To over-analyze since it came back up, going by Vampire the Requiem (what my group is still playing), a leech or mosquito would become a thrall upon drinking a certain vampires blood three times. The rules are, as usual, somewhat intentionally vague. That's how the books are written, not to mention that every bit of crunch is sandwiched in paragraphs of fluff.
I'm not complaining, it's actually nice. Mechanics questions are generally a conversation about what makes sense and isn't OP, which actually reduces the amount of (even reflexive) powergaming. Nobody can point at a RAW broken combo and- I'm rambling.
After three "drinks" (whatever that means for a leech, straightforward for a mosquito) the animal would be a thrall. They would gain nothing, but defend the vampire to their death in their simple way.
If the vampire noticed, they could expend a bit of willpower (a gradually recharging resource) to extend the vampiric curse to the animal... sorta. The leech/mosquito would become a ghoul, gaining supernatural powers... again, sorta. Almost nothing really. Immortality, for what that's worth, and the ability to boost either speed, strength, or toughness for a little while. Notably they lack the ability to regenerate, one of the best things about being a human ghoul (besides the immortality).
So, bringing it back, yeah- a vampire in a swamp might get a swarm of bloodthirsty hanger-ons. But they'd be too stupid to actually help out at all, even if "blessed" with ghouldom.
Even a vampire skilled in Animalism can only command a single creature at a time - Animals are frustratingly simple, vermin more so. Animalism can summon all creatures of a type within several hundred feet, but the swarm has no purpose or allegiance. Still, could be useful in a swamp.
...
There's an advanced technique. Dark, even for vampires. Instead of simply addicting an animal to one's vitae, a heavily specialized vampire can use Animalism to conduct a bastardized version of the Embrace. Except the result isn't a vampiric animal at all. The opposite, really. The animal is dead, leaving a soulless meat golem. It can never be healed, even by the vitae, but it won't stop either. It'll gruesomely continue fighting until it collapses in a pile of skin and crushed bone.
...But it, uh, also ignores bashing damage... which is why I thought of it... Kinda useful for a mosquito, huh? Aheh.
Yeesh, I really need to resume chronicling our ongoing game. Writing about it is apparently an outlet for that edgy stuff
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From purely a VtR perspective... I recognize and appreciate your knowledge of the general lore:
Here are the traditional ways to kill a Vampire
1) Stake through the heart
Permanently stuns.
2) Decapitation
Probably works. Mekhets, whose heads are [REDACTED], maaaay survive??
3) Immolation (sometimes Decapitation and THEN immolation)
100% ded and dust
4) Garlic and Crosses (Put into one because these are often just repellants. It is uncommon, but has happened, that they have been used as Vampire slay)[/glow]
Garlic does nothing. Crosses... Basically no, but see 7.
5) Silver
Not werewolves.
Though our first coterie watched Blade as a tutorial, so thought silver would hurt, but neonates are really stupid.
6) Sunlight
Burns like fire. Even the craftiest, most self-deluding vampires can't bear true light for long. Except the [REDACTED], but they're ridiculous memes
7) Holy Water
Any weapon created AND wielded with true faith can cause dire wounds on a vampire. I'm not sure why, exactly, VtR is unclear on what vampires even are. My interpretation? They know what they did, see 6.
8: Grave Bodily Harm
Beat someone unconscious. Then keep going until they're dead, no pulse, blood pooling over the ground. Then keep going again for just as long, smashing them apart.
dust.
the "blood" evaporates.
Nobody will ever believe you.
9) Holyness (VERY uncommon in fiction)
See 7. Specifically, one brave hunter struck us with a knife which shone like the dawn. It was beautiful and painfully true.
He had a hidden explosive which destroyed half the hotel we fought in. True faith is... mm.
10) Starvation
Technically no...
A vampire in the throes of hunger loses their cunning. Though it retains a surprising amount of their powers. The powers are of their beast, now unleashed, and it doesn't care for its shell.
But after that desperate final burst, torpor. Probably for years. Depends on the shell. Those who maintain their identity can wake up within a week or so. Those puppet-ed by the beast take years... Decades... The truly lost take exactly one thousand years.
11) Running Water / Water
hehe
I did like this in DND
12) Vampire Bites
Our "blood party" was a notably... unfortunate decision. Even for groups that don't have vampire-aids (Malkavia), it's strongly discouraged.
In my defense, one of us was puppet-ed by their beast, and probably would have killed me dead. The other was Malkavian.
Let me add 13:
Fucken Werewolves. Furry bastids.
Hm, I'm not finding the "blood party" in my posts... No wait here it is:
My character is now insane, via shenanigans I might detail later. He has contracted Malkavianism and is now growing two new personalities.
I never did, and yeah that's probably for the best