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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1289863 times)

Ahra

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3330 on: August 21, 2011, 03:22:06 pm »

i think i just got owned by an guy thats better with lee sin than me ... hard
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Dakk

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3331 on: August 21, 2011, 03:42:46 pm »

#1 rule of competitive online games: playing during the weekend is bound to get horrible people in your team.
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Table flipping, singed style.

MagmaDeath

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3332 on: August 21, 2011, 04:10:34 pm »

Yeah

I should not have played ranked today.
People kept banning champs like lee sin, vayne,  morde, and yi. instead of Champs which are actual threats.
Then I get 2 singeds who say they can tank, then procede to feed like crazy.(Amumu was banned)
A jungle Amumu game where we almost lose despite me going 7/1/21.
A Veigar game where they surrender because "malz is too fed", and didn't listen to me when I said I could shut him down in seconds, even though I had done so that game.
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Knowledge=Power=Energy=Matter=Mass.

Cthulhu

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3333 on: August 21, 2011, 04:12:32 pm »

Blitz, Maokai, Poppy, Alistar

All instalock

srsly?
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Akigagak

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3334 on: August 21, 2011, 04:16:50 pm »

Blitz, Maokai, Poppy, Alistar

All instalock

srsly?

.Is this supposed to be a bad teamcomp whine?

Because that isn't that bad. Put an AP ranged there are it's good. Tanky, three/four ways to initiate, decent damage, AoE CC.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Cthulhu

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3335 on: August 21, 2011, 04:35:18 pm »

Maybe I'm just getting more strict about teamcomps after four or five games with horrible comp.  Dunno.  Every game's been bad, I finally just went with it.
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Mindmaker

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3336 on: August 21, 2011, 05:12:48 pm »

Returning to seriously playing Morgana again.
Love all those little buffs she got in recent patches.
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Cthulhu

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3337 on: August 21, 2011, 07:04:17 pm »

Join game

Kick ass

Horrible lag, enemy team appears around me

Aced

20 minute surrender

Worst day ever for League of Legends.  Thankfully tehy seem to have enabled loss forgiveness.  Some serious server lag.
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Akigagak

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3339 on: August 21, 2011, 08:22:07 pm »

Great glorious sever lag. Press skill. 2 Seconds later, skill happens. Minons with no healthbars moonwalk across lanes. Garen's ult finally connects as the target is half the map away and going b.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

umiman

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3340 on: August 21, 2011, 09:09:35 pm »

I kinda want to play Soraka solo top with boots and 3 pots and just max Q first now.

V-Norrec

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3341 on: August 21, 2011, 09:11:31 pm »

Patch preview is here, sustain is catching the nerfbat.

Nid's heals are on a lower ratio and I think have a higher cooldown, spear throw has a one second shorter cooldown and costs 10 less mana on all levels. Cougarform is getting buffs, like pounce getting CDR with a tradeoff of a .5 second CD increase.

Soraka is clutchier, as is Sona, Taric is getting AS buffs, his heal cools down faster with autoattacks, but its CD got cranked up.

Also, Jax's early game damage from Leap Strike and stuff is getting toned down. Oh, and Kayle's getting much-needed buffs. I'm not sure if they're adjusting scaling, but Reckoning will get scaling off of AD and its damage amplification is getting turned up.

Finally I'll have a reason to play Nidalee for something other than heals. Hybrid/AD kitty sounds like fun. :U

But then you'll be doing it wrong according to all meta.  Traps/Heal first or GTFO.



That's for you Dakk, that's for you.

Lumbajak

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3342 on: August 21, 2011, 09:32:57 pm »

Checking in on this thread half the time is like checking Riot's own forums.

Y'all mad.
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umiman

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3343 on: August 21, 2011, 09:59:53 pm »

Speak proper Lolese.

"Ya'll Vlad"

Edit: morde + nasus + amumu + galio + rammus

Best team evar!

woose1

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #3344 on: August 21, 2011, 10:10:26 pm »

Edit: morde + nasus + amumu + galio + rammus

Best team evar!
That... might actually work. Nasus will be able to do craptons of damage late game, because none of the other champions farm that much, Mordekaiser does a decent amount of damage for pretty tanky stats in general, and Amumu can jungle while Rammus and Galio negate pretty much all damage from all sources.

I... I kind of want to try this now.
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