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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1289334 times)

Shadowgandor

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13350 on: July 17, 2014, 10:53:29 am »

... doombots? Is that what I'm thinking that is (CD-reduced and/or less bots)?
Champs with customized skills + extra abilities of passives. Think volibear passive + Anivia passive on a Dr. Mundo in terms of fairness. I've heard about lux her ultimate going all directions. Don't know the specifics yet but that's Doombots in a nutshell
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Jopax

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13351 on: July 17, 2014, 11:37:50 am »

Yeah, all doombots are regular champs with modified abilities. Also I think better bot AI, not sure if regular bots are that good with Zhonya.

Say Annie (FUCK HER FACE WITH A HAMMER) for example, she has a passive which gives any nearby tower a sunfire aura that damages the enemy team (and by any tower I mean any tower, you cannot towerhug with her nearby). Her skills also have AoE and Tibbers is now fuckhueg with more HP and his every attack causing knockback.

Lux for example fires a bloom of ult lasers like Shadowgandor said, but that's not all, her snare (just like Morganas) splits into like a star of five or six snares whenever it hits anything. Morgana additionally has a snare circle around every pool she casts.

Malz has a ton more voidlings now and his W summons another five or six pools around the inital one.

Fiddle is also a fucking bastard. He has clones which ult randomly out of bushes ANYWHERE ON THE FUCKING MAP!! Sure they die easily, but holy fuck you can never be safe in the jungle, never.

Karthus also has his passive randomly activate if he takes damage, that, combined with Zhonya makes him stupidly hard to kill without dying yourself.

Veig randomly rains a bunch of dark matter around himself.

Cho's ult now goes up to 8 stacks (was it six before?) and with each stack the AoE on his abilities grows (as in, after several stacks rupture fires off atleast three zones in a line).

Wukong summons copies with most of his abilities now, and they all knock up when he ults.

Ziggs is super fun too, his abilities now splinter all over the place with fragments homing in on nearby champs. Zyra too, she randomly summons extra plants whenever she casts anything.

Also fun is Galio and his random taunt zones, which means that you have to watch out all the time, because they appear anywhere in his general area, sure they can be avoided, but if it's crowded it gets pretty damn hard to do so. Also his other abilities now have more shots. Tornado thingy summons three parallel ones, so he covers the whole damn lane with that, and his concussive blast fires off several projectiles in all directions.


And all of this is just the first difficulty (there are three), I'm not sure if higher ones get more broken shit or what but I didn't dare try level two.


Also also, friendly tip, get good pusher AP carries or anti-AP carries since the bots are usually atleast three AP carries and two tanks.
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Arcvasti

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13352 on: July 17, 2014, 11:46:21 am »

Doombots sound fun. Brand, Veigar and Annie bots were ALREADY a pain to deal with. Now.... This could get pretty fun. Losing to bots is probably fun from the novelty value, even if they have to make them stupid broken to level the playing field.
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palsch

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13353 on: July 17, 2014, 11:47:54 am »

Watching some videos of it. Looks fair.

Three ADCs killing an Amumu bot.
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Jopax

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13354 on: July 17, 2014, 11:49:20 am »

Also Blitz now fires three grabs instead of one. And his knock-up hits several people at once.

Edit:

Oh god, level two gets a second bonus that randomly changes. From Swains ult as a passive, to random slow fields, to random Garens appearing out of nearby bushes.
« Last Edit: July 17, 2014, 12:25:57 pm by Jopax »
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penguinofhonor

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13355 on: July 17, 2014, 12:25:07 pm »

This looks hilarious.
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Jopax

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13356 on: July 17, 2014, 12:33:04 pm »

And we won!!!

It was really fucking hard for the first half, especially if you got caught by anything, you just melted. But after some items you start to splitpush as hard as you can. Another good trick is going for dragon or baron with one champ, this can cause their entire team to TF ult to it, leaving their base open.

Let's see level three now.
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Arcvasti

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13357 on: July 17, 2014, 12:36:19 pm »

It was really fucking hard for the first half, especially if you got caught by anything, you just melted. But after some items you start to splitpush as hard as you can. Another good trick is going for dragon or baron with one champ, this can cause their entire team to TF ult to it, leaving their base open.

This sounds awesome. I'm sad that NA doesn't have this mode yet. It'll probably happen relatively soon since they said it would start today.
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Jopax

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13358 on: July 17, 2014, 12:58:05 pm »

You know what's even more fun?

Amumu getting Eve's passive and doing a sneak ult.

Or fucking Lux who has surpassed Annie in the rage factor. Level three has each and every one of her snares split on impact. So she hits a single minon or champ, and everybody gets snared within seconds :C
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frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13359 on: July 17, 2014, 01:02:48 pm »

Doombots are available on NA now.
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Frumple

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13360 on: July 17, 2014, 01:35:19 pm »

... we're eventually going to get to play with the doombot characters... right? I'd come back for a few rounds of that.
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frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13361 on: July 17, 2014, 02:33:11 pm »

No. If you gave players it'd be like URF but 100% worse. The only reason they're fun at all right now is because there's hope of winning by abusing bots being bad at life. Otherwise it's just straight rape. Give players it and it's strictly who picked the most overpowered doom, and then since both teams will inevitably have the same 5 champs, it just won't be fun.
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Cthulhu

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13362 on: July 17, 2014, 02:48:09 pm »

And judging by URF, they'd probably ban everything worth playing in it within a couple days.
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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13363 on: July 17, 2014, 02:48:49 pm »

And judging by URF, they'd probably ban everything worth playing in it within a couple days.
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Frumple

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13364 on: July 17, 2014, 04:07:44 pm »

You lot are terribly boring people, apparently :P

I enjoyed URF just fine, when it was going. Mostly ran vs AI, as usual, but that's how I always play so *shrugs*

Either way, it's nice to see something fairly different in the hands of the player instead of same old same old for the nth millionth time. Excess is nice, occasionally. Any change to the ruddy thing is positive, s'far as I'm concerned. Least make it an option in custom games or something, I'unno.
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