NPCs
Red Independent: 3
Blue Independent: 6
Characters
Tarran Smith: 2
Dominique Wakeman: 5
Trol Grane: 4
Taric Sizier: 4 [auto behind Trol]
Blue IndependentTry to remain conscious, struggle
[End roll 1] Choking heavily the independent struggles only feebily before passing out from lack of air.
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Dominique WakemanDom leaned her weight on that foot. Although it meant dividing her attention, she reloaded the pistol while applying pressure, so she'd be ready for the next group they might encounter. Once this guy was dead, she'd take his shield, then see about helping her allies.
You continue to crush the man's throat even as he goes limp, [Str 4+2, Confirm critical, Auto-confirmed] the man's spine crunches audibly as you drive your heel into his neck. After he's dead you take your weight off of him and reload your pistol.
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Trol GraneStop, Drop, and Roll
You throw the wounded independent away from you, slamming him to the wall. [Str roll 6, Confirm critical 3, independent luck 5, critical not confirmed] His body smashes into the wall heavily, aggravating the damage to his ribs. [Independent End 2] The man doesn't pass out, but he looks pretty stunned. Freed of your burden you attempt to roll and extinguish the fire on you. [Luck roll 4] you extinguish the parts of your clothing that are on fire, but the chemical fire continues burning on you. (Fire Damage per turn reduced to 5)
-5 hp
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Taric SizierFire
As the man tries to recover from Trol's throw you fire a pulse from your rifle into him. [Marksman roll 4+1 target stunned] Hitting him and [Independent armor roll 4-3] slicing through his crude armor, and burning a hole through his ribcage. (Red independent is near death and mortally wounded, taking automatic damage every turn.)
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Red IndependentFu....
Stunned for this round
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Tarran SmithReload a clip into my SMG and examine the source of the leader-body's whistling.
You reload, the others seem to have the battle well in hand and you examine the burning corpse of the fallen Independent, trying to find the source of the strange noise. [Failed roll not shown] Hmm, you can't find anything obvious... The chemical pool is still burning too fiercely for you to make out much more than dark shapes in the fire. [Failed roll not shown]
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Independent Leader Explode
As Tarran examines his corpse the whistling peaks, and the leader's incendiary reload canisters explode in a fireball of sticky pain.
[Tarran Luck roll 2-1-1 Epicenter, surprised] Tarran is flung back into the wall by the explosion, [Soak roll 2+1] smashing his back into the wall. Man, those are going to be some impressive bruises. (On fire -10 hp per turn, -20 HP)
[Luck roll 6] The explosion is almost strangely local, and no one else is harmed.
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STATUSHealth: 80/100
Stamina: 100/100
Carried Weight: 43/210
Attire: Loose black jumpsuit, unchained insignia, perforated. [8lbs] Light Body Armor, fine. [25lbs]
Inv:
Chimera Pistol [15, 5lbs, in hand]
1 .22 caliber clips. [15, neg.]
Stun Baton [50/50, 5lbs]
Status: Inside Independent complex, emergency lit hallway, 4-way intersection. Fine
Health: 65/100
Stamina: 100/100
Carried Weight: 49/230
Attire: Loose black Jumpsuit, Enchained insignia, heavily burned. [8lbs] Light Body Armor, fine. [25lbs]
Inv:
Small knife [1lbs, in hand]
Chimera Pistol [15, 5lbs, jammed]
2 .22 caliber clips. [15, neg.]
Status: Inside Independent complex, emergency lit hallway, rolling on ground, on fire. (-5 HP per turn)
Health: 70/70
Stamina: 70/70
Carried Weight: 60/170
Attire: Loose Black jumpsuit, Unchained Insignia, great. [8lbs] Standard Body armor, fine. [35lbs]
Inv:
Taric's ALR Broadbeam (8, 17lbs, In hand, aimed in on red independent)
Energy Cell
Status: Inside Independent complex, emergency lit hallway, Intersection
Health: 55/75
Stamina: 75/75
Carried Weight: 18/150
Attire: Loose black jumpsuit, Unchained insignia, burned. [8lbs]
Inv:
Unchained Transmitter
Renfield SMG (30, 10lbs, in hand)
3 .115 spike clips (30, neg.)
1 partial .115 spike clip (10, neg)
Status: Inside Independent complex, 4-way intersection, on fire (-10HP per turn).
Independent Knife leader
Health: Dead
Status: Flaming chunky salsa
Independent 1
Health: Dead
Attire: blue jumpsuit, stained, frayed. Makeshift body armor, 1 red stripe, bad.
Weapon: Chimera Pistol [Empty]
Off Hand: Riot shield
Status: Deceased
Independent 2
Health: Near Death
Attire: red jumpsuit, burn holes, damaged. Makeshift body armor, 1 red stripe, average.
Weapon: None
Off Hand: None
Status: Broken ribs, severe pain, Mortally wounded.