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Author Topic: Tacticus : Young Beards edition!  (Read 3186 times)

ed boy

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Re: Tacticus : Young Beards edition!
« Reply #30 on: April 10, 2011, 10:56:47 am »

Is there a waiting list/player list, or is everyone free to take part?
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Omegastick

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Re: Tacticus : Young Beards edition!
« Reply #31 on: April 10, 2011, 11:32:00 am »

Is there a waiting list/player list, or is everyone free to take part?
Anyone can take part.

Ah, but you're forgetting about the rule on page 23 of the ELVES! supplementary rulebook, they get double attacks against skeletal warriors and take half damage.

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__________________________
________++____↔↔↔↔E↔↔♠♠____
____S___++++__↔N↔↔E↔↔♠♠♠♠__
_______+++++++↔↔↔↔P↔♠♠↔___
__▲▲▲▲+++++++_____________
__▲▲▲+D++++!__ 
__▲▲▲▲+++++!__
__▲▲▲▲▲++~~!!_--
__↔↔↔↔I~~~♠♠▀▀▀▀----
__MU↔↔↔↔↔↔♠▀K•----
__▬▬▬▬▬▬▬▬▀▀▀▀_
%_▬▬▬▬▬▬▬▬↔___
%_▬▬▬▬▬▬▬▬▬↔__
&%%___________
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Spoiler (click to show/hide)

My elves attack the skeletal knights, killing two of them.
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adwarf

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Re: Tacticus : Young Beards edition!
« Reply #32 on: April 10, 2011, 12:41:27 pm »

You also fogot that the Necrmancer since he is no longer anchored in the void can freely resurrect his knights once every two turns, and that the necromancer has the " Summon Undead spell " which brings 5 corpses to his side but expends all his mana. Also you forgot the Necomancer can control his minions how do you know I wasn't going to be friend you ?

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__________________________
________++____C↔CPE↔↔♠♠____
____S___++++__↔NCPE↔↔♠♠♠♠__
_______+++++++C↔↔CP↔♠♠↔___
__▲▲▲▲+++++++_____________
__▲▲▲+D++++!__ 
__▲▲▲▲+++++!__
__▲▲▲▲▲++~~!!_--
__↔↔↔↔I~~~♠♠▀▀▀▀----
__MU↔↔↔↔↔↔♠▀K•----
__▬▬▬▬▬▬▬▬▀▀▀▀_
%_▬▬▬▬▬▬▬▬↔___
%_▬▬▬▬▬▬▬▬▬↔__
&%%___________
%_____________
%_____________
Spoiler (click to show/hide)
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Zrk2

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Re: Tacticus : Young Beards edition!
« Reply #33 on: April 10, 2011, 12:54:51 pm »

I spawn my sasquatch in the bottom of the map.

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__________________________
________++____C↔CPE↔↔♠♠____
____S___++++__↔NCPE↔↔♠♠♠♠__
_______+++++++C↔↔CP↔♠♠↔___
__▲▲▲▲+++++++_____________
__▲▲▲+D++++!__ 
__▲▲▲▲+++++!__
__▲▲▲▲▲++~~!!_--
__↔↔↔↔I~~~♠♠▀▀▀▀----
__MU↔↔↔↔↔↔♠▀K•----
__▬▬▬▬▬▬▬▬▀▀▀▀_
%_▬▬▬▬▬▬▬▬↔___
%_▬▬▬▬▬▬▬▬▬↔__
&%%___________
%_____________
%_____s_______
Spoiler (click to show/hide)
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ed boy

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Re: Tacticus : Young Beards edition!
« Reply #34 on: April 10, 2011, 01:05:00 pm »

My ent lowers its tree disguise.

Code: [Select]
__________________________
________++____C↔CPE↔↔♠♠____
____S___++++__↔NCPE↔↔♠♠♠♠__
_______+++++++C↔↔CP↔ℕ♠↔___
__▲▲▲▲+++++++_____________
__▲▲▲+D++++!__ 
__▲▲▲▲+++++!__
__▲▲▲▲▲++~~!!_--
__↔↔↔↔I~~~♠♠▀▀▀▀----
__MU↔↔↔↔↔↔♠▀K•----
__▬▬▬▬▬▬▬▬▀▀▀▀_
%_▬▬▬▬▬▬▬▬↔___
%_▬▬▬▬▬▬▬▬▬↔__
&%%___________
%_____________
%_____s_______
Spoiler (click to show/hide)
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adwarf

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Re: Tacticus : Young Beards edition!
« Reply #35 on: April 10, 2011, 01:31:05 pm »

I have a feeling I should find a way to teleport to a fortress of darkness, and prepare for you guys to try, and kill me.
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Heliman

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Re: Tacticus : Young Beards edition!
« Reply #36 on: April 10, 2011, 01:58:58 pm »

(for the love of all that is holy use code people! it makes things evenly spaced!)

