Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Dwarf Fortress Money Challenge!  (Read 20858 times)

Huesoo

  • Bay Watcher
  • Like yeah dude
    • View Profile
Re: Dwarf Fortress Money Challenge!
« Reply #15 on: November 06, 2009, 06:28:58 pm »

I was talking about importing alimunim.
Logged
BOTTLED MESSAGE BE AFLOAT

Overspeculated

  • Bay Watcher
  • euklid on pth
    • View Profile
Re: Dwarf Fortress Money Challenge!
« Reply #16 on: November 06, 2009, 06:34:25 pm »

And we were hypothesising about the sexual relations between elves and trees.
Logged

h3lblad3

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Money Challenge!
« Reply #17 on: November 06, 2009, 11:21:20 pm »

.......siggy?  ;D
Logged
I was talking about importing alimunim.
And we were hypothesising about the sexual relations between elves and trees.

Huesoo

  • Bay Watcher
  • Like yeah dude
    • View Profile
Re: Dwarf Fortress Money Challenge!
« Reply #18 on: November 07, 2009, 01:35:28 pm »

Aww nobody is going to take the challenge.


Logged
BOTTLED MESSAGE BE AFLOAT

Squirrelloid

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Money Challenge!
« Reply #19 on: November 07, 2009, 01:45:18 pm »

The challenge is stupid.  Dwarven syrup roast mass production ftw!

Optimal starting gear loadout probably looks a lot like:
a few stones (build drawbridge)
a bunch of sweet pod seeds
2 picks
Some starting food/drink
Lots of camel milk

Optimal Dwarves:
Grower/Cook x3
Grower/Thresher x3
Grower/Brewer

Hollow out a lot of soil.  Lay down farm plots as far as the eye can see.  Plant as many sweet pods as possible. 

Move the food inside, forbid the camel milk.

Cook the starting food

Harvest Sweet Pods, make into syrup, cook.  Repeat.

Cook the milk with a legendary cook.

Finish.

Edit: Not sure why you think glass is prohibited.  The only actual rules prohibit digging anything but soil - which means glass is perfectly acceptable.  You conclude no glass for who knows what reason.  But glass is just a distraction - the real money here is in syrup roasts.
« Last Edit: November 07, 2009, 01:47:39 pm by Squirrelloid »
Logged

Huesoo

  • Bay Watcher
  • Like yeah dude
    • View Profile
Re: Dwarf Fortress Money Challenge!
« Reply #20 on: November 07, 2009, 03:41:32 pm »

Argh no no the point is that you try to make the most wealth out wood,bone,leather ands cloths not by cheating and making food ( which takes months to rot!) and what is the difference between doing the syrup spam (which your not supposed to do) in this contest or any other?
Logged
BOTTLED MESSAGE BE AFLOAT

100killer9

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Money Challenge!
« Reply #21 on: November 07, 2009, 04:24:50 pm »

Ok... No food whatsoever? Got it. Just let me chop... Urist McWoodcutter, why are you starving to death?
Logged
Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

slink

  • Bay Watcher
  • Crazy Cat Dwarf
    • View Profile
    • Slink's Burrow Online
Re: Dwarf Fortress Money Challenge!
« Reply #22 on: November 07, 2009, 05:14:16 pm »

Waa-ait a minute, is that a metal axe you are using?   :o
Logged
There is only one cat, and all cats are that cat.
Almost losing is sometimes fun.

100killer9

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Money Challenge!
« Reply #23 on: November 07, 2009, 05:20:10 pm »

So, no food, which means the fort won't last a season. Allowing prepared food, you have to farm syrup roasts until you run out of barrels and then sit around picking berries for 2 seasons because the battle axe is made of metal. Therefore, we get elf story.
Logged
Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Derakon

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Money Challenge!
« Reply #24 on: November 07, 2009, 05:24:05 pm »

Your original challenge didn't say anything about cooking, so you've no right to complain when people rightfully pointed out how cooking completely ruins the challenge.

You also didn't mention decorating ammo, I note.

The whole thing is, I think, rather silly; this challenge simply devolves into "bring all your building supplies with you, and carry on as usual". Sure, you can't mine ore out, but metalworking is far from the most lucrative industry.
Logged
Jetblade - an open-source Metroid/Castlevania game with procedurally-generated levels

Huesoo

  • Bay Watcher
  • Like yeah dude
    • View Profile
Re: Dwarf Fortress Money Challenge!
« Reply #25 on: November 08, 2009, 01:32:55 pm »

No i was just saying it wouldnt be proper and just spam syrup roasts because that would take the challenge part out of the challenge I never said you cant cook..
Logged
BOTTLED MESSAGE BE AFLOAT

Squirrelloid

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Money Challenge!
« Reply #26 on: November 09, 2009, 04:50:47 pm »

No i was just saying it wouldnt be proper and just spam syrup roasts because that would take the challenge part out of the challenge I never said you cant cook..

Your challenge was to generate as much wealth as possible.

Your rules were: 'no digging stone'.  Apparently also 'no glass' was concluded from that for who knows what reason.

Thus, everyone proposed the logical solution - cook syrup roasts.

The only real question is: how many seeds do you need to embark with to maximize wealth?  (Ie, how big a farm can 7 farmers excavate and plant in the spring?)
Logged
Pages: 1 [2]