Hey, that'd be cool. I'll give you some information on all the characters I know of, just in case that affects your character creation.
Dr. Gregory Moon (LE) - He worships Nerull, and he likes killing things for the sake of killing things. He's pretty good with a crossbow. I believe he's a rogue though, so watch your back. He might decide Nerull is more important to him than you. He's a half-drow, but I don't believe we've figured that out through his hood, yet.
Finni Waymottin - A rather annoying gnome that seems to have a deathwish. Whether it be rushing into a fight unprepared, knocking a door onto themselves, or opening a chest they know is trapped, they forge ahead. I haven't really seen her in combat much, but she once (at least attempted to) burn a necromancer alive. She's a wizard, though. I can't find an alignment, but it's definitely some kind of chaotic.
Maelrigar Desraktu (CN?) - Maelrigar is my character, a Water Orc Battle Sorcerer. He comes from a tribe of evil Gruumsh-worshiping water orcs, but left them in favor of Procan and a path of good(?). The only problem is that he doesn't yet know what constitutes good, so at times he seems a bit extreme. (For example, trying to run down a criminal until it dies of exhaustion because it was probably a thief.) As far as combat goes, Maelrigar is not your average sorcerer. He wades into battle swinging a greatsword, bedecked in scale mail and beheading creatures left and right. He does have spellcasting abilities, but his various feats and such reduce his spells per day in such a manner that it will be a while before he can rely on spell casting alone. At the moment, he's the 'tank' of the party.
Alrad (N) - A (slightly) stereotypical elven ranger, uses a longbow in combat, and loves animals. He doesn't talk much but he was against torture, so I'd bet he leans towards NG. Alrad is a pretty cool guy. Eh shoots his longbow and doesn't afraid of anything.
Mysteller Traverious (N) - Mysteller is a Grey Elf cloistered cleric of Procan. She (in the past) adventured with Maelrigar, who also worships Procan. They're (sort-of) on a quest to find the oceans that Procan is the god of, but we're on a floating island. They don't do so well in melee combat, but they have a sling to use when their spells run out. Definitely the best at healing.
Corina (LG) - A human wizard of noble descent, Corina is a bit of a snob. Or a skank, I'm not sure. Her idea of 'interrogation' included attempting to seduce a necromancer, if that matters. In melee combat, she is nigh-useless, but like all wizards, has magic to throw at people.
Randress (N) - Randress is a wyvern. It can talk, but it's not the smartest of characters. I haven't really seen it in action enough to describe it. It mainly uses it's melee natural weapons in combat, though.
Eavor (CG) - Eavor is a shifter Spirit Shaman. I haven't seen him recently, but in melee combat he's one of our best. He has both ranged and melee weapons, as well as the ability to shift into Longtooth form. He's good at survival, though, having mastered the Goodberry and Create water spells to completely ignore shoruke's food-tracking system.
Ethan Earthwalker (NG) - A human druid, has a wolf for a friend and makes plants grope bird people. I haven't observed him much, though.