Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Today (Saturday) or just next week?

I want to play today, or I'm willing to skip an episode.
- 11 (57.9%)
I'm not willing to skip an episode.
- 8 (42.1%)

Total Members Voted: 15


Pages: 1 ... 4 5 [6] 7 8 ... 23

Author Topic: Survivors [D&D 3.5]  (Read 18233 times)

Evergod41

  • Bay Watcher
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #75 on: August 25, 2010, 06:05:05 pm »

I'm intrested in how this will start out, especially seeing as were all at the cusp of adulthood...

wolfchild

  • Bay Watcher
  • Wyvern Buddy
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #76 on: August 25, 2010, 06:07:06 pm »

Also, got stuff slightly wrong on my character, Dragontouched is a bonus feat from my class, the ABility focus is a bonus feat for taking the frail flaw, and(this is my fault) there are no base saves, editing my sheet
Logged
You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

iceball3

  • Bay Watcher
  • Miaou~
    • View Profile
    • My DA
Re: Survivors [D&D 3.5]
« Reply #77 on: August 25, 2010, 06:12:25 pm »

man do i sound as whiny as ever...
lituem, may i point out that you put Tyu down as male while in the bio, she's clearly female.
though thinking about it, i really need to point out the details better.
Logged

Evergod41

  • Bay Watcher
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #78 on: August 25, 2010, 06:16:06 pm »

Woah, I thought orcs had a greenish skin colour...

Jervous

  • Bay Watcher
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #79 on: August 25, 2010, 06:17:06 pm »

Maybe we'll grow up through the campaign? :D
Logged

wolfchild

  • Bay Watcher
  • Wyvern Buddy
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #80 on: August 25, 2010, 06:19:55 pm »

If we are growingup in the campain, my character will have a decided advantage/disadvantage, depending on how you are looking at it

Kobolds are adult at 6, but can live to well over 120 years
Logged
You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Evergod41

  • Bay Watcher
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #81 on: August 25, 2010, 06:22:26 pm »

Well, GU FR YUU!

wolfchild

  • Bay Watcher
  • Wyvern Buddy
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #82 on: August 25, 2010, 06:24:42 pm »

I really dont think it will last that long, probably a few years at most, put my opinion
Logged
You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Jervous

  • Bay Watcher
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #83 on: August 25, 2010, 06:26:57 pm »

Well time advances faster during the game :P

Maybe we'll have a cutscene that fastforwards a year? :o
Logged

Iituem

  • Bay Watcher
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #84 on: August 25, 2010, 06:40:59 pm »

Yes, there will be time-advance cutscenes.  If we play all the way to level 8-10, ten years might pass.  If you think about the timescale of Assassins' Creed 2 (that is no indication of the campaign direction, unless you make it go that way), that's the way it's likely to go.

Also, sorry about the gender mixup - will fix on next edit.  Iceball - I don't know how lizardkin age, so we'll say human ages.

Wolfchild, doesn't entirely matter if I put class abilities under ability, unless you mean you got a dragonmarked bonus feat from a specific list (a la fighter feats).  So long as the total number of feats/abilities are balanced.

Orcs in this campaign are raven black, actually.  They come from a mysterious and largely unexplored continent to the far south.  Where we get coffee from.

Damn it, it's not racist!  :'(

Actually, think Uruk-hai.  The big ones.


Edit:  When it comes to the time advances, those of you who have Craft/Profession skills will be doing much better than those who are trying to scrimp work as mercenaries.  So when you're looting, loot for the future - you don't know how long it'll last you.

Double Edit:  Unless you are an aristocrat, in which case you will just receive income from family land.  Assuming your family still possesses any land.
« Last Edit: August 25, 2010, 06:42:41 pm by Iituem »
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

RAM

  • Bay Watcher
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #85 on: August 25, 2010, 06:47:13 pm »

From the movies? They were all Maoris...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

tehstefan

  • Bay Watcher
  • R.I.P Bro. You were too good for this place
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #86 on: August 25, 2010, 07:50:43 pm »

Good thing I work inna church. I'm all good.

Also, I'll be a bit late to the sessions on weekdays if we start at 9, as I'm still in school at that hour.

Well, excepting this friday, in which I'll be free.
« Last Edit: August 25, 2010, 08:34:11 pm by tehstefan »
Logged
I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

iceball3

  • Bay Watcher
  • Miaou~
    • View Profile
    • My DA
Re: Survivors [D&D 3.5]
« Reply #87 on: August 25, 2010, 08:33:06 pm »

i just can't stop...
shouldn't my box and rope add my inventory weight to the damage modifier or something?
Logged

Akigagak

  • Bay Watcher
  • Omnipimping
    • View Profile
Re: Survivors [D&D 3.5]
« Reply #88 on: August 25, 2010, 08:37:03 pm »

What are you on about?

"Box and rope" is not a weapon. And if you swing your entire inventory around, all you're going to do is scatter it to the four corners of the earth.
Logged
But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

iceball3

  • Bay Watcher
  • Miaou~
    • View Profile
    • My DA
Re: Survivors [D&D 3.5]
« Reply #89 on: August 25, 2010, 08:45:23 pm »

ehh, i thought i had box 'n' rope as a weapon proficiency. i added it in with the thought of 'ball and chain' except my person couldn't aford a heavy iron ball and metal chain... so i cheapened (less expensive) it up a bit and made it a container.

also my robe, monocle, rock food, pants, and even more pants didn't show up in my inventory. was clothes too much?
Logged
Pages: 1 ... 4 5 [6] 7 8 ... 23