Been thinking about cocktails over the last couple of days. Looking into it, the first thing that needs to happen is for most current forms of booze to have a distilled product(wines->brandy, beers->whiskey/vodka) and for sparkling wines to be added, which is apparently as simple as adding sugar and sealing the wine in glass or metal barrels. It's easy enough to add sherries and ports at that point, so I will. Liqueurs will be made by taking the flavour material and adding them to a spirit, like adding rock nut oil to a spirit to make rock nut liqueur. While I'm busy complicating things, I'll add reactions for rosé wine(press the fruit then ferment it to stand in for the skin contact process), straw wine(grapes allowed to dry slightly before fermenting, we'll use a kiln), and vermouth(fortified wine with spices). I might also make all vanilla white wines into amber wines, meaning you'll have to use the rosé process to get "proper" whites, like in real life. One of the underground woods will be made into a source of tonic water, and I'll probably add kumis(fermented drink made from milk) and a spirit derivative, too. I'll probably make what I can of this mod free-standing, too, so I can release it separately for people who want boozemaking to resemble rocket science. I'll definitely go back and finish up the currently planned tweaks and upload a new version before I get properly started on this.
Once all that's in place, the mixing up of drinks begins. In fact, ports and sherries are already essentially cocktails, since they're spirits added to wines. Most drinks will get fairly generic names, with just markers for their primary constituent, for example, dwarven wine + any brandy = dwarven sherry, but specific mixes will get a special name, like dwarven wine + dwarven brandy (from dwarven wine)= true dwarven sherry, and midnight berries + sunshine brandy = midnight sun port.
True cocktails will be more elaborate, for example, milk + rock nut liqueur + cave wheat spirit = White Dwarven. Replace the milk with cream liqueur or (fortified) kumis and you get a Blind Dwarven. Fruit juices will be added by just grabbing the fruit when the cocktail's made rather than juicing it beforehand. How much of a drink is made will be determined by alcohol input, i.e. units will be based on the "nutritional" content of the alcohol, and adding non-alcoholic things will instead be a value increaser.
Here's what we have to work with in terms of alcohols:
White wine, require brandy, sparkling, port, sherry and vermouth derivatives:
Applejack: Can be used as white wine
Prickle berry wine
Fisher beery wine
Sunshine: Special cocktails with deep blue brew and moonshine
Whip wine: White wine, cyan in colour, use in cocktails that make clown references.
Pegasan wine: Contains white pigment
"Red" wine, require brandy, sparkling, port, sherry and vermouth derivatives:
Dwarven wine: Red wine
Strawberry wine: Red wine, possible rose deriv.
Moonshine: Black wine, treat as red
Pegasan wine: White wine, contains white pigment
Deep blue brew: Dark blue wine
Carrot cider: Orange, possibly call spirit rum instead of brandy
Dark beers, require whiskey/vodka derivatives:
Dwarven beer: Beer, dark brown, so dark beer
Swamp whiskey: Whiskey, i.e. dry liquer
Tuber beer: Beer, dark brown
Longland beer
Sewer brew: ???, brown liquid, maybe treat as bear?
Gutter cruor: Dark beer, red, earthy stuff, whiskey deriv
Pale beers, whiskey/vodka derivs as before:
Dwarven ale: Beer, light grey in colour, so pale, whiskey derivative
River spirits: Yellow drink, presumably pale bear.
We can probably treat kumis as light beer... right?
Rum, already a spirit, might add sugar wine intermediary:
Dwarven rum: Rum(Should add other sugary plants for rum variety)
Pegasan ale: Darkish blue and strongly pigmented, change to rum, makes pegasan cocktails with pegasan wine
And the various spices we have available from vanilla and the dye plants:
Dried plump helmet?
Dried pig tail?
Rock nut powder
Rock nut oil
Quarry bush leaves
Muck root
Gnomeblight
Dried prickle berries
Dried strawberries
Valley herb
Dried valley herb
Golden salve
Dried fisher berries
Dimple dye
Emerald dye
Redroot dye
Hide root
Sliver dye
Dried sun berries
Dried midnight berries
Wisdom bush leaves
Dried cloud berries
Sparkle root
Clownsbane spawn
Death thistle
Liquid death
Dried twilight berries
Poison joke
Grenadine(fruit + syrup)
Mix(fruit + sugar)
Colours will be based on what they should all look like together. It'll be much, much easier to add dyes to override natural colouring at an end point.
Here are the basic combinations I see attested while looking through the
Cocktails Wiki and
Wiki's list:
Rum + fruit juice
Rum + fruit juice + brandy
Rum + brandy
Red wine + rum, one or two fruit juices, "Punch"
Rum + fortified wine + citrus liqueur + lemon, "Lullaby"
Wine + fruit juice
Sparkling wine/cider + liqueur cocktail(e.g. Peach Royal, give regal names)
Sparkling wine/cider + fortified wines(e.g. Red Champ, give martial names)
Sparkling wine/cider + rum + liqueur
Sparkling wine/cider + beer(e.g. black velvet, give names based on cloths)
Cobbler: Wine + sugar + fruit.
Rum + Vermouth + Sherry
Rum + Sherry + Fruit Juice
Port + Brandy + Egg + Sugar (coffee cocktail)
Spirit + liqueur + Brandy + fruit juice
Dark beer + Light beer(Black and Tan)
Beer + Spirit (+ Fruit Juice) (+Sugar)
So if you want to suggest names for broad groups or specific mixtures, go ahead, and feel free to add spices, sugar, syrup and what not. Here's a few I've thrown together:
Screwdriver: Spirit and orange juice. Possibly make other grain/tuber spirit and juice cocktails named after tools. Cave wheat spirit + Plump helmet juice = Dwarven screwdriver.
Clown: dwarven rum and whip wine vermouth, (based on Black Devil)
Mountainhome: Vermouth, a spirit and a liqueur (based on Manhatten)
Angel: Brandy, citrus liqueur, other liqueur, milk
Liquid candy: Curaçao + spiritx2 + lemon + sugar + clownsbane dye(Blue Haze)
White Dwarven: Milk + rock nut liqueur + cave wheat spirit
!!Mechanic!!: Beer+fruit juice+liqueur+whiskey(Based on Flaming Engineer)
Noble: Beer+rum(Based on Gentleman, loads of names available)
Hammerdwarf: Beer+rum+whiskey
Some new ents will be required. In addition to the citrus and banana ents I was already planning, I'll be adding some new subterranean ents, as well as palm and chocolate ones.
While researching various liqueurs, I found this recipe on the
creme de banane page:
Fluttershy:
Highball glass filled with ice
2 oz Crème de banane
2 oz Crème de cacao
Fill with tonic
One last interesting fact: