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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1508139 times)

Siquo

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7770 on: December 24, 2013, 05:55:39 am »

Remember guys, you can EVA and get the research from the goo/material units, so you only have to bring the capsule back, you can leave the used-up science containers on the surface.

My "hopper" design (no screenshots as I didn't save it :( ):
Code: [Select]
top:
 O
OOO
 O

side:
   /\
 ##||##
 ||||||
 ||^^||
/^^  ^^\

|| = fuel tank
/\ = capsule
/ and \ = landing legs
## = science module (also goo and other stuff, so 4x each)
Use the side-burners to hop around, and the central one with just the capsule is just enough to get home, you decouple the side modules when you leave. Eventually only the capsule lands.
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forsaken1111

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7771 on: December 24, 2013, 05:58:27 am »

Yep. That is how I return all science now.

EVA, grab all of the data, ditch the rest of the craft and the return stage burns back home. Eventually just the capsule lands on parachutes.
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LoSboccacc

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7772 on: December 24, 2013, 09:11:37 am »

I now bring back everything because of kerbal economy
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Siquo

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7773 on: December 24, 2013, 06:10:55 pm »

You know that feeling, when you land your sciencehopper next to your refueling station, connect them to refuel, and then accidentally press the shift key?
Spoiler (click to show/hide)

Goddamnit.
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will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

puke

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7774 on: December 24, 2013, 07:49:53 pm »

Remember guys, you can EVA and get the research from the goo/material units, so you only have to bring the capsule back, you can leave the used-up science containers on the surface.

Whoa, you can WHAT now? 

That would make returns CONSIDERABLY more economical.  No, what I mean is that I am conscious of the environment, waste not want not, leave no trace, etc.
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Siquo

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7775 on: December 25, 2013, 05:00:18 am »

Remember guys, you can EVA and get the research from the goo/material units, so you only have to bring the capsule back, you can leave the used-up science containers on the surface.

Whoa, you can WHAT now? 

That would make returns CONSIDERABLY more economical.  No, what I mean is that I am conscious of the environment, waste not want not, leave no trace, etc.
All science units, by the way, but the other ones are actually re-usable (Do science, EVA, get data, and you can re-use the item again).
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Sean Mirrsen

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7776 on: December 25, 2013, 05:27:26 am »

Remember guys, you can EVA and get the research from the goo/material units, so you only have to bring the capsule back, you can leave the used-up science containers on the surface.

Whoa, you can WHAT now? 

That would make returns CONSIDERABLY more economical.  No, what I mean is that I am conscious of the environment, waste not want not, leave no trace, etc.
All science units, by the way, but the other ones are actually re-usable (Do science, EVA, get data, and you can re-use the item again).
In regards to bringing the science bay along, wasn't it mentioned somewhere that it can reload the experiments? I.e. the goo pods and materials bays.

Also, the capsules should totally have limited amount of storage for non-verbal reports - samples, goo, materials analyses, etc. Because it seems we've jumped into the other extreme - right now transmitting via the lab module is pointless if you're returning the Kerbals anyways.
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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7777 on: December 25, 2013, 01:26:32 pm »

I'm going to cross-post this from the KSP subreddit; it's my plan to make the science bay more... useful.

Spoiler (click to show/hide)

To summarize, make it so that the science bay can repeat all other experiments with a long-term study that takes a large amount of time in-game. This makes it useful for space stations and bases, and also makes it most useful for doing in-depth research in places you've already been.
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MagmaMcFry

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7778 on: December 25, 2013, 01:33:36 pm »

Sounds nice, but I'd suggest a much simpler idea: Just make a science lab increase the transmission cutoff by a significant amount; instead of increasing 20% to 22%, increase it to 75% or something.
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Aseaheru

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7779 on: December 25, 2013, 01:40:54 pm »

I would like it better if it could hold more things, transfering data from landers into it thean returning it to kerbin would be interesting.
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forsaken1111

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7780 on: December 25, 2013, 01:50:44 pm »

I would like it better if it could hold more things, transfering data from landers into it thean returning it to kerbin would be interesting.
You can do that I believe... EVA kerbals can transfer data.
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Aseaheru

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7781 on: December 25, 2013, 05:08:29 pm »

Really? Good.
Now just do it for ALL THE THINGS.
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Eric Blank

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7782 on: December 25, 2013, 05:40:21 pm »

Actually that does work for all experiments, as far as I can tell. That's exactly what I did on my minmus expedition; transfer everything to the orbitting lab via EVA and then reset the goo cans and materials bay.
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forsaken1111

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7783 on: December 25, 2013, 08:51:56 pm »

So couldn't one assemble a nice ship in orbit with several landers and then just visit each planet? Land a lander, launch and dock. Transfer all data to the lab and clean the experiments. Rinse and repeat. When you're done return to kerbin and drop the lab into the atmosphere on parachutes, or even just transfer it all to a pod/lander.
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BigD145

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7784 on: December 25, 2013, 08:58:03 pm »

You could do that even without the lab. Mothership goes to visit all planets. Returns probes/landers to Kerbin.
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