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Author Topic: On Morality In Video Games  (Read 5026 times)

Ephemeriis

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Re: On Morality In Video Games
« Reply #60 on: September 17, 2010, 08:29:30 am »

Although if you revised it slightly to "Attack and kill anyone not in your immediate family/ tribe" it could create some weirdness.

Weirdness?

I thought that was how the world actually worked?
Yeah, but now it would actually be the morally correct thing to do.

I thought it was the morally correct thing to do?

Or are you telling me that every single war ever waged was immoral?
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Soadreqm

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Re: On Morality In Video Games
« Reply #61 on: September 17, 2010, 09:54:01 am »

I thought it was the morally correct thing to do?

Or are you telling me that every single war ever waged was immoral?

Are you telling me that every single war ever waged was moral? :P
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Shades

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Re: On Morality In Video Games
« Reply #62 on: September 17, 2010, 09:58:08 am »

Or are you telling me that every single war ever waged was immoral?

Yes

Are you telling me that every single war ever waged was moral? :P

And yes.

At least two sides to every war after all :)

My main annoyance of most (all?) game moral choices is the good for sake of good and evil for sake of evil thing. I didn't save that farmer because I'm good, I saved him because he offered me a huge reward of goodies and so really I'm exploiting that fact he needs someone's help.
« Last Edit: September 17, 2010, 10:01:52 am by Shades »
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Ephemeriis

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Re: On Morality In Video Games
« Reply #63 on: September 17, 2010, 10:03:42 am »

I thought it was the morally correct thing to do?

Or are you telling me that every single war ever waged was immoral?

Are you telling me that every single war ever waged was moral? :P

In the minds of the folks going to war, at the time, yes.

We're always told it's the right thing to do.

Of course, people disagree...  Especially the folks who're on the other side of the warfare...  And sometimes it turns out that you weren't going to war for the reasons you thought you were...  Or maybe in retrospect things aren't as clearly right and wrong as they seemed at the time...  Or maybe there were alternatives that nobody was told about...

But you generally have a hard time convincing people to fight and die if they think it's a genuinely immoral thing to do.
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Mishy

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Re: On Morality In Video Games
« Reply #64 on: September 17, 2010, 10:47:08 am »

I once made a character in Saits Row that looked EXACTLY like me. I had to stop playing it because i kept watching myself shoot people and be shot by people. Thats not right, man.
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Medicine Man

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Re: On Morality In Video Games
« Reply #65 on: September 17, 2010, 10:51:10 am »

I once made a character in Saits Row that looked EXACTLY like me. I had to stop playing it because i kept watching myself shoot people and be shot by people. Thats not right, man.
You're joking right?
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Mishy

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Re: On Morality In Video Games
« Reply #66 on: September 17, 2010, 11:08:37 am »

Nah, im not joking. The character looked EXACTLY like me. At first it was okay, a novelty, but over time it started to niggle until i didnt want to play anymore. I soon realised it was because I was being shot up and committing crimes and shit, when i made a new character i could paly again without giving a shit.
I play games to distance myself from reality (dont read too much into that, im not going all emo and shit. It just happens subconsciously). Playing myself ingame just felt wrong.

How many times have i typed shit in this post, not including that last one? christ.
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ChairmanPoo

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Re: On Morality In Video Games
« Reply #67 on: September 17, 2010, 11:11:02 am »

3
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Medicine Man

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Re: On Morality In Video Games
« Reply #68 on: September 17, 2010, 11:13:31 am »

Nah, im not joking. The character looked EXACTLY like me. At first it was okay, a novelty, but over time it started to niggle until i didnt want to play anymore. I soon realised it was because I was being shot up and committing crimes and shit, when i made a new character i could paly again without giving a shit.
I play games to distance myself from reality (dont read too much into that, im not going all emo and shit. It just happens subconsciously). Playing myself ingame just felt wrong.

How many times have i typed shit in this post, not including that last one? christ.
I honestly wouldn't care about seein' myself killing people in a game. As a matter of fact it would probably make me smile.
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Mishy

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Re: On Morality In Video Games
« Reply #69 on: September 17, 2010, 11:14:48 am »

Try it out, you may find the opposite. Then again, you may not.
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Medicine Man

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Re: On Morality In Video Games
« Reply #70 on: September 17, 2010, 11:17:06 am »

Try it out, you may find the opposite. Then again, you may not.
I don't have the patience to create something that looks just like me.
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Soadreqm

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Re: On Morality In Video Games
« Reply #71 on: September 17, 2010, 11:42:39 am »

My main annoyance of most (all?) game moral choices is the good for sake of good and evil for sake of evil thing. I didn't save that farmer because I'm good, I saved him because he offered me a huge reward of goodies and so really I'm exploiting that fact he needs someone's help.

You're right about that. The moral choices never take long-term plans into account. Possibly because it's really hard for the game to detect your long-term plans. Of course, they should have the good sense not to add the kind of decisions where long-term evil plans could matter. Planescape: Torment didn't actually allow the player to do much of that kind of thing, but the story provided a pretty good example of the practical evil character alignment. The Practical Incarnation saved the life of at least one guy for the express purpose of getting him to swear an oath to follow him until his death. And seduced a woman so he could let her die later, so he could use her ghost to aid his future incarnations, as a backup plan in case his quest failed.

But you generally have a hard time convincing people to fight and die if they think it's a genuinely immoral thing to do.

Well, the war itself isn't really seen as good, is it? Justified, perhaps, but not good by itself. We wouldn't want to go to war, but we HAVE to, for the greater good. Most of the time, at least. The Aztecs didn't sacrifice hundreds because they liked it. They did it to stop the world from ending.
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Medicine Man

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Re: On Morality In Video Games
« Reply #72 on: September 17, 2010, 12:39:17 pm »

Quote
The Aztecs didn't sacrifice hundreds because they liked it. They did it to stop the world from ending.

What?!?
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Realmfighter

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Re: On Morality In Video Games
« Reply #73 on: September 17, 2010, 12:40:04 pm »

GO GET THE RITUAL KNIFE RIGHT NOW
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Medicine Man

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Re: On Morality In Video Games
« Reply #74 on: September 17, 2010, 12:42:12 pm »

GO GET THE RITUAL KNIFE RIGHT NOW
AND SACRIFICE SOME RANDOM FORUMITE THAT ISN'T DWARF MC DWARF TO THE BLOOD GOD!!!
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