But then I don't have the smug satisfaction of wading through the games files with my own mouse and deleting my problems!
I'm not sure what your problem is, I have a clean install running MKS which I have changed from USI life support to TAC, then back to USI life support again with no problems, each change successfully modified the Pioneer module to producing the correct resources :s
You might try diagnosing the problem the way I generally do when I'm running too many mods at once, take a clean install of KSP, then install only the newest version of MKS (30.4), and TAC life support 11.1.20 and see if it works. Then try shoving in other mods until something breaks.
I just checked my game, the tech tree correctly displays oxygen, water and food production on MKS modules.
EDIT: btw I just found a bug in the MKS configuration file for TAC lie support, Pioneer modules and Kerbitat's are only producing half the resources they should, effectively cutting efficiency down to 25% or 45%.
The fix is to open the TAC-LS.cfg file in the Umbra space industries/Kolonization folder and change the Output resource for food, water and oxygen for both the Pioneer and Kerbitat to the following values:
OUTPUT_RESOURCE
{
ResourceName = Food
Ratio = 0.000033854166666
DumpExcess = False
}
OUTPUT_RESOURCE
{
ResourceName = Water
Ratio = 0.000022376157408
DumpExcess = False
}
OUTPUT_RESOURCE
{
ResourceName = Oxygen
Ratio = 0.00342707512477
DumpExcess = False
}
I suggest backing up the old file in case you make a mistake, make sure the backup doesn't end in .cfg otherwise it will get loaded as well.