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Author Topic: Fallout : Life Of Vault Dwellers ( Full )  (Read 16301 times)

Phantom

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Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #75 on: January 15, 2011, 11:15:12 pm »

((Northwest, I got waaay to many plans for there. Might as well, I really would like to meet the REAL factions than to be isolated.))
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adwarf

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #76 on: January 15, 2011, 11:16:35 pm »

(( SO Taric it seems we beat you I want to be up there to It lets me introduce more people there might still be a small faction of BoS up here ))
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Taricus

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Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #77 on: January 15, 2011, 11:19:35 pm »

Damn, Ninjad but still the robots don't activate untill the Supers breach Vault 0
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

adwarf

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #78 on: January 15, 2011, 11:21:48 pm »

And ya when they activated we would be screwed all vaults are in the same mountain range on this map

We will buy What taricus said and what phantom said but we only buying 10 Sandbags is that ok guys because taric you could just upgrade the current sandbags
« Last Edit: January 15, 2011, 11:25:41 pm by adwarf »
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Taricus

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #79 on: January 15, 2011, 11:24:53 pm »

((Well shit, ah well. TO SEATTLE))
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

adwarf

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #80 on: January 15, 2011, 11:27:26 pm »

Ok we have the place and what to buy coorect now actions I think it best for Phantom to trade this turn so we get the 5 % discount otherwise we would have to not buy the Varmit rifle Oh and every three turns a baby will be born how many turns shoul it take to grow up because they will be about our only sorce of new guards I will except nothing under 8 turns
« Last Edit: January 15, 2011, 11:30:41 pm by adwarf »
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Phantom

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #81 on: January 15, 2011, 11:32:00 pm »

((I can help with the lore.


The Seattle Underground
Following the aftermath of the bombs, many residents took shelter in the cities now vast Sewer systems, and surprisingly saved. The Brotherhood was relatively unorganized here, but none the less strong.

Arctic Rangers
A relatively important faction in the Northwest, they were a guiding light. Despite their small armed forces operating in the small radius of the mountains, their greatly trained men and women served as a police force in this part of the Wasteland, and were readily able to fight when called upon.

New Olympia and the battle of Old Olympia
Olympia was a proud city in the Wasteland, at least until a large raider party lead only by a Woman that was an extremely effective Femme Fatale. The Arctic Rangers were relatively close at the time, and was able to ensnare the Raider group. However, the Raiders last act was to burn down Olympia, destroying years of building and data. The City of New Olympia is simply a shadow,))

Ok we have the place and what to buy coorect now actions I think it best for Phantom to trade this turn so we get the 5 % discount otherwise we would have to not buy the Varmit rifle Oh and every three turns a baby will be born how many turns shoul it take to grow up because they will be about our only sorce of new guards I will except nothing under 8 turns
((We could just absorb or be absorbed by the larger Wasteland groups.))
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adwarf

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #82 on: January 15, 2011, 11:34:55 pm »

Hmm ya but right now closest people are The RobCo people and we should stay in the vault we could let more people in of course
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Taricus

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #83 on: January 15, 2011, 11:36:32 pm »

((One turn = two weeks, And i agree with the fact that we should let more people in. don't need inbred cannibals))

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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Phantom

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #84 on: January 15, 2011, 11:37:57 pm »

((Well, I say I go out first with 3 guards. I would like to contact the closest non-hostile and non-Rob Co people.))
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adwarf

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #85 on: January 15, 2011, 11:49:53 pm »

The Trading Turns are 1 Day The rest will be 2 Phantom I will take that as your action for next turn it will take at least a week to reach both the Artic Rangers and Olympia



tell me if you want a list of factions and their attitude towards you
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Taricus

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #86 on: January 15, 2011, 11:52:30 pm »

Faction Key and list please
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Phantom

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #87 on: January 15, 2011, 11:55:46 pm »

Phantom obtains a decent amount of supplies and sets off towards New Olympia. Of course with any of the brave inhabitants too.
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adwarf

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #88 on: January 16, 2011, 12:00:57 am »

Red Ds are the Dockers they took over the docks and have some of the ships up and running right now they are Fixing the Battle Ship
Rivet Cality ( No Fallout Reference there Maybe  :P ) = Status: We have only heard rumors of each other

All Os equal Olympia City = Status: Unknown

Brown Rs = Robo Fanatics Status: Friendly ( Trade Rights )

The Grey white As are Artic Rangers Status: Only Heard Tales Of us from the Robo Fanatics

yellow Ss With purple Background = The Sanders Status: Neutral ( Trade Rights )

Grey Ss with white background = Super Mutants Status: Havent met Them But If We Do Status Changes To War

Light Pink As = AFU ( Atlantic Flying Union ) Status: Unknown

Brown Rs = Raiders Status: At War With

Light Blue Bs = Brotherhood Of Steel  Status: Unknown

The Other Vs Are Vault 120 ( Far Right ) Vault 7 ( Middle ) Vault 69 ( On the far left )

Yellow Ds with Green Background = Desert Rangers Status: Unknown

any factions uns would like to add and how do you like the factions and maps so far
« Last Edit: January 16, 2011, 12:09:48 am by adwarf »
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Taricus

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Re: Fallout : Life Of Vault Dwellers Excepting 6 More Players
« Reply #89 on: January 16, 2011, 12:06:56 am »

((what are the brown Rs with grey background, Pink As and the Yellow Ds with green background stand for?))
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
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