Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9

Author Topic: Challenge Fate RTD - Turn 9.  (Read 10817 times)

Tarran

  • Bay Watcher
  • Kind of back, but for how long?!
    • View Profile
Re: Challenge Fate RTD - Turn 6. Stop rolling so many {6}s.
« Reply #90 on: October 24, 2010, 06:50:25 pm »

My mistake, you should be at novice Floor Looter.
Fixed.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Flintus10

  • Bay Watcher
    • View Profile
Re: Challenge Fate RTD - Turn 6. Stop rolling so many {6}s.
« Reply #91 on: October 25, 2010, 12:04:20 am »

Spoiler (click to show/hide)

Ask everyone what a brother has to do to join their group.
Logged

EddyP

  • Bay Watcher
    • View Profile
Re: Challenge Fate RTD - Turn 6. Stop rolling so many {6}s.
« Reply #92 on: October 31, 2010, 09:28:12 am »

Le bump.
Logged

MrNuke

  • Bay Watcher
  • Always the trader...trading you some BLUE STUPH!
    • View Profile
Re: Challenge Fate RTD - Turn 6. Stop rolling so many {6}s.
« Reply #93 on: November 03, 2010, 12:49:50 am »

Alright, if a spot is available, this is my sign up.  :D

Spoiler (click to show/hide)

Find a Ninja sword
« Last Edit: November 03, 2010, 07:03:25 pm by MrNuke »
Logged
Forgotten Beasts seem to be akin to Toady playing Russian Roulette with your fortress, as they can be anything from harmless giant worms made of mud to necrotic-gas spewing nigh-invunerable iron hydras of doom.

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Challenge Fate RTD - Turn 7.
« Reply #94 on: November 03, 2010, 12:39:38 pm »

Event: An aerial observer would notice a sudden burst of green light in the city, sending ripples throughout the city. Expect individual luck to fluctuate greatly for a few turns.

Ochita - Roundhouse kick the soldier in the face
{6} - Ochita delivers a strong roundhouse kick to the armed man, {6} who flips himself out of the vehicle to dodge, landing on the street in a fighting stance. {4, random luck} The soldier's gun clatters to the ground as Ochita tries to regain his balance from the failed kick.
Off-balance: -1 to melee combat next turn
Location: Side of Street


Dragnar - Build sentry gun
{6} - Ignoring the men with guns, Dragnar quickly and efficiently turns scrap metal into a auto-targetting gun affixed to the ground, pointed at the men. {4, random luck} One of the men is overcome with a medical affliction, and runs off. The other take the gun as a hostile act and open fire on Dragnar. {5, 3 vs 4, 6} One bullet barely misses his ear, while the other hits his torso, where it lodges up against his heart. Getting near strong magnets would likely be fatal. {3, 2 vs 6, 6} The sentry gun's aim is way off.
-1 HP
Status: Bullet lodged next to heart
Location: Montgomery & Sons Scrapyard, with two soldiers


Tarran - Find a Ring of Polymorph Control
{5} - Tarran looks around, and finds a ring in a crack in the wall just above the water level. He quickly removes it, {1} but then realizes that he lacks hands. It falls into the water and washes downstream. Oops. [57/62] [6/6] He becomes a kraken, and finds himself unable to move due to the shallow sewer water and enclosed space. He takes drowning damage.
Immobile!
-1 HP
+2 Floor Looter


Frelock - Become a dwarf
{6-2-1} - Bob focuses really hard on becoming a short humanoid with a hefty alcohol addiction. He thinks he can feel himself changing, {3} but he only managed to shorten his height by a few inches and grow his facial hair by a few centimeters.
+1 Transformation
Drunk: -2 to actions for two turns


Dwarf Midget - Bluff military person
{2-1} - "Hey, uh, I'm your boss. Give me a ride."
The soldier responds to Dave by shooting him. {2 vs 5} How rude! Dave easily sidesteps the bullet and begins shouting expletives at him. The soldier calmly states that his three-year-old daughter swears better.
Location: Side of Street

EddyP - Summon glowing man with book
{1} - Teddles begins the ritual stated in the book, carelessly drawing a roughly pentagramal shaped object on the floor with some colored chalk he finds. When it calls for the True Name of the one to be summoned, he hesitates and uncertainly states "Xenu." {5} Somehow, that was the glowing man's name. Due to Teddles not doing the ritual properly, Xenu appears in the middle in a fetal position, crying in sheer agony.
Location: An old house. Staring at Xenu.

