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Author Topic: Roll To Roll To Dodge: A Meta-Adventure [Turn 126: Booze Mist Rising]  (Read 302692 times)

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #660 on: March 09, 2011, 10:49:15 pm »

What's this!?! RTRTD on the bottom of page one!!? No posts of any kind in 22 hours?!? THE WORLD HAS GONE MAD!

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #661 on: March 09, 2011, 11:47:26 pm »

And I was just about to post a preemptive "it was internet trouble, before you ask". Now it's ruined. Thanks a lot.




Among other things...
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Dermonster

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #662 on: March 09, 2011, 11:49:42 pm »

Welp, I'm off to sleep now, I am sad.

No turn for me today, my fix goes unsatisfied.

Gat how dare you make me an addict!
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #663 on: March 10, 2011, 12:02:09 am »

And I was just about to post a preemptive "it was internet trouble, before you ask". Now it's ruined. Thanks a lot.




Among other things...

You are welcome.

Gatleos

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Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #666 on: March 10, 2011, 08:46:22 pm »

...Frelock, when you said the 3rd floor, did you mean deck 3 or the 3rd deck from the top? If you were going for that pedestal that was just revealed, that would be deck 2.

EDIT: ASSUMPTION TIME
« Last Edit: March 10, 2011, 09:47:37 pm by Gatleos »
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

monk12

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #667 on: March 11, 2011, 12:13:16 am »

I would just like to say that it is five hours later and I am only now escaping TvTropes. I HAD PLANS YOU KNOW

Gatleos

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #668 on: March 11, 2011, 12:19:26 am »

I would just like to say that it is five hours later and I am only now escaping TvTropes. I HAD PLANS YOU KNOW
Looks like my plan worked perfectly. The distraction was sufficient to finish the next turn just as you returned to the thread.

The singalong will give a +4 bonus now, in stead of +3. And Derm's still the anti-party-member.

**********~
Turn 57
**********~


META TURN:

Chapter 2: The Magnificent Cheetahmen
Spoiler (click to show/hide)

Goals
Find the keycard stations.

Current Soundtrack
G.F.S. Olympus

Actions
The elevator arrives at the 3rd floor Deck 2.

Meta: heal john's nose
(...) You apply one of those nose cast thingies to John's nose. All done!
Meta: Find something to sharpen the shard on, I guess.
(...) Nope, no metal protrusions around.
RW: Get out into the floor. Check for enemies or interesting sights.
(...) Riding on Marshall, you explore the hallway. Looks like the hallway of an apartment building or hotel, flanked on either side with fairly roomy bunks. Some of the doors are open, and you can see bloodstains inside some of the rooms. There's debris everywhere, and a massive mound of it is blocking the hallway a little way down. There are eight doors before the pile of rubble, four on each side. Three appear to be open.
Meta: Ask the pirates for advice
(...)
LeChuck: "Exclamations! How do you expect a figment such as me to answer a question like that? I'm in your head, old boy!
Marley: "Third doowr on zee left, climb into next room, forwerd twice, then take zee right corridowr."
LeChuck: "..."
Monk: "Thanks!"
Meta: Explore the third deck
(...) You walk out into the hallway and enter the first door on the right, which appears to be open. Looks like crew quarters, though very spacious. There's a desk with drawers and a computer, bunk bed, closet, and various bits of debris scattered about the room. It's messy, but not torn apart like the hallway.

Status

Player: dermonster
Name: Derek L.
Occupation: Video game Developer/designer.
Currently: Exploring the hallway.
Inventory: Explosive Collar | Jumpsuit | Splint | Bottle of Painkillers | Metal Bar | Marshall Coburn (commanding)
Wounds: None
Abilities: Code Expert | Neckbeard | NERD RAEG

Player: Frelock
Name: Frederick Stephonavich
Occupation: Actuary (Knowing probabilities of things)
Currently: Exploring the crew quarters.
Inventory: Explosive Collar | Jumpsuit
Wounds: None
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds

Player: monk12
Name: Monk
Occupation: Troper
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Currently: Talking to himself.
Inventory: Moist Top Hat | Explosive Collar | Jumpsuit | Frag Grenade x3 | Plasma Rifle
Wounds: None
Abilities: Applied Phlebotinum | TV Tropes Will Ruin Your Life | MacGyvering | Telekinesis

Player: HighEndNoob
Name: Kyle Hammers
Occupation: Janitor
Picture
Currently: Healing John.
Inventory: Explosive Collar | Jumpsuit | Mop | Rubber Gloves | Medkit
Wounds: Missing Legs | Heavy Burns | Heavy Bleeding | Very Heavy Bleeding x2
Abilities: That's The Power of Pinesol, Bitch! | Clean Freak | Custodial Might | EMT

Player: _DivideByZero_
Name: John Freeman
Occupation: Drill Sergeant
Currently: Nothing in particular.
Inventory: Explosive Collar | Jumpsuit | Unicorn Band-aids | Glass Shard
Wounds: Missing Arm | Very Heavy Bleeding | Broken Nose
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now

Name: Marshall Coburn MkII Combat Droid
Description: A giant mechanical spider made of smaller mechanical spider parts. It was fitted with an advanced AI routine and can now talk. It also has a self-powered eye-laser taken from the remains of Xenocalamus.
Inventory: None
Wounds: None
Abilities: Eye Laser


Group Attacks
Impromptu Singalong

Locations

The S.S. Periclase

Main Deck

Maintenance Deck 3, Main Elevator

EARTH!

Elevator Controls

Interrogation Room 7E-365 (Deck M3): You were all shackled to chairs in here when you woke up. The door has been dropkicked off its hinges. There's circuitry on the walls, a row of monitors, and a row of 5 chairs.


Spoiler: INITIATING RTD ROUTINE (click to show/hide)
Logged
Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

monk12

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Meta: Do what the voices in my head tell me to

Fantasy: Find and recover booze



Also whee first!

_DivideByZero_

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Meta: Follow someone important.
Fantasy: Slay Unirat. Try to hack off its horn and use the horn to kill it.
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

Dermonster

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RW: Go through the rightmost door

FW: Me: Cast... dammit, we're on a tree. Oh wait I don't care. Combine overheat and Waterblast again, fire upon Unirat. we'll see how that goes.
Giant cat: Go to Urist, pick him up, and drag him here.
George: ??? Get to the coliseum.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Beardless

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Re: Roll To Roll To Dodge: A Meta-Adventure [Turn 56: Impromptu Singalong]
« Reply #672 on: March 11, 2011, 03:04:01 pm »

The unicorn begins to thrash around and shimmer! It undergoes a frightening transformation as the giant rat exits hyperspace inside of it! It has transformed into the fearsome unirat! The unirat rampages around the coliseum as the spectators scatter in a frenzy! It steps on the palisade gate, causing your escape route to collapse! You're screwed now!

Status
Player: dermonster
Currently: Feeling a profound sense of satisfaction.

That was totally on purpose. For the extra XP, right?

(Also: How the hell did you manage to get out of there in only 5 hours, Monk?)
Logged
So it turns out that dumping magma on skeletons is either a really bad idea or maybe like the best idea ever.

Alzeranox

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Did I miss something?  How does George, which is a rather large, but not that large rat have an entire wooden spear in it's inventory?  Also... succession is up, just thought Id leave that here for anyone who knows what that means.

Dermonster

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George is so badass that he can just do that.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.
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