According to page 20 of the tacticus book of sights and smells, Unconscious dwarves can be woken a turn early by the smell of elves wafting through the air! Demolition dwarf hops up! Demolitions dwarf gains the attribute [Enraged] and recieves an extra action! Demolitions Dwarf pulls out a stick of dynamite!
Demolitions dwarf vomits from exposure to the sun, Demolitions dwarf keels over. Demolitions dwarf loses move action.
Code: [Select]
__________________________
________++____C↔CPE↔↔♠♠____
____S___++++__↔NCPE↔↔♠♠♠♠__
_______+++++++C↔↔CP↔ℕ♠↔___
__▲▲▲▲+++++++_____________
__▲▲▲+D*+++!__
__▲▲▲▲+++++!__
__▲▲▲▲▲++~~!!_--
__↔}↔↔I~~~♠♠▀▀▀▀----
__MÛ↔↔↔↔↔↔♠▀K•----
__▬▬▬▬▬▬▬▬▀▀▀▀_
%_▬▬▬▬▬▬▬▬↔___
%_▬▬▬▬▬▬▬▬▬↔__
&%%___________
%_____________
%_____s_______
Spoiler (click to show/hide)
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Strife26

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Re: Tacticus : Young Beards edition!
« Reply #37 on: April 10, 2011, 02:04:20 pm »

Zrk, you spawned that sasquatch on a void tile, which means that the saquatch is going to have a [extradimen] tag on it, or that some of the void will have to become sasquatch-prefered tiles (tiagia, tundra, glacier, or zoo).

Strife is going to be forced into the direction of the demon, as per his [trnbrdgr] tag (see call of darkness, 3rd chapter: hero tags). He'll utilize his prefered travel tile ability and stick to the void

Code: [Select]
__________________________
________++____C↔CPE↔↔♠♠____
________++++__↔NCPE↔↔♠♠♠♠__
_______+++++++C↔↔CP↔ℕ♠↔___
_S▲▲▲▲+++++++_____________
__▲▲▲+D*+++!__
__▲▲▲▲+++++!__
__▲▲▲▲▲++~~!!_--
__↔}↔↔I~~~♠♠▀▀▀▀----
__MÛ↔↔↔↔↔↔♠▀K•----
__▬▬▬▬▬▬▬▬▀▀▀▀_
%_▬▬▬▬▬▬▬▬↔___
%_▬▬▬▬▬▬▬▬▬↔__
&%%___________
%_____________
%_____s_______
Spoiler (click to show/hide)
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Cthulhu

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Re: Tacticus : Young Beards edition!
« Reply #38 on: April 10, 2011, 02:43:48 pm »

I spawn The Guy That Takes Things Too Seriously (From Incepticus: Using Tacticus Players as Tacticus Units, page 27) in his bedroom, a layer above the main board.

He proceeds to spawn a squad of Spetsnaz soldiers in a small transport boat to the southeast of the island.  The soldiers are protected per TGTTTTS's Real-World Units Rule.

Quote from: Incepticus, The Guy That Takes Things Too Seriously Rules
Nuh uh!
All real world ("Real world" being whatever world holds the players of the current game) units under the control of TGTTTTS ("That Guy") are protected by this rule.  When protected units are subjected to any effect (Including fundamental laws of reality), they are entitled to an Argue Roll to negate the effect, as That Guy argues vehemently that the unit in question wouldn't be affected by that effect in real life (Example:  That Guy's samurai is shot at, That Guy invokes Nuh Uh! and argues that katanas can deflect bullets.  He rolls a 31.9 on his argue test and fails.  The samurai is killed)

Code: (Player Layer) [Select]
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#o__==#
#@____#
#_____#
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Code: (Game Layer) [Select]
__________________________
________++____C↔CPE↔↔♠♠____
________++++__↔NCPE↔↔♠♠♠♠__
_______+++++++C↔↔CP↔ℕ♠↔___
_S▲▲▲▲+++++++_____________
__▲▲▲+D*+++!__
__▲▲▲▲+++++!__
__▲▲▲▲▲++~~!!_--
__↔}↔↔I~~~♠♠▀▀▀▀----
__MÛ↔↔↔↔↔↔♠▀K•----
__▬▬▬▬▬▬▬▬▀▀▀▀_
%_▬▬▬▬▬▬▬▬↔___
%_▬▬▬▬▬▬▬▬▬↔__
&%%__________^
%_____________
%_____s_______
Spoiler (click to show/hide)
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Lovechild

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Re: Tacticus : Young Beards edition!
« Reply #39 on: April 10, 2011, 03:42:25 pm »

My human fires the Portable Ballista at the fire imp. Since I control 2 squares it has an effect of 2 + 1d6. The result is 7. Take that, fire imp!

My mule eats the grass on the square it is standing on, and moves north.

