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Author Topic: Super RTD-Return of the Supers (Turn 3-DODGE's son... Oh wait he's dead.)  (Read 9849 times)

SeriousConcentrate

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #105 on: November 29, 2010, 04:22:06 pm »

Spoiler (click to show/hide)

I concentrate on Dodge; using my powers, I break the metal up into several hundred pieces of tiny shrapnel and send them at him from all angles.

Too bad he doesn't have a gun. I could've tried to make him shoot himself with it. :p
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Realmfighter

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #106 on: November 29, 2010, 05:12:28 pm »

ACTIVATE SUPER TECHNIQUE 27:BULLETS MOTHERFUCKING EVERYWHERE MAN*

Spoiler: Bullshit (click to show/hide)

*By everywhere I mean in the cops general location.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

CJ1145

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Re: Super RTD-Return of the Supers (Turn 1-3 Cops, 1 Turn)
« Reply #107 on: November 29, 2010, 05:44:35 pm »

Tell my idiot followers that we need prisoners, and only use stunning attacks. In accordance with this, I energy-punch a cop in the face, to knock him out.
Spoiler: Renegade (click to show/hide)
« Last Edit: November 29, 2010, 07:05:02 pm by CJ1145 »
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Humaan

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #108 on: November 29, 2010, 05:58:23 pm »

Pick up and throw superhero cop into a wall, trying to make him go unconcious.

Spoiler: Character (click to show/hide)
« Last Edit: November 29, 2010, 10:26:48 pm by Humaan »
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Realmfighter

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #109 on: November 29, 2010, 05:59:13 pm »

Tell my idiot followers that we need prisoners, and only use stunning attacks.

You're a terrible super villain.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

RAM

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Re: Super RTD-Return of the Supers (10 places? WHAAAAAT)
« Reply #110 on: November 29, 2010, 07:39:09 pm »

I dial my baton down to 'coma' and prod Reece.
Spoiler (click to show/hide)

What, may I ask, is required to gain a skill increase? I must know so as to properly adjudicate my use of whining.
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ExKirby

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Re: Super RTD-Return of the Supers (10 places? WHAAAAAT)
« Reply #111 on: November 30, 2010, 02:45:49 am »

I dial my baton down to 'coma' and prod Reece.
Spoiler (click to show/hide)

What, may I ask, is required to gain a skill increase? I must know so as to properly adjudicate my use of whining.
A decent roll on an action that explicitly uses that skill. Dodge must have done a lot of dodging...
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Keita

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #112 on: November 30, 2010, 04:08:20 am »

Tell my idiot followers that we need prisoners, and only use stunning attacks.

You're a terrible super villain.

Agreed, these guys are target practice and little more, if we want hostages we go an embissy and kidnap someone IMPORTANT not some lousy meat!

GRRR I FEEL THE ANGER!
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quip

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #113 on: November 30, 2010, 04:12:37 am »

Tell my idiot followers that we need prisoners, and only use stunning attacks.

You're a terrible super villain.

Agreed, these guys are target practice and little more, if we want hostages we go an embissy and kidnap someone IMPORTANT not some lousy meat!

GRRR I FEEL THE ANGER!
Can someone please tell me why we are letting the cops live? If they all die then no-one will be able to link the fight to us straight away. Or are we going to do evil experiments on them?
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Keita

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #114 on: November 30, 2010, 04:14:32 am »

Punch their corpses to paste and plant a sign saying "Evil bunch was here"
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KaguroDraven

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #115 on: November 30, 2010, 04:21:49 am »

I was hopeing to turn them to fertilizer for my garden.
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I will punch you in the soul if you do that again.
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RAM

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #116 on: November 30, 2010, 04:40:06 am »

Personally, I think that they would make great cyborgs, but you never know when a good hostage will come in handy, and the non-lethal approach can buy you valuable time before the A-listers show up...

Not to mention, having a live cop on hand would really help my efforts to invent a cop detector.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Humaan

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #117 on: November 30, 2010, 09:07:39 am »

Personally, I think that they would make great cyborgs, but you never know when a good hostage will come in handy, and the non-lethal approach can buy you valuable time before the A-listers show up...

Not to mention, having a live cop on hand would really help my efforts to invent a cop detector.

They should have a police radio or something. That is all you need to "detect" the signals which it emits.
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Quote from: SolarShado
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quip

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #118 on: November 30, 2010, 10:27:27 am »

Personally, I think that they would make great cyborgs, but you never know when a good hostage will come in handy, and the non-lethal approach can buy you valuable time before the A-listers show up...

Not to mention, having a live cop on hand would really help my efforts to invent a cop detector.

They should have a police radio or something. That is all you need to "detect" the signals which it emits.
...Unless we can find some form of 'copper gene', then we can create some sort of sci-fi scanner to detect even potentional cops.Which would be totally useless if one used radio signals to find them but MUCH more villany.
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maxicaxi

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Re: Super RTD-Return of the Supers (Turn 2-Introducing...)
« Reply #119 on: November 30, 2010, 10:35:31 am »

Personally, I think that they would make great cyborgs, but you never know when a good hostage will come in handy, and the non-lethal approach can buy you valuable time before the A-listers show up...

Not to mention, having a live cop on hand would really help my efforts to invent a cop detector.

They should have a police radio or something. That is all you need to "detect" the signals which it emits.
...Unless we can find some form of 'copper gene', then we can create some sort of sci-fi scanner to detect even potentional cops.Which would be totally useless if one used radio signals to find them but MUCH more villany.
you could create a virus that targets people with that specific gene
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