Down? Turn 15 (Time for a vote)
« Reply #193 on: August 08, 2011, 07:13:21 pm »

YES


Waterways HO!
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hachnslay

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Re: Dawn of Hex - Age 2: Up or Down? Turn 15 (Time for a vote)
« Reply #194 on: August 09, 2011, 01:26:35 am »

definitely yes, - save points
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Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal
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