Oh yes, this game.
{1} - Rocks fall, everyone dies ... who're on the other side of town. What could have caused this disaster, killing an unknown number of potentially friendly NPCs? Oh well, it doesn't matter. Aside form being slightly jarred by the earthquake, you're all fine, except for possibly Vincent. He gets a slight headache thinking about the earthquake, as he's quite certain that the city is nowhere near a fault line.
Ochita - Apologize to the glowing man and ask what he is.
{5} - Ochita wanders around until he finds the glowing man, and starts talking.
"Sorry about my previous plans to hurt you, and for the misdeeds other people were planning to take against you."
"Huh?"
"So, anyway, what are you?"
The man furrows his brow in annoyance. "Always what I am, not who I am. Very well, I am Her emissary. I am on your side, but am limited in what I can actually do. My current primary task is to grant Power to those who are worthy. There is a red orb that might help, but I am forbidden to reveal its location."
Location: Side of street, near glowing man
+2 Questioning
EddyP - Get help with broken arm, send some out to search for Xenu
{4+1} - Two of the men are strangely well trained in first aid. They splint Teddles' arm, and give him a shot of something to get rid of his pain. The two who were watching TV go out on a search for Xenu.
HP restored to 4/4
Arm splinted.
+2 diplomacy
Dwarf Midget - Ask about aura
{4} - "I can't help but notice that you have a highly visible aura."
"That? It's one of the, shall we say, perks of my job. It earns me many annoying questions, but at least I never have to deal with flashlight batteries."
+1 Talking
Dragnar - Find a scrapyard
{6} - Dragnar runs into city hall, demanding to see a map. The bored informational assistant gives him a pamphlet of the city containing a map. He takes it and runs off, quickly finding the Montgomery & Sons Scrapyard on the city outskirts. He sees a chain-link fence all around it, and a burly guard in a security booth at the entrance. His ankle gives out, and he realizes he must have hurt it on his run.
-1 HP
Location: Montgomery & Sons Scrapyard
Tarran - Greet glowing man
{3} - Tarran decides to add something to the conversation.
"Hi!"
"Hi yourself."
Frelock - Track the rest of the party to the glowing man.
{2} - Using his expert tracking skill, Bob decides to find the party. A paper on a nearby billboard advertises a frat party occurring right about now, and claims to have a "glowing man" competition. He decides to start his search there.
Two drunk guys open the door, quickly ushering him in and giving him some sort of cheap beer in a plastic cup. They encourage him to quaff it, and he obeys. They quickly get him to drink two more drinks.
Location: Frat party
Tipsy: -1 to actions for two turns.
Flintus10 - Become Teddles in the eyes of the people.
{3} - The people in the house believe Aaron to be telling a funny joke, and laugh.
+1 Comedian
HmH - Ask about destination
{1} - "Where are you going?"
"I'm going to -- Noooo!!! I'm late!" The man leaps into a cab, which quickly speeds off.
Mindmaker - Harvest woman's organs in a dark alley
{5} - Vincent, undeterred by the improbable earthquake, gets off the pile and drags the corpse to the nearby dark alley. He quickly harvests every internal organ she has, stashing them in his backpack.
Item gained: Body's worth of internal organs
+2 Anatomy
Location: A dark alley
NPCs:
Those two guys looking for Xenu - Find Xenu!
{2} - They set out to find Xenu, completely ignoring that frantic-looking glowing guy who passes them in a speeding cab.