Code: (Player Layer) [Select]
#######
#o__==#
#@____#
#_____#
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Spoiler (click to show/hide)
Code: (Game Layer) [Select]
__________________________
________++____C↔CPE↔↔♠♠____
________++++__↔NCPE↔↔♠♠♠♠__
_______+++++++C↔↔CP↔ℕ♠↔___
_S▲▲▲▲+++++++_____________
__▲▲▲+D*+++!__
__▲▲▲▲+++++!__
__▲▲▲▲▲++~~!!_--
__M}↔↔I~~~♠♠▀▀▀▀----
__.Û↔↔↔↔↔↔♠▀K•----
__▬▬▬▬▬▬▬▬▀▀▀▀_
%_▬▬▬▬▬▬▬▬↔___
%_▬▬▬▬▬▬▬▬▬↔__
&%%__________^
%_____________
%_____s_______
Spoiler (click to show/hide)
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adwarf

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Re: Tacticus : Young Beards edition!
« Reply #40 on: April 10, 2011, 03:54:29 pm »

The necromancer teleports to his dark castle, and begins casting " Summon Undead Army " 20 turns until completion

Code: (Player Layer) [Select]
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#o__==#
#@____#
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Code: (Game Layer) [Select]
__________________________
________++____C↔..E↔↔♠♠____    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▲▲▲▲             
________++++__↔...E↔↔♠♠♠♠__    [     ▀          ▲▲▲▲▲▲▲▲
_______+++++++C↔↔..↔ℕ♠↔___     [     ▀          ▲▲▲▲ ▲▲▲▲   
_S▲▲▲▲+++++++_____________     [    [       N      ▲▲▲▲
__▲▲▲+D*+++!__                 ▀▀▀▀▀                 ▲▲▲▲       
__▲▲▲▲+++++!__                 ▀                    ▲▲▲▲
__▲▲▲▲▲++~~!!_--               ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
__M}↔↔I~~~♠♠▀▀▀▀----
__.Û↔↔↔↔↔↔♠▀K•----
__▬▬▬▬▬▬▬▬▀▀▀▀_
%_▬▬▬▬▬▬▬▬↔___
%_▬▬▬▬▬▬▬▬▬↔__
&%%__________^
%_____________
%_____s_______
Spoiler (click to show/hide)
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Heliman

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Re: Tacticus : Young Beards edition!
« Reply #41 on: April 10, 2011, 04:11:15 pm »

The necromancer is forced to cancel that action because there is nothing beneath him to draw a summoning circle with, The necromancer's castle has no floor. Your necromancer is also falling to his death, because the 32nd page of the necromancers handbook state that necromancers can only use scrolls for actions other than animating the undead, like levitation and teleportation. The 33 page of the handbook states that the necromancer embarks with only two scroll of his choice, meaning you have only one scroll left to use.
Using it as a levitation device means you can't return to the island, using it as a teleportation device merely returns you to the island.
« Last Edit: April 10, 2011, 04:18:59 pm by Heliman »
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adwarf

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Re: Tacticus : Young Beards edition!
« Reply #42 on: April 10, 2011, 04:12:33 pm »

The necromancer is forced to cancel that action because there is nothing beneath him to draw a summoning circle with, The necromancer's castle has no floor.

DARNIT I FORGOT TO PLACE A FLOOR
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Zrk2

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Re: Tacticus : Young Beards edition!
« Reply #43 on: April 10, 2011, 04:31:27 pm »

Zrk, you spawned that sasquatch on a void tile, which means that the saquatch is going to have a [extradimen] tag on it, or that some of the void will have to become sasquatch-prefered tiles (tiagia, tundra, glacier, or zoo).

But this is the god of sasquatches. (No longer in disguise as per page 33 para. XIV of The Compiled List of Customs and Quirks of Semi-Sentients, A Study of the Borders of Humanity.) Therefore I travel to the land, however my bestial nature draws me towards the mule, hoping to eat it.

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__________________________
________++____C↔..E↔↔♠♠____    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▲▲▲▲             
________++++__↔...E↔↔♠♠♠♠__    [     ▀          ▲▲▲▲▲▲▲▲
_______+++++++C↔↔..↔ℕ♠↔___     [     ▀          ▲▲▲▲ ▲▲▲▲   
_S▲▲▲▲+++++++_____________     [    [       N      ▲▲▲▲
__▲▲▲+D*+++!__                 ▀▀▀▀▀                 ▲▲▲▲       
__▲▲▲▲+++++!__                 ▀                    ▲▲▲▲
__▲▲▲▲▲++~~!!_--               ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
__M}↔↔I~~~♠♠▀▀▀▀----
__.Û↔↔↔↔↔↔♠▀K•----
__▬▬▬▬▬▬▬▬▀▀▀▀_
%_▬▬▬▬▬▬▬▬↔___
%_s▬▬▬▬▬▬▬▬↔__
&%%__________^
%_____________
%_____________
Spoiler (click to show/hide)
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Strife26

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Re: Tacticus : Young Beards edition!
« Reply #44 on: April 10, 2011, 04:40:38 pm »

Alright, that works then. I think that you entered the demon's zone of control, though.
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