I am Valrandir, a Dwarf of Crafts thunder.
Today is the first of Granite, year 423.
EvilFuzzy finished his one year term, and now the Fortress is mine to mastermind.
Beware, I am Valrandir the overseer!
Hauling is over. The time has come to seize control.
We shall hold our first meeting under my rule.
Every important dwarf has been gathered in our meeting area, the Diorite dining room.
- Valrandir
- Lielac
- Agatharchides
- Johnfalcon
- EvilFuzzy
- Sir Drake
Valrandir: “I am your new king leader.”
Valrandir: “What is our current situation?”
EvilFuzzy: “We established basic dwellings, with food and bonze production, bedrooms, a pasture, some storage and workshops”
Valrandir: “What about our current stocks?”
EvilFuzzy: “You are the bookkeeper, don’t ask me”
Valrandir: “SILENCE!!!”
Valrandir: “What about our offence and defenses?”
Sir Drake: “We have a square lead by myself but no proper equipment or even a barrack. Our entrances are wide open, except for a locked door in the farm area and some stone traps above.”
Valrandir: “Anything else to tell me?”
Johnfalcon: “We have no Anvil!”
Valrandir dismiss the meeting and retire to his office.
Our Fortress appears to be in a small mountain. We are digging into rock, but also have plenty grass and some trees outside. Our main entrance is semi hidden next to a brook. There we have two small stockpiles and a trade depot. A set of triple stairs go down 8 levels where we have our bedrooms. There is a long corridor going south connecting to our small dining room, and then another long corridor going to our farm and food production area.
We have enough food and drinks for the time being, let us do great things!
Current StocksOk this is good enough.
Now we need more rooms!!!
3rd Granite, 423Before we can start anything, we must have orders!
We shall have three classes; Lords, Military and Peons.
So shall it be.
4th Granite, 423We need more wood for the stockpile, for barrels!
Agatharchides! Go cut lots of trees, we need barrels!
5th Granite, 423What’s this? A Leather workshop right in the middle of the hallway.
I ordered it removed.
6th Granite, 423The bed corridor is in the way, clear it and move the beds in the southern corridor until we are done.
Miners shall mine! And not haul stuff around.
7th Granite, 423Lielac reports that a lamb was born.
13th Granite, 423The mining is going well. I am also scheduling 50 mechanism and 10 floodgate to be built.
20th Granite, 423Some migrants have arrived. I don’t have the time to sort them out, but it needs to be done! They can help with the work.
By ARMOK, 20 MIGRANTS!
This doubles our forces.
I soon realized that they are not awesome but merely average. Some of them claimed to have military experience; Sir Drake can sort them out eventually.
We now have 5 Lords, 3 Military and 33 Peons.
4th Slate, 423Today I’ve realized how Johnfalcon is both our only Mason, and our only Mechanics.
How can my mechanics and rock floodgates be built then?
We need floodgates and they don’t need to be masterfully decorated with spikes of dirt.
More masons have been assigned.
16th Slate, 423A Peon withdraws from society. He claimed a craftsdwarf workshop.
Wild Yak Bulls have been sighted grazing outside.
23th Slate, 423Agatharchides report that the wood cutting operation is going well but that logs are left to rot outside.
I order the peons to gather them south of the brook near our stone traps.
27th Slate, 423The Peon Zas Ushatatol completed a Flute artifact. He is not a Legendary Stone Crafter!
3th Felsite, 423We have a Peon fishing, he caught some shiny Fish!
I’ve ordered the construction of a fishery.
Also Mountain Goats have been spotted.
13th Felsite, 423Elves! Why! We don’t need them.
Let’s dump our useless stone crafts on them in exchange for things.
Ahh! We have nothing but BONE crafts. I’m on break now anyways and won’t trade with them just yet.
Let’s see how many stone crafts our Legendary crafter can make until I’m off from my break.
5th Hematite, 423Cavein! The miners messed up. One Peon died, and Monum Dumatnog, Military, died as well.
They shall both be buried near the construction site.
The new stone industry area is operational, Johnfalcon will build two quality coffins.
Another Peon has suffocated.
13th Hematite, 423The elves have left. I had time to trade them 3 stone crafts in exchange for a few berries.
28th Hematite, 423More migrants have arrived.
We now have 5 Lords, 2 Military and 38 Peons.
7th Malachite, 423We need blocks. I commanded the constructions of 5 mason shops for peons to churn blocks repeatly and clear the great hall.
13th Malachite, 423We need moar blocks! 10 more workshops are to be build now.
16th Galena, 423Onul Asteshnitem created an artifact millstone!
He is now a Legendary Mason of Doom.
21st Galena, 423A goblin snatcher arrived.
18th Limestone, 423A terrible failure occurred today.
The waterfall was activated, and much more water than expected flowed on the central platform, taking dwarves down the pit with it.
Twelves dwarves died before the emergency level deactivated the fall.
Clearly the design needs to be reviewed, but not before burying our death.
- Aban Basenlogem, Peon had died after colliding with an obstacle.
- ‘Sir Drake’ Rigothbetan, Military has died after colliding with an obstacle.
- Inod Idenmeng, Peon has died after colliding with an obstacle.
- Lorbam Solonrimtar, Peon has suffocated.
- Medtob Edtulshem, Dwarven Baby has suffocated.
- Shoract Shetbethurist, peon has died after colliding with an obstacle.
- ‘Johnfalcon’ Udistnish, Lord has died after colliding with an obstacle.
- Edim Kelcatten’ Military has died after colliding with an obstacle.
- Iden Onolgamil, Peon has suffocated.
- Minkot Idashdatan, Peon has suffocated.
- ‘EvilFuzzy’ Cilobmomuz, Lord has suffocated.
- Datan Uzolgesis, Peon has suffocated.
24th Limestone, 423Migrants !! We are now back to 45 dwarves.