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Author Topic: Tome 4: Tales of Maj'Eyal  (Read 492403 times)

Robsoie

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1320 on: December 15, 2013, 08:04:45 am »

Currently having a lot of fun with a Ghoul Necromancer at near level 20.

I have not used the new to 1.10 Animus tree, because out of the 2nd skill that sounds very attractive, i still feel the other usual "must have" skills are still more "must have" for my minions for the pre-Dreadfell (and so far proved me right).

But probably later if i can finish the Master , i'll get to it, at least for the 2nd skill of the tree.
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Robsoie

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1321 on: December 15, 2013, 03:02:23 pm »

I don't know if it has anything to do with my character being a ghoul necromancer or if it's because i cleared dark crypt only after killing the Master in dreadfell and not before, but i ran into an alternate story for Melinda that i wasn't aware of.

While it ends the same , Melinda is living in your fortress, but the events that lead into her moving in after being saved had more than just with the usual "convince her to live in your fortress".

I have no idea if it's something new, but on the dozen of characters that i managed to save Melinda with, it's the very first time i run into this alternate story.

And i must say wow
« Last Edit: December 15, 2013, 03:03:55 pm by Robsoie »
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Aoi

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1322 on: December 15, 2013, 04:38:50 pm »

So does anybody ever let the game play itself? I mean, setting your talents on auto-use, using autoexplore to run around, and basically playing as hands-off as possible? I ended up getting an Oozemancer to the eastern continent the other day without having to manually cast anything other than a few heals. (Which, if I could set to something like "use when under 50% HP", I would.) Didn't even have to use any emergency escapes.

Obviously, there's a lot of things that have to still be done manually (levelling, world map, equipment, etc.) but it's interesting to see how far some classes can get with a minimum of control.
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Blaze

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1323 on: December 15, 2013, 04:50:30 pm »

How does one go putting Telos's staff back together? I got the top and bottom halves. Maybe there's three pieces?
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etgfrog

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1324 on: December 15, 2013, 05:01:23 pm »

How does one go putting Telos's staff back together? I got the top and bottom halves. Maybe there's three pieces?
There is a gem for the staff...then the elite talent for putting it back together...I could be wrong though as that was quite a while ago
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Graven

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1325 on: December 15, 2013, 05:04:03 pm »

I'm just going to slap this behind a spoiler for some bizarre reason.

Spoiler (click to show/hide)

But I hear it's a pretty nice staff.
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Robsoie

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1326 on: December 15, 2013, 05:22:44 pm »

If you want to be spoiled about the stats of all the staff parts and the reunited version, check the spoiler of my older post there :
http://www.bay12forums.com/smf/index.php?topic=78614.msg4422898#msg4422898

Though i don't know if since then the staff parts and the reunited spire got their stats modified in the current version

At that time it's interesting to note that the upper part of the staff (and the bottom one) are 1 handed, meaning you can wield the upper part of the staff (that is very good on its own) and a shield.

Something you can't do with usual staves that are all 2 handed (and the reunited version is 2 handed)
(edit : just noticed i mentionned that already on my spoiler :D )
« Last Edit: December 15, 2013, 05:26:39 pm by Robsoie »
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Blaze

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1327 on: December 15, 2013, 08:18:23 pm »

I've already beaten the game on this character, so now I'm trying to get as much lore and stuff completed as possible.

There's no more prides or dungeons left to go through, so all I've got left is the Exploration Portal and ID. So I'm wondering if it's still possible to get the crystal.
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Frumple

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1328 on: December 15, 2013, 08:24:02 pm »

Conceptually, provided you didn't leave it laying around somewhere it'd go poof. Possible =/= likely, though :P
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Robsoie

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1329 on: December 16, 2013, 05:20:48 am »

If you cleared absolutely everything and every vaults and still miss a part, you can try to get into a lot of Farportal run from your fortress as at that point you should have a lot of energy do to dozen of them, so maybe the artifact could be generated in one of those random dungeon/boss.

Additionally if you're after more lore, doing several farportal run can sometime lead into something interesting.

But on the very numerous character i have played into ToME4, it's very rare i found the 3 pieces.
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Niveras

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1330 on: December 16, 2013, 05:34:04 am »

If you're not averse to it, one of the files in your save directory will tell you what artifacts have been spawned, and possibly also where. But, I'm assuming you have a transmog chest and generally autoexplore (at the very least after clearing a level) so the likelyhood that you missed it is pretty low.

As I recall, there's a unique (Shade of Telos? or something of Telos) in some dungeon that has a high bias to drop one or two of the pieces, but you may have killed it already.
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Robsoie

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1331 on: December 16, 2013, 05:50:06 am »

Important that the Shade of Telos is the boss of the Telmur tower that will only spawn if during the Tannen dialogue you have accepted to lend your orb for "study" to Tannen.

If you haven't accepted to give him the orb temporarly, the tower of Telos will not exist and instead you will have the special Fearscape level.

So if the tower of Telos does not exist in your game, you'll probably have less chance to get a complete staff
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nenjin

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1332 on: December 16, 2013, 12:35:53 pm »

What qualifies as a "vault" in ToME? Looking to start stashing some gear.
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Robsoie

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1333 on: December 16, 2013, 12:43:38 pm »

Any closed door that ask you if you really want to open it during autoexplore is the entrance of a vault
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Frumple

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Re: Tome 4: Tales of Maj'Eyal
« Reply #1334 on: December 16, 2013, 12:44:23 pm »

Special set rooms. That's pretty close to it, iirc. Usually there's a door (that you have to confirm, in order to enter) but I'm 99.9% certain even the ones that don't (like those 3x3 gold rooms with some critters in it, ferex, or those larger forest vaults with a honey tree in the middle, stuff like that) qualify. If you want to be sure, stick to the ones that require confirmation to enter. Dump stuff in there, at least until you hit the actual storage room.

E: If you really want to be sure, anything defined in ..\game\modules\tome-<version>.team\data\maps\vaults\ should work. Plus some other stuff, haha!
« Last Edit: December 16, 2013, 12:46:46 pm by Frumple »
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