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Poll

Today (Saturday) or just next week?

I want to play today, or I'm willing to skip an episode.
- 11 (57.9%)
I'm not willing to skip an episode.
- 8 (42.1%)

Total Members Voted: 15


Pages: 1 ... 6 7 [8] 9 10 ... 23

Author Topic: Survivors [D&D 3.5]  (Read 18549 times)

Iituem

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Re: Survivors [D&D 3.5]
« Reply #105 on: August 27, 2010, 07:30:26 pm »

++ Survivors Episode 1

Tyu Ceresa, on her way to meet her friends in the park, stumbled upon a mugging in progress.  Too late to stop it, she tried and failed to save the victim.  Before he died, the victim pressed a black stone into Tyu's hands and requested that she delivered it, but died before he could say where.

The gang returned to the scene where the dead man was stripped naked and were interviewed by a couple of guards.  Sven identified a tattoo on the dead man as belonging to a Templar sect.  They then travelled to Old Man Chambers' house for dinner and discussed their findings.  Chambers seemed dreadfully afraid of the stone and promised to explain why, and the nature of Templar involvement, if they would first deliver a message to the Archbishop and fetch a mysterious fire-proof substance called 'as-beistos' from an alchemist named Michaelangelo.

On their way to Michaelangelo they were cornered by hoodlums.  They killed their leader, Clade, when diplomacy failed.  After visiting Michaelangelo and placing an order for asbestos, they proceeded to the Cathedral in progress.  Most stopped in the tavern instead, run by Michaelangelo's brother, Raphael.

As Sven struggled with his master Vicelli and then with Cardinal Boticelli to have the message and the stone delivered to safety, his suspicions began to arouse about both men.

Meanwhile, in the tavern, the rest of the gang spotted smoke in the distance.  They rushed to Chambers' house to find it burning to the ground.  Tyu bravely burst into the house and ran up the stairs amidst the flames, rescuing Chambers from his bed - only to find that the old wizard was already dead, a knife wound gaping in his chest.
« Last Edit: August 27, 2010, 07:59:29 pm by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

iceball3

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Re: Survivors [D&D 3.5]
« Reply #106 on: August 27, 2010, 07:53:45 pm »

weird. i seem to be bouncing in and out of that main character thing. good game however.
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tehstefan

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  • R.I.P Bro. You were too good for this place
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Re: Survivors [D&D 3.5]
« Reply #107 on: August 27, 2010, 07:56:27 pm »

there is no main character.

There is just a main stone.

plotstone.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

RAM

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Re: Survivors [D&D 3.5]
« Reply #108 on: August 27, 2010, 08:05:18 pm »

Diplomacy didn't simply fail, it was beaten to death with a blunt instrument...

Ummm, how late was I?
« Last Edit: August 27, 2010, 08:06:49 pm by RAM »
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

iceball3

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Re: Survivors [D&D 3.5]
« Reply #109 on: August 27, 2010, 08:11:24 pm »

hey, i'm sorry but i had to knock him across the head... he was gonna steal the plotstone!
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Jervous

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Re: Survivors [D&D 3.5]
« Reply #110 on: August 27, 2010, 08:11:38 pm »

2 or 2 1/2 hours?

and it almost worked. :C
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tehstefan

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Re: Survivors [D&D 3.5]
« Reply #111 on: August 27, 2010, 08:31:52 pm »

He was 5 feet away, there was no way he could reach me jeez! Besides, he was going for the bag, not my person!
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

iceball3

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Re: Survivors [D&D 3.5]
« Reply #112 on: August 27, 2010, 08:34:51 pm »

well hey, at least I was the only one really injured.
Her Liver is torn apart.
Her Spine is Shattered...
and all in 2 turns. not even df is that quick.
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Akigagak

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Re: Survivors [D&D 3.5]
« Reply #113 on: August 28, 2010, 03:13:58 am »

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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Iituem

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Re: Survivors [D&D 3.5]
« Reply #114 on: August 28, 2010, 07:13:10 am »

well hey, at least I was the only one really injured.
Her Liver is torn apart.
Her Spine is Shattered...
and all in 2 turns. not even df is that quick.

Your liver was slightly nicked.  You'll have recovered enough to function again (full hp) by next session.

Edit:  Also, a little visual aid.

Spoiler: Templar Tattoo (click to show/hide)

Double Edit:  Alright, we've got a 'not willing' vote, so it looks like we're doing this next Friday.
« Last Edit: August 28, 2010, 08:44:20 am by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

iceball3

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Re: Survivors [D&D 3.5]
« Reply #115 on: August 28, 2010, 01:22:43 pm »

then friday it is! same time?
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Jervous

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Re: Survivors [D&D 3.5]
« Reply #116 on: August 29, 2010, 03:13:03 pm »

Soooo does this mean we'll only be playing once every week? Or will we play next saturday maybe?
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Iituem

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Re: Survivors [D&D 3.5]
« Reply #117 on: August 29, 2010, 06:16:00 pm »

We'll be playing Fridays regardless.  If we can make a second day in a week, great!
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Evergod41

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Re: Survivors [D&D 3.5]
« Reply #118 on: August 29, 2010, 06:48:01 pm »

seing as I was the only one unable to make yesterday happen, and I will hopefully be able to make other saturdays, I say we go friday saturday...

Jervous

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Re: Survivors [D&D 3.5]
« Reply #119 on: August 29, 2010, 07:05:13 pm »

It would be nice if we could play twice a week, to satiate my hunger for DnD. Or we could just lengthen our Friday sessions ;o
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