Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 18 19 [20] 21 22 ... 43

Author Topic: Civilization V  (Read 74855 times)

Shades

  • Bay Watcher
    • View Profile
Re: Civilization V
« Reply #285 on: September 30, 2010, 09:54:42 am »

I also hate diplomatic AI. They are jerks for no reason and often don't want to accept trades that are VERY good for them, like their 1 surplus luxury for three mine  ::).

I'm fairly sure if it just shows (1) next to their luxury it's not spare but just one you don't have that they do. Likewise the numbers next to yours are your totals not your spare. Obviously they don't give away their last unit of luxury cheaply ;) (although 3 for 1 is still good...)
Logged
Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

janekk

  • Bay Watcher
    • View Profile
Re: Civilization V
« Reply #286 on: September 30, 2010, 10:03:45 am »

I'm fairly sure if it just shows (1) next to their luxury it's not spare but just one you don't have that they do.
No shit Sherlock  :P.

...their 1 surplus luxury...
Logged

Shades

  • Bay Watcher
    • View Profile
Re: Civilization V
« Reply #287 on: September 30, 2010, 10:07:25 am »

I'm fairly sure if it just shows (1) next to their luxury it's not spare but just one you don't have that they do.
No shit Sherlock  :P.

...their 1 surplus luxury...

Fair enough :) I wasn't sure if you thought what they has showing was surplus or not. Fairly sure Civ 4 didn't even offer stuff they didn't have or it was greyed out or something, considering it's been only just more than a week since I was playing it I should really remember.
Logged
Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

Sowelu

  • Bay Watcher
  • I am offishially a penguin.
    • View Profile
Re: Civilization V
« Reply #288 on: September 30, 2010, 03:53:44 pm »

I wonder how many of the people who are bored by Civ V when they weren't bored by earlier ones, are only bored because of growing older since then.  I mean...Honestly I don't think I can even imagine putting that much time into a game these days!
Logged
Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

janekk

  • Bay Watcher
    • View Profile
Re: Civilization V
« Reply #289 on: September 30, 2010, 04:49:00 pm »

I'm not bored with Civ V, probably because I haven't played Civ IV, looked exactly like old ones so I didn't bother with it. Civ V isn't ideal but its nothing solid patch can't fix. They need to improve AI a bit and fix research a bit.

Like it is right now it seriously limits strategic options, if you don't go for big empire you are handicapping yourself seriously, makes cultural or diplomatic victories much less probable. Only thing that it needs is to make it relative. What I mean is that you need to relatively spend as much on research as any other country to stay competitive, bigger country = bigger cost but also bigger output, also it would be consistent with city states, somehow despite having just one city they have no problem to keep up technology wise with super powers. Of course it would make it easier to focus on technology for smaller nation since it would be easier to build libraries in all cities, then go for national college etc. but that would just make more playstyles viable. You would need to choose if you want to be big and scary or small and advanced. Thoughts?
Logged

x2yzh9

  • Bay Watcher
    • View Profile
Re: Civilization V
« Reply #290 on: September 30, 2010, 06:20:50 pm »

So, playing on an Earth map(standard) by 1900 literally all of the continents are colonized except southwest South America, some parts of Africa, and maybe Australia(Havn't explored there yet)

h3lblad3

  • Bay Watcher
    • View Profile
Re: Civilization V
« Reply #291 on: September 30, 2010, 07:26:50 pm »

I wonder how many of the people who are bored by Civ V when they weren't bored by earlier ones, are only bored because of growing older since then.  I mean...Honestly I don't think I can even imagine putting that much time into a game these days!
At first I was pretty bored pretty fast.
But now I seem to have developed an okay liking for it.
Logged
I was talking about importing alimunim.
And we were hypothesising about the sexual relations between elves and trees.

