All: If you're going to make it through this you're going to need some help, and that commotion feels like your best bet of finding one of the other squads. You procede as well as you can, [Dex rolls 4+1, 4+1, 4, 3] making little sound in the long corridors. [+1 to your first intiative roll as applicable] Dom sweeps the side doors, [Luck 4] but no threat emerges from any of them.
The sound of guns, screaming, and the crackling burn of energy weapon discharge fills the air as you come to a set of heavy double doors at the end of the corridor. Even through the doors you can smell ozone and burning flesh, Tarran carefully peeks open the doors to get a look inside. [Tarran Observation 2+1]
For a moment it was a near thing, one of the independent had seen what you were doing and had almost alerted the others. Of course that was shortly before Yvonne put a hole in his neck that you could have slid your hand through. The situation doesn't look good from the brief glance tarran got, the room looks like the staff cafeteria except with more corpses and gunfire than most cafeterias manage. There are more than ten independents spread out across the room, and nearly as many dead on the ground. Their backs are to you, and the cover they're crouched behind offers them no protection from your vantage point by the doors. Corporal Yvonne and at least two others are crouched behind a set of knocked over tables, one of them is maintaining a Shield that reinforces their hasty barricade. [Failed roll not shown]
You amend your first mental statement, you're going to need some help, so long as your help doesn't need help.