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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1508670 times)

zchris13

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Spoiler (click to show/hide)

HELL FUCKING YES.
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kcwong

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You have an error for your avatar, kcwong.

Yeah, I know... I removed an image from Imgur. It bothers you? I'll fix it then. :)
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Sheb

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Nice zchrist. Now, time to land, take off, and land bock on Kerbal.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

zchris13

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I ended up in orbit around the sun.
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LoSboccacc

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I'll put this there.

Spoiler (click to show/hide)
all stock parts.

it's my first 'heavy lander' concept. usually I go to landers that works with rcs alone, but I wanted to try something different.

turns out that having the main engine makes landing so much easier! you can set it to balance the craft weight and then rcs yourself to land with astonishing precision.


edit, forgot the link:
http://www.mediafire.com/?dkx371zexj715rq
I went to the mun and back with relative ease.

(there is a minor quirk on the last stage, you have to space a couple of time before the lander engine kicks in)
« Last Edit: January 14, 2012, 05:20:46 pm by LoSboccacc »
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Sirus

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Spoiler: Orbit Get (click to show/hide)

Sadly, I used the last of my fuel to enter orbit, and thus these brave kerbalnauts were stuck in space forever.
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Quote from: Max White
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Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Roboboy33

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Till next update when you can launch more then one ship at a time. Hopefully you can refuel them sometime in the future :D
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SHUT UP AND ENJOY THE CATS

▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

Peewee

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Till next update when you can launch more then one ship at a time. Hopefully you can refuel them sometime in the future :D

Is docking in the next update? Otherwise, that might be a bit tricky.

Sirus

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How does moving on to the next stage work? I attempted to get the kerbals back to Kerth by launching the capsule straight backward, hoping to cancel enough momentum so the capsule would fall (eventually) but my orbit remained unchanged. Would launching it towards Kerth work better?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

LoSboccacc

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Stage separation force is only applied to jettisoned parts.

It seems that the capsule is pushed forward but is the other way around.
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alway

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In my quest for SCIENCE, I created a rocket better than any I had previously created. In its first launch, I achieved a very low, stable orbit around the Mun. As it has no atmosphere, I was curious as to the minimum safe orbital distance. I got it down to about 600 meters above the surface, reduce it a tad more, and discovered the minimum safe orbital distance is about 500 meters above the surface, as I hit the top of a hill while travelling at 450 meters of altitude.

The second launch was in an attempt to discover whether the Sun actually existed, or was just a figment of the Kerbin culture's imagination. So I launched from the planet and reduced velocity relative to the Sun from the 9000 m/s at which the planet travels down to 0. I then allowed the Sun's gravity to pull be towards it until the expected point of impact. However, the Sun, it would appear, is in fact a figment of the Kerbin masses' imagination, as the craft successfully navigated through its center. It also appears the mission has discovered a possible means of facilitating interstellar travel; upon exiting the gravitational anomaly previously thought to be the Sun, the craft had gained in speed by about 250,000 m/s, even after reaching a distance equaling that from which it came!
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Criptfeind

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Wow. That is like... A tenth the speed of light or something. Crazy speed.
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jaxy15

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Woo, I've made a rocket that goes to orbit. It's certainly no munshot and it uses a few mods, but it gets the job done.
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alway

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Wow. That is like... A tenth the speed of light or something. Crazy speed.
Only about 0.1% the speed of light; but still 4 times faster than Voyager 1.
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Aqizzar

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Managed to reach the Mun and achieve a stable orbit, then return to Kerbin with both.  Well, kinda.  Moon Or Bust took a couple tweaks, and it's hard to fly.  Honest John Proton worked worlds better and was much easier to fly, but I screwed around experimenting too much with how to make a stable Mun-approach, and didn't have enough fuel to de-orbit once I got home.  Would have worked.

Note that the solid boosters on Moon Or Bust barely got it above the tower.  Honest John Proton is too fat to get off the ground with nine solid boosters - the decouplers on the bottom just keep it from getting glued to the pad.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
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