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Author Topic: Masters of magic.  (Read 29626 times)

Nirur Torir

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Re: Masters of magic.
« Reply #135 on: September 15, 2010, 08:52:59 pm »

Character:
Name: Frederick XXII
Description: He is tall, thin, and wears his shoulder-length red hair in a ponytail. He is a narcissist.
Backstory: Frederick had been nearly ready to graduate and leave the academy. He believed himself invincible, and didn't bother double-checking his last shielding spell before practicing new words. Thanks to a distraction involving a puppy, a plate of potatoes, and an apprentice in a funny hat, he horribly fumbled his Nil|ols-fa|ta spell. When next he awoke, he had the worst hangover of his life, and couldn't remember what he'd spent the last several months studying.
A normal man would be discouraged by this, but he is determined to re-learn what he should already know.

Spoiler: Starting Knowledge (click to show/hide)
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Cheddarius

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Re: Masters of magic.
« Reply #136 on: September 16, 2010, 02:00:44 am »

Following.
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Nivim

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Re: Masters of magic.
« Reply #137 on: September 16, 2010, 03:03:12 am »

 You think there will be enough material in the thread for that to be interesting?
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

Cheddarius

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Re: Masters of magic.
« Reply #138 on: September 16, 2010, 03:09:57 am »

?
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RAM

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Re: Masters of magic.
« Reply #139 on: September 16, 2010, 05:40:57 am »

If nobody is told what anyone else does...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Armok

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Re: Masters of magic.
« Reply #140 on: September 16, 2010, 06:39:02 am »

starting knowledge: complete knowledge of one section 2 word and partial knowledge of two more. Also two spells of your choosing.
complete: tarc
partial: rens, mev

spells: te ram-tez-olg manl, an nac-yek-roc quwn

Name: Krazongol
Description: academic, friendly, generic
« Last Edit: September 16, 2010, 06:40:35 am by Armok »
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

dragnar

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Re: Masters of magic.
« Reply #141 on: September 16, 2010, 10:11:43 am »

If nobody is told what anyone else does...
Yeah, research will mean the turn summary just says "(character) locks him/herself in a room to study" Adventures will have a bit more text, but it will still leave out any details about what they found.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Virex

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Re: Masters of magic.
« Reply #142 on: September 16, 2010, 03:09:48 pm »

Name: Christopher


Description: A silent but likable character at the surface, but it's difficult to gauge his actual feelings or intentions at times. Is sometimes suspiciously not present when 'things' happen.


Full knowledge: Nac
Partial knowledge: Mec, Roc
Spels:
an | ram | manl.
te | tez | qun.
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dragnar

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Re: Masters of magic.
« Reply #143 on: September 16, 2010, 03:52:23 pm »

Just about ready to start, but... Huh?
ra | RAM (RAM) (RAM) | rens
ag | RAM (roc) | quwn
Your name is not a magic word.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Nirur Torir

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Re: Masters of magic.
« Reply #144 on: September 16, 2010, 03:57:10 pm »

Just about ready to start, but... Huh?
ra | RAM (RAM) (RAM) | rens
ag | RAM (roc) | quwn
Your name is not a magic word.

Yes it is. Gimmie my spells:

2: nac, ram, tez, yek, olg, chu, mev, roc
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dragnar

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Re: Masters of magic.
« Reply #145 on: September 16, 2010, 03:59:03 pm »

...
...
*facepalm*

Ugh, got thrown off by the caps... I'll have the spells to everyone in an hour or so.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Virex

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Re: Masters of magic.
« Reply #146 on: September 16, 2010, 04:02:59 pm »

Your name is not a magic word.


I don't know why I'm doing this, but that's sigged!
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dragnar

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Re: Masters of magic.
« Reply #147 on: September 16, 2010, 05:28:37 pm »

Everyone now has their spells. Sharing is allowed... but due to the nature of magic, giving away knowledge means giving away yourself. The more you tell the others the more effective their spells will be against you. so you had better not make any enemies...

You have all just graduated as full-fledged mages, and the Academy will be kicking you out in 2 turns. After that you will need to find a more permanent residence.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

SHAD0Wdump

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Re: Masters of magic.
« Reply #148 on: September 16, 2010, 05:31:34 pm »

Everyone now has their spells. Sharing is allowed... but due to the nature of magic, giving away knowledge means giving away yourself. The more you tell the others the more effective their spells will be against you. so you had better not make any enemies...
This better apply globally... If not it means nothing!
« Last Edit: September 16, 2010, 05:56:53 pm by SHAD0Wdump »
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Virex

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Re: Masters of magic.
« Reply #149 on: September 16, 2010, 05:50:25 pm »

You have all just graduated as full-fledged mages, and the Academy will be kicking you out in 2 turns. After that you will need to find a more permanent residence.
Does this imply that we'll need to find a new lab to continue our studies? Or is studying magic effects simple enough to let us do it out in the woods? (Where the chances of blowing someone up are minimal).


Anyway I would say it's a good idea to go and see if we can find out anything about the surrounding lands and other opportunities for residence, no?
« Last Edit: September 16, 2010, 05:52:26 pm by Virex »
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