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Author Topic: Roll to Dodge: Mutant Aggression. [Turn 12: Helmet modification engaged.]  (Read 9964 times)

Ninteen45

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Yeah, definitely into the field. I wouldn't want to risk the sea with a plane in this state.

Whoever is on the plane better find a way to get the wheels open somehow.
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TolyK

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updated
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

neo1096

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Keep resting on my way down to the ground.
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What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

Repulsion

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  Er, one thing before I update. TolyK, the pilot's cabin is gone. It was wiped out by the missile. That is why the plane's nose (or would be nose) is tipping upwards, because the weight of the cargo bay in the back is more than weight in the front.
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Electrum, pedophilia, and necrophilia at the same time!?

TolyK

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ah ok then
salvage anything around and keep gravity breaks on
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

lemon10

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Could i get on the waiting list for this (seems pretty awsome).
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Repulsion

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++++---++++
Turn 9

++++---++++

Scoop the guy from the wing, and help him land safely
[1+1=2] You dive towards the guy on the wing [2/3 to 2nd mutation upgrade!] [5 Aerobatics skill gained!], in an attempt to scoop him up safely but all you manage doing is brushing him a little.

Force the flaps on the wing up in an attempt to steer the plane.
[2] You attempt to force the wind-flaps on the wing in a few different directions in an attempt to steer the plane. You don't even manage to budge one.

nah i stay on the plane
[6] You stay on the plane REALLY well... (???)

---THE PLANE CRASHES!---
You've run out of time! Thankfully, the plane crashes into the field due to all of Logan's gravity tampering. Also, only Logan, Crustacian, and Tam will have to dodge the blast, since Neos and Sorrow bailed.
[1+2=3] Crustacian weathers the blast fairly well, due to his braced position, but got a cut on his right arm due to a awry piece of metal.
[5-2=3] Being on a plane when it crashes is not a good idea. Tam, despite being on the wing when it crashed, took the crash fairly well but twisted his ankle when he tumbled from the wing.
[3] Logan, due to being back in the cargo bay when the plane hit, was pretty safe from the blast, but was however thrown off his feet and then slammed into a crate made of metal. He cut his left arm from a sharp point on the metal crate.

Upgrade power to manipulating gravity fields to affect only select objects (such as the plane but not a nearby heli), a.k.a. Selective Gravity-Field Manipulation (SGFM). The thing is that the range isn't unlimited (as it used to be, basically) but only up to 1 km.  :D
salvage anything around
You focus on your gravity and upgrade it to Selective Gravity Field Manipulation [SGFM] [2] You quickly glance around to see if you can salvage anything but fail to glean anything usable from a quick glance.

Keep resting on my way down to the ground.
[1] You rest on your way into the field, but when you touch down with your parachute you trip over your feet and smash your cheek into the ground. Your face is now bruised.



Status


Player: TolyK
Name: Logan
Health: Heavily bleeding left arm.
Status: Clear.
Inventory: M.R.A.C. bracelet | Helmet | Large S.A.K
Skills: Adept Weapon/Tech DIY
Mutation: Selective Gravity Field Manipulation [SGFM]

Player: Neo1096
Name: Neos
Health: Bruised right arm. Bruised face.
Status: Weak
Inventory: Letter-opener | Key
Skills: Adept Blades | Novice Gymnastics/Acrobatics
Mutation: Enhanced reflexes-Mental power [ERPMP] [1/3 way to second upgrade]

Player: Ninteen45
Name: Tam
Health: Singed right arm. Singed right leg. Twisted ankle.
Status: Still in a bad position
Inventory: M.R.A.C. bracelet | Shabby jumpsuit | Odd baton
Skills: Adept Memorization | Novice sneaking/hiding
Mutation: Paralyzing eye

Player: Ahra
Name: Crustacian
Health: Bruised nose. Bruised left knee. Heavily bleeding right arm.
Status: Braced well.
Inventory:  Pair of spiked gloves | Pistol | Medi-kit
Skills: Adept Martial arts | Novice Shooter
Mutation: Nauseating explosive gas [1/2 to upgrade]

Player: wolfchild
Name: Sorrow
Health: Bruised upper body. Singed face.
Status: Clear.
Inventory: MMA gloves
Skills: Novice Aerobatics | Novice Hand-to-Hand | Novice Cooking
Mutation: Strong large reptilian wings [SLRW] [2/3 to second upgrade]



Could i get on the waiting list for this (seems pretty awsome).
Sure, just post your character sheet.
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Electrum, pedophilia, and necrophilia at the same time!?

Ninteen45

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Re: Roll to Dodge: Mutant Aggression. [Turn 9: Back to Earth]
« Reply #82 on: January 12, 2011, 07:56:36 pm »

I hop for my life.
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wolfchild

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Re: Roll to Dodge: Mutant Aggression. [Turn 9: Back to Earth]
« Reply #83 on: January 12, 2011, 09:19:37 pm »

In a commanding voice, tell the injured people to STAY STIll, find rags etc, and straight pieces of rigid material with which to make bandages and splints
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

TolyK

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Re: Roll to Dodge: Mutant Aggression. [Turn 9: Back to Earth]
« Reply #84 on: January 13, 2011, 12:36:03 am »

Hear that, say "But 'tis only a flesh wound!" (I'm dizzy from the crash  ;)) and using my gravity and sheer will heal my arm. Oh, and ask Ahra/Crustacian and everyone else to get here into the cargo bay folr safety.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

wolfchild

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Re: Roll to Dodge: Mutant Aggression. [Turn 9: Back to Earth]
« Reply #85 on: January 13, 2011, 01:43:46 am »

adding to action

bap anyone who wont stay still with my wing, not enough to injure, but enough to make them reconsider moving
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Ahra

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Re: Roll to Dodge: Mutant Aggression. [Turn 9: Back to Earth]
« Reply #86 on: January 13, 2011, 05:25:14 am »

well think healing thoughts and observe surrounding enviroment?
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

neo1096

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Re: Roll to Dodge: Mutant Aggression. [Turn 9: Back to Earth]
« Reply #87 on: January 13, 2011, 06:26:32 pm »

Concentrate to see if I can remember anything I didn't before.
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What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

wolfchild

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Re: Roll to Dodge: Mutant Aggression. [Turn 9: Back to Earth]
« Reply #88 on: January 15, 2011, 07:25:59 pm »

is this still happening? i's been a coupple of days
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

TolyK

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Re: Roll to Dodge: Mutant Aggression. [Turn 9: Back to Earth]
« Reply #89 on: January 16, 2011, 12:53:16 am »

yeah
bumping
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.
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