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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1289347 times)

penguinofhonor

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13365 on: July 17, 2014, 05:08:58 pm »

I loved URF and didn't care about the meta. Then people started yelling at me for not picking OP things and it got less fun.

You know, URF ARAM might be the ultimate mode.
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IronyOwl

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13366 on: July 17, 2014, 05:21:02 pm »

I loved URF and didn't care about the meta. Then people started yelling at me for not picking OP things and it got less fun.

You know, URF ARAM might be the ultimate mode.
I like it! They already shifted the new one to the map, why not port over the standard rules too? It's not like people could complain about the luck of the draw in either mode any more. :P

And yeah, I hear ya. Sad reminder of why things aren't generally cranked up that far to begin with.
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Arcvasti

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13367 on: July 17, 2014, 06:19:25 pm »

DOOM BOTS SO FUN!!!!! Although Doom Galio is a BITCH. He's very close to unkillable, even if you aren't AP and has absurd AOE damage and CC. It didn't help he had an Anivia passive most of the first game I played. Most of the other Doom Bots weren't that bad, as long as your team wasn't made up of useless adcs. I mostly just played Thresh and cced them long enough for the rest of the team to kill them. Which was impossible in the SECOND game we played because we had 3 adcs who were completely useless and one overworked Udyr. Both were on the hardest difficulty of Doom Bots
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frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13368 on: July 17, 2014, 06:39:47 pm »

Some advice for doombotters: A jungler is a must; It's a huge dick move to your solo laner, but not having a jungler is a huger dick move to the other 2 lanes. Champions like Yasuo who are usually known for shitty "outplayed" montages are worthless, there is no outplaying Malz's zerg swarm. Champions high in damage but with glaring weaknesses like Yi are god. Banshee's Veil is a must, it takes one stray Veigar stun to put you out of the game for a long time, and any MR at all is ridiculously valuable. Don't fight bots 1v1 unless you're absolutely certain they're alone and THEN if you could still conceivably 1v2 should one pop out of fucking nowhere. Don't bother with drag unless you're certain that you can take it before they teleport in; I'm pretty sure they can teleport in while they're dead. The mages are the ones to be scared of, not the tanks/melees.
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SalmonGod

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13369 on: July 17, 2014, 06:47:04 pm »

Played a few Doom Bot games... it's a lot of fun.  Put up a very good fight on level 5.  Had them stalled at our mid inhibitor for like 20 minutes, and then thought we were going to come back and win for a while.  It had that epic feel.
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Flying Dice

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13370 on: July 17, 2014, 11:48:00 pm »

Whole lotta fun, yeah. Just beat the level 1 bots in the second match, and I think I'm going to be playing Lux from here on out in this -- 11/3/14 is nothing to sneeze at. I also like that they're giving us full IP for it.
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Sinistar

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13371 on: July 18, 2014, 02:16:11 am »

So, patch 4.12.

1. Lucian's infinite dashes justified by shorter attack range - is this bullshit: yes/very yes?

2. Do Ali changes make up for sad jungle Ali?

3. Wasn't Essence Reaver deemed too pricey even before this patch?


Also, damn, if new mecha skins will be anything like the splash art... hot damn.
« Last Edit: July 18, 2014, 02:19:16 am by Sinistar »
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frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13372 on: July 18, 2014, 02:27:50 am »

1. Yes, now Lucian is more swingy than ever. He either gets matched against a bot lane that abuses his range and makes him cry, or he gets to do whatever he wants.
2. There's very little jungle cow to be sad at this point, so I guess
3. Yes.

EDIT: It's worth noting that Lucian is now melee champion's worst nightmare. 2 second cd on a free dash is pretty dumb, the free movespeed from his w is just icing on the cake.
« Last Edit: July 18, 2014, 03:41:29 am by frostshotgg »
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Arcvasti

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13373 on: July 18, 2014, 01:02:23 pm »

Lucian is now just overpowered in a different direction. He'll get nerfs eventually. Probably. Although Essence Reaver looks neat now. The real question is, is Essence Reaver a better deal then Bloodthirster, now that they both grant 80 AD?
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frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13374 on: July 18, 2014, 01:05:35 pm »

Neither are a good deal. Rushing either is a terrible idea, and since essence reaver is strictly a laning item, it's somewhat useless like that.
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IronyOwl

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13375 on: July 18, 2014, 04:09:41 pm »

