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Author Topic: Rogue survivor: Roguelike Sandbox Zombie Game! Alpha 7, be human, become zombie  (Read 126545 times)

tehstefan

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  • R.I.P Bro. You were too good for this place
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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #585 on: November 30, 2010, 12:21:40 am »

The hospital is a lot of fun to clear. A lot. hehe.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Jacob/Lee

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #586 on: November 30, 2010, 11:19:43 pm »

A good way to kill a person is to corner them (the hospital rooms are good for this), blocking the door out and watch as they scramble all over the room, then eventually, they will be forced to charge you to try to escape, because they get more and more reckless the hungrier and more exhausted they get, giving you easy kills.

Mechanoid

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #587 on: December 01, 2010, 03:58:17 am »

Spawn as a zombie master. Then, push around all the cars you want because YOU HAVE INFINITE STAMINA. As well, i've discovered some new emergent gameplay since some zombies can push cars and fewer zombies intentionally break barriacdes; an unbreakable car barricade.

########
#......#
#......#C
D......WC
#......#C
#......#
########

This is where most people would stop, when they put cars in front of a window. Unfortunetly, each car can be pushed into 3 other tiles. (4 if the window is actually a door)

########
#......#
#.....C#
D.....CW
#.....C#
#......#
########

The same as the above, except the cars are in the inside, and so can be blocked from view by a barricaded window, but the above problem still exists. How is this problem solved? Simple.

One object can not be pushed through another object.
########
#....xx#
#....xC#
D....xCW
#....xC#
#....xx#
########

Thus, the cars can never be moved until at least one of the small barricades (replacable with large barricades if movement through isn't an issue) has been destroyed. It doesn't just have to be a window however, it could also be a doorway; even though the broken doorway is a legal position to push a car into, the zombie will have to stand there in order to push the car, thereby blocking it. That's the important part. Obviously, you'll want to use a scent killer to avoid putting a scent in the barricade tiles and alert the zombie to start smashing things.
Try and get in now, you brain eating bastards. :smug:
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Quote from: Max White
"Have all the steel you want!", says Toady, "It won't save your ass this time!"

Orb

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #588 on: December 01, 2010, 07:19:44 am »

Spawn as a zombie master. Then, push around all the cars you want because YOU HAVE INFINITE STAMINA. As well, i've discovered some new emergent gameplay since some zombies can push cars and fewer zombies intentionally break barriacdes; an unbreakable car barricade.

########
#......#
#......#C
D......WC
#......#C
#......#
########

This is where most people would stop, when they put cars in front of a window. Unfortunetly, each car can be pushed into 3 other tiles. (4 if the window is actually a door)

########
#......#
#.....C#
D.....CW
#.....C#
#......#
########

The same as the above, except the cars are in the inside, and so can be blocked from view by a barricaded window, but the above problem still exists. How is this problem solved? Simple.

One object can not be pushed through another object.
########
#....xx#
#....xC#
D....xCW
#....xC#
#....xx#
########

Thus, the cars can never be moved until at least one of the small barricades (replacable with large barricades if movement through isn't an issue) has been destroyed. It doesn't just have to be a window however, it could also be a doorway; even though the broken doorway is a legal position to push a car into, the zombie will have to stand there in order to push the car, thereby blocking it. That's the important part. Obviously, you'll want to use a scent killer to avoid putting a scent in the barricade tiles and alert the zombie to start smashing things.
Try and get in now, you brain eating bastards. :smug:

Push 3 cars into a building? That would take days of stamina.  :o


Nevertheless, I'll probably use it anyway as a strategy.  :)



Also, working on "beating" this version now. Got the police station and hospital down, and survived for 14 days now. Now I end up going past this iron door and down some stairs....but where are the lights?  :-\
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Jacob/Lee

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #589 on: December 01, 2010, 10:33:11 am »

A thing to note: Zombie Prince = a quite literal zombie horde close behind.
Building on that statement:
Spoiler (click to show/hide)
« Last Edit: December 01, 2010, 10:57:17 am by Jacob/Lee »
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dogstile

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #590 on: December 01, 2010, 11:08:25 am »

http://s278.photobucket.com/albums/kk97/dogstilez/?action=view&current=Zombiegame.jpg

Thought i'd enjoy sharing this with you, especially seeing his armour is leather and the weapon he's using.

Also, a guy i've been with the entire game got infected and I just had to kill him. I shed a tear
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my champion is now holding his artifact crossbow by his upper left leg and still shooting with is just fine despite having no hands.
What? He's firing from the hip.

Jacob/Lee

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #591 on: December 01, 2010, 11:13:05 am »

http://s278.photobucket.com/albums/kk97/dogstilez/?action=view&current=Zombiegame.jpg

Thought i'd enjoy sharing this with you, especially seeing his armour is leather and the weapon he's using.

Also, a guy i've been with the entire game got infected and I just had to kill him. I shed a tear
I love it, the axe is called a baseball bat.

dogstile

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #592 on: December 01, 2010, 11:29:28 am »

http://s278.photobucket.com/albums/kk97/dogstilez/?action=view&current=Zombiegame.jpg

Thought i'd enjoy sharing this with you, especially seeing his armour is leather and the weapon he's using.

Also, a guy i've been with the entire game got infected and I just had to kill him. I shed a tear
I love it, the axe is called a baseball bat.

Actually, the baseball bat is just a baseball bat. You're looking at my character, not the NPC I found.
Logged
my champion is now holding his artifact crossbow by his upper left leg and still shooting with is just fine despite having no hands.
What? He's firing from the hip.

Jacob/Lee

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #593 on: December 01, 2010, 11:57:04 am »

After days and days of running, with all my Survivor companions, the National Guard and even the Black Ops Officers in the ranks of the undead, my luck of being able to escape the hordes upon hordes of zombies has run out, I am writing this to whoever may find this bloodstained book in a house. And a word of warning:

Don't.
Go.
Outside.
Ever.

My name is Mary-Ann Lambert, and my luck went dry.

Spoiler (click to show/hide)

dogstile

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #594 on: December 01, 2010, 11:58:19 am »

Oh you can escape that by dashing into the house :D
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my champion is now holding his artifact crossbow by his upper left leg and still shooting with is just fine despite having no hands.
What? He's firing from the hip.

Jacob/Lee

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #595 on: December 01, 2010, 12:00:34 pm »

Oh you can escape that by dashing into the house :D
House below me = Disciples
House above me = Zombie Prince and an even bigger horde

dogstile

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #596 on: December 01, 2010, 12:15:40 pm »

...

*music plays* RUUUUNNNN TO THE HIIIILLLLSSSSS
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my champion is now holding his artifact crossbow by his upper left leg and still shooting with is just fine despite having no hands.
What? He's firing from the hip.

Jacob/Lee

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #597 on: December 01, 2010, 12:20:38 pm »

Worst part: when I became a zombie, there were absolutely no humans, but an ungodly amount of skeletons.

teoleo

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #598 on: December 01, 2010, 01:36:47 pm »

i don't find the grenade....   :'(
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JacenHanLovesLegos

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Re: Rogue survivor: Roguelike Sandbox Zombie Game! *ALPHA 5, LETS BE RATS*
« Reply #599 on: December 01, 2010, 01:38:54 pm »

I just lead an awesome zombie revolt as The Prisonner Who Should Not Be's Zombie at the police station.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.
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