HmH - Use ventriloquism to bluff soldiers
{5} - Nathan's bluff makes the soldier quickly salute. The driver gets out, stands next to him, and joins the salute. {4} They accept that Nathan is their superior, and quickly drive off with him.
Location: Back of truck, destination unknown
+2 Ventriloquism


Mindmaker - Equip bracelet
{2} - Ewww. No. {5} Somebody rushing past knocks Vincent over, and he finds the bracelet on his forearm. Eh, it's not all that bad, and it seems to be faintly radiating some sort of power.

Flintus10 - Try to join group
{2} - After asking what he has to do to join them, they chuckle, then talk with each other in hushed whispers. They throw him out and lock the door. {6} - He finds a lucky quarter where he lands. It's old enough to be silver.
Location: Side of street at 123, Fake Street
Lucky quarter found


MrNuke - Find a ninja sword
{5} - McSausage looks around his officer, quickly finding himself in front of his boss' unguarded display case. The boss' ninjato is there. It is frequently used on failed workers, as a motivational aid for the remaining staff. {3} He steals it, but is noticed by Frank.
Item gained: ninjato. (+1 accuracy)
+2 XP: Looter
Logged

dragnar

  • Bay Watcher
  • [Glub]
    • View Profile
Re: Re: Challenge Fate RTD - Turn 7.
« Reply #95 on: November 03, 2010, 01:24:04 pm »

Build an arc reactor strapped to my chest to save myself from the bullet!
Spoiler (click to show/hide)
« Last Edit: November 03, 2010, 01:52:49 pm by dragnar »
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Frajic

  • Bay Watcher
    • View Profile
Re: Challenge Fate RTD - Turn 7.
« Reply #96 on: November 03, 2010, 01:44:44 pm »

Spoiler (click to show/hide)

Go into the nearest building and look for guns. If anyone questions my actions, convince them I'm the police.
« Last Edit: November 03, 2010, 01:57:37 pm by Dwarf Midget »
Logged
EoS company name: Vikings Inc.

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Challenge Fate RTD - Turn 7.
« Reply #97 on: November 03, 2010, 01:50:29 pm »

Bluff the soldier into thinking I've taken his daughter hostage and he won't have one anymore unless he does exactly as I tell him to.
HmH convinced him to leave.

You people are forgetting your statuses.
Logged

Frajic

  • Bay Watcher
    • View Profile
Re: Challenge Fate RTD - Turn 7.
« Reply #98 on: November 03, 2010, 01:57:44 pm »

Bluff the soldier into thinking I've taken his daughter hostage and he won't have one anymore unless he does exactly as I tell him to.
HmH convinced him to leave.

You people are forgetting your statuses.
Fixed.
Logged
EoS company name: Vikings Inc.

Frelock

  • Bay Watcher
  • Dabbling Philosopher
    • View Profile
Re: Challenge Fate RTD - Turn 7.
« Reply #99 on: November 03, 2010, 02:05:31 pm »

Begin a drunken brawl at the party!

Spoiler: Character Sheet (click to show/hide)
« Last Edit: November 03, 2010, 05:08:21 pm by Frelock »
Logged
All generalizations are false....including this one.

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: Challenge Fate RTD - Turn 6. Stop rolling so many {6}s.
« Reply #100 on: November 03, 2010, 02:12:23 pm »

Grab that gun and fire!

Spoiler: Character Sheet (click to show/hide)
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

HmH

  • Bay Watcher
  • Cage Trap Personified
    • View Profile
Re: Challenge Fate RTD - Turn 6. Stop rolling so many {6}s.
« Reply #101 on: November 03, 2010, 02:14:52 pm »

Spoiler: Character Sheet (click to show/hide)

Search for a portable hole.

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: Challenge Fate RTD - Turn 7.
« Reply #102 on: November 03, 2010, 02:16:31 pm »

Oh god Hmh!? What are you trying to do? We can never get a bag of holding now!
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

EddyP

  • Bay Watcher
    • View Profile
Re: Challenge Fate RTD - Turn 7.
« Reply #103 on: November 03, 2010, 03:47:12 pm »

Spoiler (click to show/hide)
I apologise profusely to Xenu and ask him to teach me about the book/stuff which is going on so that I never do something so terrible by accident again.
Logged

Tarran

  • Bay Watcher
  • Kind of back, but for how long?!
    • View Profile
Re: Challenge Fate RTD - Turn 7.
« Reply #104 on: November 03, 2010, 04:18:20 pm »

Gah!

Spoiler: Status (click to show/hide)

Grab the ring of Polymorph Control with one of my tentacles and put it on before it washes too far down stream!



Also, Frelock:
You people are forgetting your statuses.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.
Pages: 1 ... 5 6 [7] 8 9