Rakonas

  • Bay Watcher
    • View Profile
Re: Civilization V
« Reply #292 on: September 30, 2010, 07:49:25 pm »

Eh, I'm never fond of 4x games like civ, I don't know why I keep playing new ones. Other than FFH they just bore me.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Civilization V
« Reply #293 on: October 01, 2010, 01:13:42 am »

Other than FFH they just bore me.
FFH? Fall from Heaven?
Logged

Classico

  • Bay Watcher
    • View Profile
Re: Civilization V
« Reply #294 on: October 01, 2010, 02:22:10 am »

Has anyone else noticed that one of the Civ 5 ambient cow noises is the same as the one used in Lords of the Realm 2 from 1996? Driving me nuts, I just finished a long LotR2 marathon a month ago and Civ keeps spamming me with the cow noise.

If it isn't the same it's bloody well close.
« Last Edit: October 01, 2010, 02:26:33 am by Classico »
Logged
Urist McRipley: I say we take off and flood the site with magma. It's the only way to be sure.

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Civilization V
« Reply #295 on: October 01, 2010, 02:26:49 am »

It's probably one of the standard cow noises used in movies, cartoons, games, and what have you. Same with other lifestock noises.

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Civilization V
« Reply #296 on: October 01, 2010, 02:28:55 am »

The livestock noises do annoy me a bit.
Logged

Shades

  • Bay Watcher
    • View Profile
Re: Civilization V
« Reply #297 on: October 01, 2010, 02:29:47 am »

Has anyone else noticed that one of the Civ 5 ambient cow noises is the same as the one used in Lords of the Realm 2 from 1996? Driving me nuts, I just finished a long LotR2 marathon a month ago and Civ keeps spamming me with the cow noise.

If it isn't the same it's bloody well close.

I used to play lord of the realm 2 a whole lot, loved it. I was so disappointed with lotr3 :(
Logged
Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

Classico

  • Bay Watcher
    • View Profile
Re: Civilization V
« Reply #298 on: October 01, 2010, 04:07:51 am »

It's probably one of the standard cow noises used in movies, cartoons, games, and what have you. Same with other lifestock noises.

It's the Wilhelm scream of cows. http://en.wikipedia.org/wiki/Wilhelm_scream

The livestock noises do annoy me a bit.

Seriously, it seems to play every 4.52976 seconds.

Has anyone else noticed that one of the Civ 5 ambient cow noises is the same as the one used in Lords of the Realm 2 from 1996? Driving me nuts, I just finished a long LotR2 marathon a month ago and Civ keeps spamming me with the cow noise.

If it isn't the same it's bloody well close.

I used to play lord of the realm 2 a whole lot, loved it. I was so disappointed with lotr3 :(

There was no LotR3, nor was there a Highlander 2 or third Godfather film. ;D
« Last Edit: October 01, 2010, 04:15:26 am by Classico »
Logged
Urist McRipley: I say we take off and flood the site with magma. It's the only way to be sure.

Yourself86

  • Bay Watcher
    • View Profile
Re: Civilization V
« Reply #299 on: October 01, 2010, 08:11:40 am »

Civ5 still has some edges and inconsistencies the developers need to fix, but alltogether it's an enjoyable game. What I don't know is why developers still bother with diplomacy. I have yet to find a single game where you can really trust an AI player to uphold his end of the bargain or not stab you in the back at the first opportunity.

Has anyone else noticed that one of the Civ 5 ambient cow noises is the same as the one used in Lords of the Realm 2 from 1996? Driving me nuts, I just finished a long LotR2 marathon a month ago and Civ keeps spamming me with the cow noise.

If it isn't the same it's bloody well close.

It's the same all right and I got very nostalgic when I first heard it (the royal edition of LotR2 is, coincidentally, lying right next to me). Developers often buy these sounds from specialised companies and sometimes those have been used in another (well known) game before. A certain bird sound comes to my mind, which has been used in at least three different games, which I can't name right now, but one is part of the settler series.

Sometimes they do it on purpose though. For example, in Dawn of War 2 when you equip something to your squad, it plays the exact same sound used for the same purpose in Chaos Gate (another Wh40k game, albeit a much, much older one; this one is lying next to me as well... for some reason).

I used to play lord of the realm 2 a whole lot, loved it. I was so disappointed with lotr3 :(

Same here. They really f'ed up that one and destroyed the chance for a "real" LotR3.
Logged
Pages: 1 ... 18 19 [20] 21 22 ... 43