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Author Topic: DF to Minecraft utility  (Read 200684 times)

TroZ_shack

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Re: DF to Minecraft utility
« Reply #46 on: September 02, 2010, 09:29:53 am »

I've got some example fortresses from 40d uploaded:
Craftedgold (right-center of map) - my own fortress from a while ago: http://troz.shackspace.com/minecraft/df2mc/new/Craftedgold.mclevel  map: http://mkv25.net/dfma/map-9473-craftedgold
ElderManors (bottom-right of map, and I think the tower got cutoff): http://troz.shackspace.com/minecraft/df2mc/new/Eldermanors.mclevel  DF save: http://dffd.wimbli.com/file.php?id=1556
Bloodrock (small complete map - seems to only be a 3x3 embark): http://troz.shackspace.com/minecraft/df2mc/new/Bloodrock.mclevel DF save: http://dffd.wimbli.com/file.php?id=395  Map: http://mkv25.net/dfma/map-3369-bloodrock
Flarechannel (huge complete map - will probably crash the browser version of indev - needs about 2GB for ram): http://troz.shackspace.com/minecraft/df2mc/new/Flarechannel%20lit2.mclevel DF Save: http://dffd.wimbli.com/file.php?id=1817  map: http://mkv25.net/dfma/map-4547-flarechannel Image (NW of map looking SW):


I also tried to three other 40d fortresses, but can't get them to load in DF 40d17.
Undergrotto - Missing Creature Body Definition: CAT_MOUTH
SparkGears 4 - Missing Wood Gloss: CACTUS
Dwarf Heaven: Canyon Castle - Missing Item Definition: ITEM_WEAPON_AXE_HAND

Anyone know how to fix these issues, or what version of DF these saves are for?
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DF2MC -> Convert DF Maps to Minecraft Levels so you can use Minecraft as a 3D visualizer for Dwarf Fortress
DF2MC - The cause of 15+ head explosions and counting!

lordnincompoop

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Re: DF to Minecraft utility
« Reply #47 on: September 02, 2010, 10:07:02 am »

Undergrotto can be fixed either by using Mayday, or using that popular cat spam fix listed somewhere,
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Ironhand

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Re: DF to Minecraft utility
« Reply #48 on: September 02, 2010, 10:21:01 am »

The definitions don't need to be exactly the same as they were in the original fortresses...

For Undergrotto, add a body part definition called CAT_MOUTH, etc etc. They can even be empty.
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Toast024

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Re: DF to Minecraft utility
« Reply #49 on: September 02, 2010, 11:23:13 am »

So wait, the last update to the program confused me a bit.
Specifically, this line
Quote
All plants are 'unique' (but some use blocks only available in Alpha currently), all underground 'trees' are unique, and  about 1/2 of above ground trees have specific shapes.
Does this work with alpha now?

Also, would it be ok if I posted a link to this thread on a forum I go on?

Conformation on the first thing? Anybody? Please? I don't want to download this until it works with alpha.
« Last Edit: September 02, 2010, 12:45:02 pm by Toast024 »
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TroZ_shack

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Re: DF to Minecraft utility
« Reply #50 on: September 02, 2010, 03:41:00 pm »

No, it doesn't work with Alpha yet. 

I specified a few of the plants to use cactus and reeds, so they won't get output.  There is in particular one side-effect, at least one plant type is converted as a cactus block with some slightly grown 'crop/wheat' on top which shows up in indev as a crop/wheat block floating one space above the ground.
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DF2MC -> Convert DF Maps to Minecraft Levels so you can use Minecraft as a 3D visualizer for Dwarf Fortress
DF2MC - The cause of 15+ head explosions and counting!

Tommy

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Re: DF to Minecraft utility
« Reply #51 on: September 03, 2010, 04:26:50 pm »

I was going to do this, but you've already done it, and better than I could've done in any sensible level of time.  Much kudos.
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HAHAHA YES MY EXPIDITION LEADER IS PARTYING WITH GHOSTS THIS IS THE BEST UPDATE EVER
Dwarf Fortress in a nutshell. It includes dead things, parties, and getting really excited over updates.

FinalSin

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Re: DF to Minecraft utility
« Reply #53 on: September 05, 2010, 09:29:58 am »

Fantastic idea. Really amazing, keep going!
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Meta

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Re: DF to Minecraft utility
« Reply #54 on: September 05, 2010, 11:12:47 am »

The utility is working, but I didn't success at visiting my fortress, as I never spawned at the right place. I spawned in the magma sea (I don't have HFS on my map, and it's considered as the "center" by df2mc) or too high in the air. In all case I died horribly. :D
« Last Edit: September 05, 2010, 11:19:24 am by Meta »
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Jadael

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Re: DF to Minecraft utility
« Reply #55 on: September 05, 2010, 01:29:04 pm »

There's no possibility of a version that outputs a Classic level? I assume they're too large or something.
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~ T

A Dwarven Smokeologist

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Re: DF to Minecraft utility
« Reply #56 on: September 05, 2010, 01:32:06 pm »

Thank you for this, it is very interesting.
Having some fun running around one of my forts just looking at it from a dwarf perspective.
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HotSax

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Re: DF to Minecraft utility
« Reply #58 on: September 05, 2010, 03:48:43 pm »

So... How do you make this work?

I keep getting a 'couldn't find suitable process' message. I've installed it to a seperate directory, then I tried to install it in the actual DF folder. Still not working...
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