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Author Topic: Roll to be a Merc: Turn 1 (Waiting list open) It begins with the giving of bases  (Read 6162 times)

wolfchild

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Re: Roll to be a Merc: Turn 0 [Soon] ( Full! Waiting list open )
« Reply #45 on: June 04, 2011, 08:51:31 pm »

Show him that i'm his boss, once that is settled have a look arroudhn the base more then go canvas the place for jobs
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Riccto

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Re: Roll to be a Merc: Turn 0 [Soon] ( Full! Waiting list open )
« Reply #46 on: June 04, 2011, 09:20:20 pm »

What kind of mine is it? Like a little hole in the hill or like a big old strip mine with. I imagine its just like a hole in a hill with a door and a shed. Are the tunnels car sized?
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adwarf

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Re: Roll to be a Merc: Turn 0 [Soon] ( Full! Waiting list open )
« Reply #47 on: June 04, 2011, 09:38:31 pm »

What kind of mine is it? Like a little hole in the hill or like a big old strip mine with. I imagine its just like a hole in a hill with a door and a shed. Are the tunnels car sized?
1.) An old Iron mine now devoid of minerals
2.) A complex labirynth of tunnels in the side of a mountain
3.) MOst of them, but the ones farther back aren't
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Riccto

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Re: Roll to be a Merc: Turn 0 [Soon] ( Full! Waiting list open )
« Reply #48 on: June 04, 2011, 09:48:02 pm »

Load the gear into a short tunnel that we name the storage room and take a vest, a Spaz, two boxes of shells, 3 Smoke grenades and knife. Then head into town with Ghost and look for some good work
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TolyK

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Re: Roll to be a Merc: Turn 0 [Soon] ( Full! Waiting list open )
« Reply #49 on: June 05, 2011, 01:07:39 am »

oh fu.. i might take some strength...
hold on...
edited, I have 60 lbs. rereading...

Spoiler: Red Dot HQ (click to show/hide)

My turn:
Park the truck near the entrance. Take equipment to secret armory, sort it into equipment packs (listed above). Take "Frontline" pack. Arm the front door with 4 pipes (i.e. armor it up) and do the same to my own room (except with only 3 pipes). Move furniture into the better rooms, designate them as the company's rooms, and the rest will be for other things. Take a long room and draw some targets on it, then go to town looking for work.
(If that's too many actions then do the first ones only.)
« Last Edit: June 05, 2011, 01:57:00 am by TolyK »
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adwarf

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Re: Roll to be a Merc: Turn 0 [Soon] ( Full! Waiting list open )
« Reply #50 on: June 05, 2011, 01:14:55 am »

Sorry if this is getting pretty complex, but I want to give you guys as much content to play around with as possible, so you cna have more fun playing.
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TolyK

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Re: Roll to be a Merc: Turn 0 [Soon] ( Full! Waiting list open )
« Reply #51 on: June 05, 2011, 01:16:22 am »

thanks!
I edited the second sheet BTW, anything else that's concerning?
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just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

adwarf

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Re: Roll to be a Merc: Turn 0 [Soon] ( Full! Waiting list open )
« Reply #52 on: June 05, 2011, 01:19:11 am »

No problems just need your turn, and I will begin typing it up also keep in mind that the factions on the front page are not the only ones some are hidden factions, so you need to tread carefully making one of the hidden factions mad this early will screw you over.
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TolyK

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question: can I dual-wield Uzi's?
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adwarf

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question: can I dual-wield Uzi's?
Yep they are single-handed weapons like Raptors, and Desert Eagles also would you guys like me to put a section describing mission types on the front page as well as a breakdown of your mercs, adn extra stuff about them?
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TolyK

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yes, please, that would help a bunch.
also, in the descriptions, can you add the usual objectives and "mission succeeded/failed" markers?
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just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
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adwarf

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Will do also anyone who has 10 Intelligence please choose a blueprint you wantf rom below, and you will not know what you get so choose which you think best suits your need.

Special Rifle Blueprint
Special Land Vehicle Blueprint
Special Air Vehicle Blueprint
Special Heavy Weapon Blueprint
Special Explosives Blueprint
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TolyK

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huh, air or heavy weapon... hm...
I choose the special air vehicle blueprint, chopper time or whatnot :P
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just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Riccto

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Special Rifle Blueprint I guess.
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wolfchild

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Well, i can't have an air vehicle because of location, but i would like someting better than a truck, so the land vehicle for me
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!
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