Hello there, Having way too much time on my hands i decided to try to make a RTD! again! but i just want to make sure people would actually wnat ot play this little game that i made up in about an hour, and feel free to point anything you think is stupid out.
The 50 floor Tower Of Doom!
"Yup, 50 floors straight up and perfectly aligned, to the most precise measures we have and right now we have some pretty Thick-Headed scientists working around the clock of their own want to try to find any imperfection in the tower, I've heard that they're at the atomic level right now.''
''Well, I already know this, I've read the report after all, but judging from its sudden appearance and the atomic perfection thing..."
"Pretty much everyone thinks it's Extraterrestrial, yhea, a structurally perfect skyscraper the size of a modest country shouldn't appear in one night without a single disturbed drop of water to show for it."
"I've been meaning to ask about that part, the tower appeared in uhhh *Shuffle Shuffle* Antarctica, and has been... Terraforming the landscape around it?"
"Specifically, it's created this 'bubble' of some kind, clouds part around the tower, and any land within a mile radius looks like some idyllic landscape, it's sort of like what someone who's dreaming about the perfect picnic would imagine."
''And so far nothing has come out of it *shuffle shuffle* Jesus, this sounds like what that SCP foundation site would make up, but less dark."
The man sat back in his chair, massaging his temples to try to figure it all out, it can't be aliens, it can't be, but if it is...
He sat up straight suddenly, eyes gleaming with the prospect of what could be there, what riches this gigantic monster of a tower could hold, and as he swung around suddenly, back to the commander he said "Bring your best troops, sergeant," He said as he jumped up from his chair and strode to the door, "they can hold the door open for the cannon fodder."
THE STORY:
Pretty simple really, it's 2014 at an unspecified date because I can't be bothered with specific dates and a gigantic and indestructible tower has appeared in Antarctica Exactly 50 Floors high, not that the floors aren't massive of course, the name 'skyscraper' is a understatement here so i can take plentiful liberties with the environments I'll make you encounter here.
THE GAMEPLAY:
Basic RTD stuff, but charisma doesn't exist, instead success of speech rolls is decided purely by your RP reactions, Bias towards proper grammar may exist.
Hark! A character sheet appears!
Name: Self explanatory really
Back-story: while optional, It's nice for someone to write down who their character is.
Appearance: It's your characters, well, appearance.
characteristics: Just flavour text, mostly, also optional.
Abilities:
I'll say that 5 points in any skill guarantees a 1+, while having 1,2,3 or 4 in a skill means you have a big fat 0, another fat zero, 1/3 and a 2/3 chance respectively and a zero means a fat 1- in any situation that calls for it, while the basic number of points you can have is perhaps 16? I'll see how that goes:
Strength: How much you can lift, not that hard to understand.
Endurance: How durable you are, again, not that tough.
Agility: Dodging, shooting and lock picking take this into account, as well as any acrobatic feats you attempt.
Magic: As well as helping you cast spells this increases how many and how much you can cast before needing a rest.
Perception: Aiming a gun uses this, as well as finding goodies and seeing ambushes, keep in mind that any searching rolls are hidden unless you get a 5.
Intelligence: Surprisingly, this doesn't help you with magic, what it does do is help repairing or reconfiguring things as well as decoding certain... 'things'.
Upon completion of each floor, a certain amount of skill points is given to each player depending on how well each one did which you can use instantly, like einsteinium roulette.
THE COMBAT SYSTEM:
Chunky salsa system, meaning dynamic damage basically.
ZE LOOT SYSTEM:
Nothing special, I'll just make up an item you may or may not find lying around the place, the quality of said item (if it will be there at all) will also be dependent on the roll you get for it.
THE MAGIC SYSTEM:
Here, spells are unlocked through finding tomes about them, but as well as that, you can also find tomes that open up entirely new types of magic. (for example, voodoo magic or blood magic, it all depends on what the roll is, and what I decide to make up.)