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Poll

Should I put words in your mouth when discribing things happening?

No, i dont want to say somethign stupid
- 7 (10.8%)
Mostly no
- 6 (9.2%)
Silence means yes
- 7 (10.8%)
Only if appropriate
- 26 (40%)
Shure i dont mind
- 19 (29.2%)

Total Members Voted: 65


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Author Topic: Dungeon Keeper: The RPG  (Read 88082 times)

adwarf

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Re: Dungeon Keeper: The RPG
« Reply #210 on: March 10, 2011, 04:04:31 pm »

Rargh turns to Demon, and tells him " Go my friend watch over the sleeping ones if something happens bark. I will come. Most of my attention will be on training the bettles, but I will also be watching. Now go Demon. "
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Criptfeind

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Re: Dungeon Keeper: The RPG
« Reply #211 on: March 10, 2011, 04:04:47 pm »

Sly was tired after the long day of getting the short end of every stick. His sides ached, his legs hurt, and no matter how hard he scrubbed he could not get the stench of that monster off himself. He looked disdainfully around at his companions. "Not a looker in the bunch, only a lot'a ugly mugs. I can not be sure but I don't think any are even female! Looks like Sly sleeps alone tonight." He then huddled down in the upper right corner of the room with the island, it seemed to him to be the safest spot to sleep. And so he slept.

I am changing my actions to:

1: Clean as best I can, then sleep.
2: Gather food
3 Gather food
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adwarf

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Re: Dungeon Keeper: The RPG
« Reply #212 on: March 10, 2011, 04:07:14 pm »

Mine stays the same.

May I say that this is very fun is it not guys ( Or gals internet does not show a very good distinction )
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Furtuka

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Re: Dungeon Keeper: The RPG
« Reply #213 on: March 10, 2011, 04:20:55 pm »

1.Sleep
2.reanimate beetle carcass
3.clear more rubble
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It's FEF, not FEOF

adwarf

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Re: Dungeon Keeper: The RPG
« Reply #214 on: March 10, 2011, 04:21:35 pm »

Furtuka you get boonuses for Rping
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Criptfeind

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Re: Dungeon Keeper: The RPG
« Reply #215 on: March 10, 2011, 04:28:29 pm »

2.reanimate beetle carcass

You mean reanimate beetle claw?
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Furtuka

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Re: Dungeon Keeper: The RPG
« Reply #216 on: March 10, 2011, 04:35:59 pm »

wha? It says carcass in the inventory list
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It's FEF, not FEOF

Ahra

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Re: Dungeon Keeper: The RPG
« Reply #217 on: March 10, 2011, 04:37:34 pm »

i chopped of 1 leg and i think it is halfway severed in the middle section.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Criptfeind

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Re: Dungeon Keeper: The RPG
« Reply #218 on: March 10, 2011, 04:38:31 pm »

wha? It says carcass in the inventory list
And hand on the ability list.
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Rask

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Re: Dungeon Keeper: The RPG
« Reply #219 on: March 10, 2011, 04:53:34 pm »

Here are a few quick sketches of the cast. Apologies to Demonic Spoon for omitting his character, but I don't know what a sprite looks like in this game. I know them only as tiny, winged elf things that trail glitter. This doesn't seem to be the case here.


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Ahra

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Re: Dungeon Keeper: The RPG
« Reply #220 on: March 10, 2011, 04:55:59 pm »

nice.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Criptfeind

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Re: Dungeon Keeper: The RPG
« Reply #221 on: March 10, 2011, 04:57:14 pm »

Ohhh nice, very close to what I was imagining for most of them.
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adwarf

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Re: Dungeon Keeper: The RPG
« Reply #222 on: March 10, 2011, 06:58:42 pm »

Very close just missing one thing on the minotaur his head is a bit bigger, and the horns curl a bit more. Still amazing.
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IronyOwl

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Re: Dungeon Keeper: The RPG
« Reply #223 on: March 10, 2011, 09:20:20 pm »

Hah, awesome. I've even got my soul gem. :P
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Demonic Spoon

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Re: Dungeon Keeper: The RPG
« Reply #224 on: March 10, 2011, 10:59:45 pm »

Sprite (did you have a name?) -Drowsy +Arbitrary Rp bonus

Yes, Demonic Spoon, but being nameless is cool so that's fine too.

My new actions:

The Sprite examined his handiwork. Better but still not good enough, the glowmoss simply didn't glow brightly enough. He'd have to fix that, and then after that he had ideas for those plump helmets. But first he was feeling a bit sleepy, so some sleep was in order.

1. Sleep
2. Selectively breed the glowmoss to glow with more, clearer and brighter light, using plant ken and fastgrow to grow the glowmoss faster and better. If possible also point out some edible plants to Criptfeind.
3. Selectively breed the plump helmets to have them start to get the first glimmerings, sparks and beginnings of sentience, using plant ken and fastgrow to grow the plump helmets faster and better.

Question, can I combine charateristics of different plants to create hybrids? Like say for example the sweet pod with thorny weed to create a thorny weed that secretes sugar from it's thorns? And why is my sprite nameless by the way?
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