Some advice for doombotters: A jungler is a must; It's a huge dick move to your solo laner, but not having a jungler is a huger dick move to the other 2 lanes. Champions like Yasuo who are usually known for shitty "outplayed" montages are worthless, there is no outplaying Malz's zerg swarm. Champions high in damage but with glaring weaknesses like Yi are god. Banshee's Veil is a must, it takes one stray Veigar stun to put you out of the game for a long time, and any MR at all is ridiculously valuable. Don't fight bots 1v1 unless you're absolutely certain they're alone and THEN if you could still conceivably 1v2 should one pop out of fucking nowhere. Don't bother with drag unless you're certain that you can take it before they teleport in; I'm pretty sure they can teleport in while they're dead. The mages are the ones to be scared of, not the tanks/melees.
Went jungle Yi for my first 5-bomb game. Couple people in champ select noted "gg, we have no tank and a jungler." I would've been open to suggestions, but if somebody who's already locked in wants to passive aggressively complain about teamcomps I guess that's their business.

Had 100% kill participation for most of the game (which is to say I farmed jungle for twenty minutes and we still hadn't gotten any lane kills by the time I poked my head out), was a murderous splitpusher, and could delete Ziggs and melt most other champs. Wukong's flaming clone farm left me with no escape, however, and I made the mistake of teamfighting instead of just splitpushing at all times to draw them off, so we sadly lost that game.

Still, definitely a good idea.
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quinnr

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13376 on: July 18, 2014, 04:23:53 pm »

So, I was playing ARAM. I got Corki, and our team had no AP, so I decided to see if AP Corki was a doable thing.

I got my first ever Pentakill at like ten minutes in! It was beautiful. The mobility from W combined with the crazy damage from Q is sweet.
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Flying Dice

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13377 on: July 18, 2014, 11:32:52 pm »

Neither are a good deal. Rushing either is a terrible idea, and since essence reaver is strictly a laning item, it's somewhat useless like that.
[citation needed]

Champions don't magically stop having mana issues when they leave lane, and outside of hypothetical scenario-building teamfights aren't always neatly-defined ten-fifteen second engagements which end decisively and leave all of the survivors basing. Being more expensive makes it more of a pain in the ass to get, but the added AD also makes it less of a wasted slot at full build -- though there are plenty of situations where swapping it out for something else would be useful.

Besides, there are only a handful of champions that benefit enough from it for it to be worth building, and most of them will be happy to have an extra bit of AD at full build. One that I haven't tested myself but have heard likes it quite a lot is Jayce, since it pretty much means that you can always have your Muramana toggled on, in addition to giving top-tier AD and a decent chunk of both lifesteal and CDR (which means higher-damage & frequency on your E+Q poke).

Of course you're entitled to your opinion, so you can continue to argue about an item which you apparently never bother building. :|
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frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13378 on: July 18, 2014, 11:39:39 pm »

I think the one champion I've ever had extensive mana problems with that I didn't have something I preferred to buy that solved mana issues come end of laning, either chalice or tear, is Malzahar, and reaver definitely doesn't solve that problem.
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Arcvasti

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13379 on: July 18, 2014, 11:58:23 pm »

Personally, whenever people tell me to conserve my mana, I look at them like they're crazy. I mean, using abilities more often is usually more effective then using abilities less often. Some abilities SHOULD be saved[EX:Escape abilities and some cc abilities], but [most]others are less effective the less you use them. So I always buy mana regen so I can spam without running out of mana at a critical moment and being useless, while still utilizing my abilities to their utmost. Except you're not allowed to do that as certain roles, adc in particular. At least some mana hungry top laners/junglers[Looking at you, Maokai and Malphite] get to build flat mana[Iceborn, Frozen Heart] to delay the inevitable. But adcs don't have anything except Manamune, which is pretty meh on all of them[I don't play adc that much, because of the aforementioned issues, so feel free to correct me if there's an adc{not Jayce} that Manamune works well with]. Essence Reaver feels like it is Riots way of rectifying that imbalance. I'm almost tempted to buy Ezreal and actually try out the role now that there's SOMETHING I can do to not constantly run out of mana whenever I spam.

I think the one champion I've ever had extensive mana problems with that I didn't have something I preferred to buy that solved mana issues come end of laning, either chalice or tear, is Malzahar, and reaver definitely doesn't solve that problem.

B-But AD Malz is SO GOOD.
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